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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2009-06-15
Added support for DFW format archives. Rewrote some BArchive methods to be ab...
Denis Kasak
2009-06-15
Added const to reference parameters of Font::drawString() and Font::getString...
Denis Kasak
2009-06-15
Converted default font colours from static members of Font to constants. Move...
Denis Kasak
2009-06-14
Removed superfluous return from the Sprite constructor.
Denis Kasak
2009-06-14
Added a Font _font variable to the engine instance. Fixed font colour handlin...
Denis Kasak
2009-06-14
Renamed DraciFont class to Font to be more consistent with the rest of the cl...
Denis Kasak
2009-06-14
Changed DraciFont API to accept const Strings when loading fonts and added co...
Denis Kasak
2009-06-14
Replaced a call to getEventManager() with Engine::_eventMan.
Denis Kasak
2009-06-14
Whitespce fixes
Eugene Sandulenko
2009-06-14
Replace hackish getch() with proper event loop at end of the demo.
Eugene Sandulenko
2009-06-14
Designate hack according to our conventions
Eugene Sandulenko
2009-06-14
Reworded DraciFont docs (with regards to mentioning ASCII).
Denis Kasak
2009-06-14
Removed superfluous checks for NULL in DraciFont::freeFont().
Denis Kasak
2009-06-14
Added a Sprite class for handling sprites in the Draci format transparently. ...
Denis Kasak
2009-06-12
Fixed evaluation of GPL mathematical expressions. The evaluator now checks th...
Denis Kasak
2009-06-12
Replaced a magic number with a proper constant.
Denis Kasak
2009-06-12
Made DraciFont::drawString() return early if the string is too long to fit on...
Denis Kasak
2009-06-12
Made DraciFont::drawString() take a String reference instead of a copy.
Denis Kasak
2009-06-12
Removed overflow/underflow checks from DraciFont::drawChar(). Instead, we now...
Denis Kasak
2009-06-12
Made the DraciFont::freeFont() method safe to call in any circumstance by mak...
Denis Kasak
2009-06-12
Properly documented everything (including the new DraciFont class). Reshuffle...
Denis Kasak
2009-06-11
Implemented font handling via the DraciFont class. Reprogrammed the test anim...
Denis Kasak
2009-06-11
Added support for the new GUI options.
Denis Kasak
2009-06-10
Removed special-casing for the colour black as it's no longer needed.
Denis Kasak
2009-06-10
Shifted the palette one bit to the left aft toemake the dragon animation brig...
Denis Kasak
2009-06-10
Code formatting
Denis Kasak
2009-06-10
Added an additional debuglevel "archiver" to facilitate displaying debug info...
Denis Kasak
2009-06-10
Made handleMathExpression() properly handle mathematical expressions inside G...
Denis Kasak
2009-06-10
Redesigned the GPL2 disassembler to improve readability. It now does a linear...
Denis Kasak
2009-06-08
Adding Draci Historie engine skeleton (engine stub, BAR archiver, rudimentary...
Denis Kasak
2009-06-08
Convert FWRenderer and OSRenderer to use Cine::Palette.
Kari Salminen
2009-06-08
- Cleanup
Johannes Schickel
2009-06-08
Cleanup.
Johannes Schickel
2009-06-08
sword1: slight cleanup of psx related sound code and comments
Fabio Battaglia
2009-06-08
Fix out of bounds memory access in Screen::drawShape.
Johannes Schickel
2009-06-08
Add more Polish font data for The Feeble Files.
Travis Howell
2009-06-08
Add Polish font data for The Feeble Files.
Travis Howell
2009-06-08
sword1: add Broken Sword PSX demo support
Fabio Battaglia
2009-06-08
SCI: Cleanup
Walter van Niftrik
2009-06-08
Replaced GFXWARN with warning and GFXDEBUG with debugC
Filippos Karapetis
2009-06-08
Update details for the Polish version of The Feeble Files.
Travis Howell
2009-06-08
Moved some more debug commands to ScummVM's console
Filippos Karapetis
2009-06-08
- Fix Screen_v2::wsaFrameAnimationStep, now the MR album and LoL intro demo W...
Johannes Schickel
2009-06-07
Hopefully fixed memory corruption when loading games
Filippos Karapetis
2009-06-07
SCI: C++ified the song iterator code a little bit more
Max Horn
2009-06-07
SCI: Got rid of g_EngineState
Max Horn
2009-06-07
LOL: minor bug fix
Florian Kagerer
2009-06-07
Remove unneeded functionality from Screen.
Johannes Schickel
2009-06-07
Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use _flags...
Johannes Schickel
2009-06-07
Avoid warning about missing SFX file in Lands of Lore (it seems the original ...
Johannes Schickel
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