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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2009-03-01
silence compiler warnings: the names of some tinsel defines were shadowing st...
Kostas Nakos
2009-03-01
remove spurious links
Andre Heider
2009-03-01
verified/added a couple of amiga versions.
Andre Heider
2009-03-01
Check for "track01" as well as "track1". (I hope I didn't break compilation by
Torbjörn Andersson
2009-03-01
LOL: implemented some monster related code (monsters now get placed in the ma...
Florian Kagerer
2009-03-01
Don't free a sfx_pcm_feed_t that's still in use.
Willem Jan Palenstijn
2009-03-01
Removed some (the last?) remains of the BS1 MPEG cutscene player.
Torbjörn Andersson
2009-03-01
rescanned all amiga version from back2roots.org and added the onces which use...
Andre Heider
2009-03-01
Add DOS demo of Elvira 1.
Travis Howell
2009-03-01
Remove extra whitespaces
Jordi Vilalta Prat
2009-03-01
Groovie: Merged init() and go() into run()
Jordi Vilalta Prat
2009-03-01
Added an explicit clearing of all animation fields for new animations - this ...
Paul Gilbert
2009-03-01
Fix bottom palette in AtariST version of Elvira 2.
Travis Howell
2009-03-01
Correctly fix position of icons in AtariST version of Elvira 2.
Travis Howell
2009-03-01
SCI: Forgot to commit a couple files after renaming sfx headers
Max Horn
2009-03-01
SCI: Removed unused pause/resume methods from the mixer, and rewrote the feed...
Max Horn
2009-03-01
SCI: cleanup
Max Horn
2009-03-01
SCI: Removed some unused code from the SCI mixer
Max Horn
2009-03-01
SCI: Renamed some sfx header files
Max Horn
2009-03-01
SCI: Replaced fake struct 'inheritance' (using #defines) with regular C++ sub...
Max Horn
2009-03-01
Text/window color matching improved by using an existing gfxop_set_color() in...
Greg Frieger
2009-03-01
Engines: Fused several init&go methods into a single run method
Max Horn
2009-03-01
Merged Engine::go() and ::init() into a new run() method (currently implement...
Max Horn
2009-03-01
SCI: pass gfx_pixmap_color_t instead of r,g,b triple, makes calling code a bi...
Max Horn
2009-03-01
Fixed windows and text drawing problem in SCI1
Greg Frieger
2009-03-01
Fix regression in AppleII/C64 versions of Maniac Mansion.
Travis Howell
2009-03-01
Fix warnings.
Johannes Schickel
2009-03-01
Formatting fixes
Paul Gilbert
2009-03-01
Implemented proper support for the Pause 'p' key
Paul Gilbert
2009-03-01
Cleaned up parts of the font display system. Note: Cruise used two almost ide...
Paul Gilbert
2009-03-01
Moved mouse cursor definition data into staticres.cpp
Paul Gilbert
2009-03-01
Added default kernel functions table to be used if vocab.999 can't be loaded ...
Greg Frieger
2009-03-01
fix for tracker item #2628896 TUCKER: Invisible Raincoat bug
Gregory Montoir
2009-03-01
fix for tracker item #2627942 TUCKER: Brainroom/Information Room Graphics glitch
Gregory Montoir
2009-03-01
SCI: Start converting MessageState into a class
Jordi Vilalta Prat
2009-02-28
SCI: Use the ResourceType enum instead of integers where it makes sense
Jordi Vilalta Prat
2009-02-28
Fixed the SCI version in a version of Longbow, and fixed a typo in the MD5 of...
Filippos Karapetis
2009-02-28
Add a particular release of Conquests of the Longbow.
Lars Skovlund
2009-02-28
SCI: Renamed ResourceManager::sci_version to _sciVersion, to avoid var shadow...
Max Horn
2009-02-28
strip trailing newline in SCI debugger
Willem Jan Palenstijn
2009-02-28
resource_t struct replaced with stub Resource class for future objectifying. ...
Greg Frieger
2009-02-28
Added keyboard mapping for global menu.
Lars Persson
2009-02-28
Turned ResourceManager into a class, along with all related functions
Greg Frieger
2009-02-28
Fix warnings.
Johannes Schickel
2009-02-28
Increase colour refcount when allocating colour
Willem Jan Palenstijn
2009-02-28
Disable xfact/yfact scaling in embedded views.
Willem Jan Palenstijn
2009-02-28
Fix warnings.
Johannes Schickel
2009-02-28
Added detection for more SCI games and demos
Greg Frieger
2009-02-28
clean up some warnings
Andre Heider
2009-02-28
set the correct OPL2 frequency for Wii
Andre Heider
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