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AgeCommit message (Expand)Author
2011-04-18TSAGE: Fix palette corruption in savegame files.Paul Gilbert
2011-04-18TSAGE: Fix bug with selected inventory item remaining selected after restarti...Paul Gilbert
2011-04-18TSAGE: Removed InventoryDialog allFlag parameter.Paul Gilbert
2011-04-18TSAGE: Initialise scene zoom percents in constructor. Fixes crash at the end ...Paul Gilbert
2011-04-18TSAGE: Fix a couple of problems in Scene 2320, still brokenstrangerke
2011-04-18TSAGE: Describe scenes fro group 8 and 10strangerke
2011-04-18TSAGE: Fix bug in scene 1500strangerke
2011-04-17TSAGE: Fix a glitch in scene222:postInit. Suppress a useless comment.strangerke
2011-04-17TSAGE: Fix initialization of MTEXT speakerstrangerke
2011-04-17TSAGE: Fix subtle bug in StripManager. This fixes scene 2222.strangerke
2011-04-17Merge branch 'master' of github.com:scummvm/scummvmsylvaintv
2011-04-17TOON: Fix Flux staying outside of the dressing roomsylvaintv
2011-04-17TSAGE: CD version don't use protection page 1, 17 and abovestrangerke
2011-04-17TOON: Fix dirty rect issues with fontssylvaintv
2011-04-17TSAGE: Have copy protection turned on for all versions of the gamePaul Gilbert
2011-04-17TSAGE: Removed redundant call to memory manager deallocatePaul Gilbert
2011-04-17TOON: Fix palette issues in alligators scenesylvaintv
2011-04-17TSAGE: Bugfixes for Scene #2300 - Starship HangerPaul Gilbert
2011-04-17SCUMM: Add md5 from bug #3264965 for fbpackEugene Sandulenko
2011-04-17SAGA: Fixed bug #3276033: IHNM: Savegame reminder not resetEugene Sandulenko
2011-04-17TSAGE: Suppress strict-alias warnings on older GCCsdhewg
2011-04-17TSAGE: Remove redundant parameterdhewg
2011-04-17TSAGE: Fix glitches with incorrect pixels on the edges of zoomed objectsPaul Gilbert
2011-04-17TSAGE: Add listobjects and moveobject commands to the debuggerstrangerke
2011-04-17TSAGE: Add flag commands to the debuggerstrangerke
2011-04-17TSAGE: Disable GMM Save/Load buttons when saving/loading not allowedPaul Gilbert
2011-04-17TSAGE: Add workaround for scene 40 (glitch in animation of dying Kzin falling)strangerke
2011-04-16HUGO: Remove debug messagestrangerke
2011-04-16AUDIO: Renamed mute related functions in Mixer.Johannes Schickel
2011-04-16HUGO: Close prompt box dialog on Return keyEugene Sandulenko
2011-04-16HUGO: cleanupEugene Sandulenko
2011-04-16HUGO: Fix crashesEugene Sandulenko
2011-04-16HUGO: Implement prompt text boxEugene Sandulenko
2011-04-16TSAGE: Rename some objects in scene 60 and fix the master button behavior.strangerke
2011-04-15TSAGE: Fix several problems in scene 40, including the blocking one (killing ...strangerke
2011-04-15TSAGE: Cleanup. For coding consistency, remove default parameters when callin...strangerke
2011-04-15TSAGE: Fix several problems in scene 20. That fixes the intro and probably th...strangerke
2011-04-15GROOVIE: Implement resource search-by-name for v2 gamesScott Thomas
2011-04-15GROOVIE: Use uint32 when searching for a video id by nameScott Thomas
2011-04-15TSAGE: Changed palette code back to using a byte arrayPaul Gilbert
2011-04-15TSAGE: Scene40: The hero may now use his stunner on the assassin. Scene still...strangerke
2011-04-15SCI: Some initial work on supporting patch.005 in KQ1 Amigamd5
2011-04-15SCI: Silenced the warning for kMacPlatform(1)md5
2011-04-15SWORD25: Removed the duplicate header files inside the pluto/pdep directorymd5
2011-04-15SWORD25: Removed several unused files from the pluto directorymd5
2011-04-14SWORD25: Silly whitespace fix.Alyssa Milburn
2011-04-14SWORD25: Simplify text rendering code slightly.Alyssa Milburn
2011-04-14SWORD25: Fix rendering on big-endian.Alyssa Milburn
2011-04-14SWORD25: Always create the MoviePlayer, even without USE_THEORADEC.Alyssa Milburn
2011-04-14ALL: centerd -> centeredMax Horn