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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2016-07-27
SCI32: Fix backwards kFrameOut throttle timings
Colin Snover
2016-07-27
SCI32: Handle remap data outside the game's remap range
Colin Snover
2016-07-27
WAGE: Move some code in saveGame()
Alexander Tkachev
2016-07-27
WAGE: Refine saveGame() once more
Alexander Tkachev
2016-07-27
WAGE: Add World's _signature
Alexander Tkachev
2016-07-27
WAGE: Refine saveGame()
Alexander Tkachev
2016-07-27
TITANIC: Moved handleQuote data arrays to datafile
Paul Gilbert
2016-07-27
WAGE: Refine WageEngine::saveGame()
Alexander Tkachev
2016-07-26
TITANIC: Added remainder of DeskbotScript handleQuote
Paul Gilbert
2016-07-26
TITANIC: Added remainder of BellbotScript handleQuote
Paul Gilbert
2016-07-26
TITANIC: Added remainder of BarbotScript handleQuote
Paul Gilbert
2016-07-26
TITANIC: Split NPC script support data structures to their own file
Paul Gilbert
2016-07-26
TITANIC: Handled tag switch in DeskbotScript handleQuote
Paul Gilbert
2016-07-26
TITANIC: Handled tag switch in BellbotScript handleQuote
Paul Gilbert
2016-07-26
TITANIC: Handled tag switch in BarbotScript handleQuote
Paul Gilbert
2016-07-26
FULLPIPE: Few fixes to the pathfinding code
Eugene Sandulenko
2016-07-26
WAGE: Add saveGameState() sketch
Alexander Tkachev
2016-07-25
TITANIC: Added LiftbotScript proc25
Paul Gilbert
2016-07-25
TITANIC: Added DoorbotScript proc25
Paul Gilbert
2016-07-25
TITANIC: Added Bellbot & Deskbot proc25
Paul Gilbert
2016-07-25
TITANIC: Added BarbotScript proc25
Paul Gilbert
2016-07-25
FULLPIPE: Added temp trace output
Eugene Sandulenko
2016-07-25
FULLPIPE: Fix in MGM::recalcOffsets corner case check
Eugene Sandulenko
2016-07-25
FULLPIPE: Fix subItems addressing in MGM
Eugene Sandulenko
2016-07-25
FULLPIPE: Fix MGM array allocation
Eugene Sandulenko
2016-07-25
FULLPIPE: Streamlined double binary numbers loading
Eugene Sandulenko
2016-07-25
Merge pull request #789 from OmerMor/hoyle5
Martin Kiewitz
2016-07-25
SCI: Add detection to the Hoyle 5 family of games
Omer Mor
2016-07-25
TITANIC: Added NPC scripts gitDialsBitsets methods
Paul Gilbert
2016-07-24
TITANIC: Added NPC Script setDialRegion methods
Paul Gilbert
2016-07-24
TITANIC: Remove deprecated code
Paul Gilbert
2016-07-24
TITANIC: Load word lists for each NPC Script class
Paul Gilbert
2016-07-24
TITANIC: More NPC Script support methods
Paul Gilbert
2016-07-24
TITANIC: Adding NPC Script support methods
Paul Gilbert
2016-07-24
TITANIC: Fix crash loading Sentences/Default NPC data
Paul Gilbert
2016-07-24
TITANIC: Add semicolon to DECLARE_MESSAGE_MAP usage
Paul Gilbert
2016-07-24
TITANIC: gcc compilation fix
Paul Gilbert
2016-07-24
TITANIC: Add semicolon after CLASSDEF macro usage
Paul Gilbert
2016-07-24
TITANIC: Add semicolon after EMPTY_MESSAGE_MAP macro usages
Paul Gilbert
2016-07-24
TITANIC: Add semicolons after DEFFN lines
Paul Gilbert
2016-07-24
TITANIC: Finish TTbarbotScript process method
Paul Gilbert
2016-07-25
FULLPIPE: Renames in MovGraph class
Eugene Sandulenko
2016-07-24
FULLPIPE: Clarified MovGraph::calcDistance() implementation
Eugene Sandulenko
2016-07-24
TITANIC: In progress adding TTbarbotScript process method
Paul Gilbert
2016-07-24
WINTERMUTE: Another fix for c++11 compilation
Eugene Sandulenko
2016-07-24
WINTERMUTE: Fix compilation
Eugene Sandulenko
2016-07-24
Merge pull request #687 from tobiatesan/wme_debugger_rewrite
Eugene Sandulenko
2016-07-24
TITANIC: Added 16bit requirement to configure.engine
Paul Gilbert
2016-07-24
SCI32: Fix Video32 breaking when quitting during video playback
Colin Snover
2016-07-24
SCI32: Fix bad VMD palettes in GK2
Colin Snover
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