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2009-05-17Fix possible leak.Johannes Schickel
svn-id: r40667
2009-05-17Fix crash after loading game from cmd/launcher.Johannes Schickel
svn-id: r40666
2009-05-17Don't protect save slot 0 for LoL.Johannes Schickel
svn-id: r40665
2009-05-17Only set 'cdaudio' config entry, when FM-Towns version is present.Johannes Schickel
svn-id: r40664
2009-05-17- CleanupJohannes Schickel
- LoL: fix memory leak svn-id: r40663
2009-05-17LoL:Johannes Schickel
- Cleanup - Implement support to load save from command line / launcher svn-id: r40662
2009-05-17Cleanup.Johannes Schickel
svn-id: r40661
2009-05-17Fix sound file missing warning for DOS version of LoL.Johannes Schickel
svn-id: r40660
2009-05-17Audio related cleanup.Johannes Schickel
svn-id: r40659
2009-05-17Disable CD audio for PC98 by default.Johannes Schickel
svn-id: r40658
2009-05-17Handle keyboard button press immediately.Johannes Schickel
svn-id: r40657
2009-05-17Change workaround to match comment description.Johannes Schickel
svn-id: r40656
2009-05-17LOL: - fix animations for fletcher shop in the swampFlorian Kagerer
svn-id: r40655
2009-05-17LOL: - some opcodes for the swampFlorian Kagerer
- fix last commit (which broke TIM scripts) svn-id: r40654
2009-05-17Simplify cursor code.Travis Howell
svn-id: r40653
2009-05-17KYRA1: fix script code (Japanese version of lephole.emc was broken by recent ↵Florian Kagerer
changes in the parser) svn-id: r40651
2009-05-17SCI: LSL6 invalid selector workaround is now always active, not just atWalter van Niftrik
startup. Added support for mirrored pic drawing. svn-id: r40648
2009-05-17cleanupGregory Montoir
svn-id: r40646
2009-05-17fix display of machine.flc (alternative fix would be to use the COGS00xy.PCX ↵Gregory Montoir
files directly and get rid of this second .flc file) svn-id: r40645
2009-05-17Fixed compilation when LoL is not enabledFilippos Karapetis
svn-id: r40644
2009-05-17Fix mouse cursor color in the demo versions of The Feeble Files.Travis Howell
svn-id: r40643
2009-05-17Add more game demos.Travis Howell
svn-id: r40642
2009-05-17Endian fix in script data accessPaul Gilbert
svn-id: r40641
2009-05-17Changed the FLIC player to the common VideoDecoder interface. Note that ↵Filippos Karapetis
currently the double animation in Bud Tucker's intro credits is broken, as the second background animation is not played svn-id: r40638
2009-05-17Add more game demos.Travis Howell
svn-id: r40635
2009-05-17Properly named the script structure offset field, and fixed an endian bugPaul Gilbert
svn-id: r40634
2009-05-17Removed the obsolete game Id list - it seems redundant, and stops the ↵Paul Gilbert
warning message coming up about Target 'cruise' upgraded to 'cruise' svn-id: r40633
2009-05-17Properly named the dialog menu item 'selected' fieldPaul Gilbert
svn-id: r40632
2009-05-16LOL: implemented loading and saving via Alt/Ctrl + number keysFlorian Kagerer
svn-id: r40631
2009-05-16SCI: Turned some relatively harmless yet frequently occurring warnings into ↵Walter van Niftrik
debug messages. svn-id: r40629
2009-05-16LOL: some more opcodes for the draracle caveFlorian Kagerer
svn-id: r40628
2009-05-16SCI: Allow the VM to continue when the invalid selector access occurs at the ↵Walter van Niftrik
start of LSL6. svn-id: r40627
2009-05-16Add detection for Russian version of DW2.Eugene Sandulenko
svn-id: r40622
2009-05-16Added the font character lookup table for the German version of the gamePaul Gilbert
svn-id: r40621
2009-05-16Add initial support for DOS non-interactive demos of The Feeble Files.Travis Howell
svn-id: r40619
2009-05-16Added a workaround for a discrepancy in the English version - one of the ↵Paul Gilbert
long messages had a LF in the middle of a word svn-id: r40618
2009-05-16Corrected mixed up parameter usage in the LoadFile methodPaul Gilbert
svn-id: r40617
2009-05-16Replaced value with proper constant, and named a previously un-named ↵Paul Gilbert
structure field svn-id: r40616
2009-05-16Fixed incorrect pathfinding data entry being deleted when a temporary actor ↵Paul Gilbert
animation is removed svn-id: r40615
2009-05-15Added detection entry for Hebrew Discworld 1 releasePaul Gilbert
svn-id: r40614
2009-05-15Fix compilationWillem Jan Palenstijn
svn-id: r40611
2009-05-15- Moved all the files out of /sci/scicore and into /sciFilippos Karapetis
- Moved /scicore/sciconsole.h into /engine, and renamed /engine/scriptconsole.cpp to /engine/sciconsole.cpp svn-id: r40608
2009-05-15Removed unused defines and merged several different compression errorsFilippos Karapetis
svn-id: r40607
2009-05-15tinsel: fix drawing of some sprites, cursor and fonts in discworld PSX, ↵Fabio Battaglia
palette is still wrong though svn-id: r40606
2009-05-15Reverted the SQ5 change introduced with commit #40574, as this makes the ↵Filippos Karapetis
mouse cursor invisible in games which have multicolored cursors svn-id: r40605
2009-05-15Merged the 3 Huffman trees into decompressor.cpp, and changed their layout ↵Filippos Karapetis
to be a bit more readable svn-id: r40604
2009-05-15Add several Dutch Windows demo of HE games.Travis Howell
svn-id: r40602
2009-05-15SCI: Keep a single copy of the versionNames array; this fixes warning about ↵Max Horn
it (well, one of its many copies) being unused svn-id: r40600
2009-05-15SCI: Got rid of SEG_ID/SCRIPT_IDMax Horn
svn-id: r40599
2009-05-15SCI: Added SegManager::getScriptIfLoaded() methodMax Horn
svn-id: r40598