index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
Age
Commit message (
Expand
)
Author
2011-04-18
TSAGE: Fix palette corruption in savegame files.
Paul Gilbert
2011-04-18
TSAGE: Fix bug with selected inventory item remaining selected after restarti...
Paul Gilbert
2011-04-18
TSAGE: Removed InventoryDialog allFlag parameter.
Paul Gilbert
2011-04-18
TSAGE: Initialise scene zoom percents in constructor. Fixes crash at the end ...
Paul Gilbert
2011-04-18
TSAGE: Fix a couple of problems in Scene 2320, still broken
strangerke
2011-04-18
TSAGE: Describe scenes fro group 8 and 10
strangerke
2011-04-18
TSAGE: Fix bug in scene 1500
strangerke
2011-04-17
TSAGE: Fix a glitch in scene222:postInit. Suppress a useless comment.
strangerke
2011-04-17
TSAGE: Fix initialization of MTEXT speaker
strangerke
2011-04-17
TSAGE: Fix subtle bug in StripManager. This fixes scene 2222.
strangerke
2011-04-17
Merge branch 'master' of github.com:scummvm/scummvm
sylvaintv
2011-04-17
TOON: Fix Flux staying outside of the dressing room
sylvaintv
2011-04-17
TSAGE: CD version don't use protection page 1, 17 and above
strangerke
2011-04-17
TOON: Fix dirty rect issues with fonts
sylvaintv
2011-04-17
TSAGE: Have copy protection turned on for all versions of the game
Paul Gilbert
2011-04-17
TSAGE: Removed redundant call to memory manager deallocate
Paul Gilbert
2011-04-17
TOON: Fix palette issues in alligators scene
sylvaintv
2011-04-17
TSAGE: Bugfixes for Scene #2300 - Starship Hanger
Paul Gilbert
2011-04-17
SCUMM: Add md5 from bug #3264965 for fbpack
Eugene Sandulenko
2011-04-17
SAGA: Fixed bug #3276033: IHNM: Savegame reminder not reset
Eugene Sandulenko
2011-04-17
TSAGE: Suppress strict-alias warnings on older GCCs
dhewg
2011-04-17
TSAGE: Remove redundant parameter
dhewg
2011-04-17
TSAGE: Fix glitches with incorrect pixels on the edges of zoomed objects
Paul Gilbert
2011-04-17
TSAGE: Add listobjects and moveobject commands to the debugger
strangerke
2011-04-17
TSAGE: Add flag commands to the debugger
strangerke
2011-04-17
TSAGE: Disable GMM Save/Load buttons when saving/loading not allowed
Paul Gilbert
2011-04-17
TSAGE: Add workaround for scene 40 (glitch in animation of dying Kzin falling)
strangerke
2011-04-16
HUGO: Remove debug message
strangerke
2011-04-16
AUDIO: Renamed mute related functions in Mixer.
Johannes Schickel
2011-04-16
HUGO: Close prompt box dialog on Return key
Eugene Sandulenko
2011-04-16
HUGO: cleanup
Eugene Sandulenko
2011-04-16
HUGO: Fix crashes
Eugene Sandulenko
2011-04-16
HUGO: Implement prompt text box
Eugene Sandulenko
2011-04-16
TSAGE: Rename some objects in scene 60 and fix the master button behavior.
strangerke
2011-04-15
TSAGE: Fix several problems in scene 40, including the blocking one (killing ...
strangerke
2011-04-15
TSAGE: Cleanup. For coding consistency, remove default parameters when callin...
strangerke
2011-04-15
TSAGE: Fix several problems in scene 20. That fixes the intro and probably th...
strangerke
2011-04-15
GROOVIE: Implement resource search-by-name for v2 games
Scott Thomas
2011-04-15
GROOVIE: Use uint32 when searching for a video id by name
Scott Thomas
2011-04-15
TSAGE: Changed palette code back to using a byte array
Paul Gilbert
2011-04-15
TSAGE: Scene40: The hero may now use his stunner on the assassin. Scene still...
strangerke
2011-04-15
SCI: Some initial work on supporting patch.005 in KQ1 Amiga
md5
2011-04-15
SCI: Silenced the warning for kMacPlatform(1)
md5
2011-04-15
SWORD25: Removed the duplicate header files inside the pluto/pdep directory
md5
2011-04-15
SWORD25: Removed several unused files from the pluto directory
md5
2011-04-14
SWORD25: Silly whitespace fix.
Alyssa Milburn
2011-04-14
SWORD25: Simplify text rendering code slightly.
Alyssa Milburn
2011-04-14
SWORD25: Fix rendering on big-endian.
Alyssa Milburn
2011-04-14
SWORD25: Always create the MoviePlayer, even without USE_THEORADEC.
Alyssa Milburn
2011-04-14
ALL: centerd -> centered
Max Horn
[prev]
[next]