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AgeCommit message (Expand)Author
2006-05-08Replaced a bunch of delay loops with a new delayUntil() function. Now all ofTorbjörn Andersson
2006-05-08Added comment about switch case fallthrough. I assume this one is deliberate,Torbjörn Andersson
2006-05-08As LordHoto pointed out, placeItem is already initialised to false, so we onlyTorbjörn Andersson
2006-05-08Small cleanup. It's not that I mind fallthroughs - as long as they are clearlyTorbjörn Andersson
2006-05-08Changed abs() to ABS()Torbjörn Andersson
2006-05-08Fix regression in lost, the middle directories were removedTravis Howell
2006-05-08Fix off by one in rect when capturing imageTravis Howell
2006-05-08Init. videoParams vars for HE90+Travis Howell
2006-05-08Missed a couple of switch cleanups.Torbjörn Andersson
2006-05-08Add initial DXA support for HE gamesTravis Howell
2006-05-08Cleanup: Use ScummVM indentation style for switch() cases. In some cases, ITorbjörn Andersson
2006-05-08Add missing file details for HE gamesTravis Howell
2006-05-07Initial disassembly of NPC schedule handling methodsPaul Gilbert
2006-05-07Fixes playing of credits music.Johannes Schickel
2006-05-07Turning this warning into an error, since I never got any feedback on itMax Horn
2006-05-07Handle line breaks/overflow for V1-V3 games *after* processing newline codes,...Max Horn
2006-05-07Perform (horizontal) charset text clipping for V1-V3, tooMax Horn
2006-05-07Fix slowFadeIn, the code of original Windows version was flawedTravis Howell
2006-05-06Fix for bug #1449597 (MANIAC: Incorrect word wrapping)Max Horn
2006-05-06Ooops, skip WAV data, before changing size varTravis Howell
2006-05-06Use scumm_stricmp() instead of stricmp() to fix compile error on some systems,Torbjörn Andersson
2006-05-06Add support for non-English audio in cutscenes of Amiga/Mac. versions of FFTravis Howell
2006-05-06Fix typo, which caused FLAC speech files to failTravis Howell
2006-05-05Add another English version of socksTravis Howell
2006-05-05Remove leftoverTravis Howell
2006-05-05Fix inventory arrows regression in Simon 1Travis Howell
2006-05-05Match fade code of original games and minor cleanupTravis Howell
2006-05-05Update copyrightTravis Howell
2006-05-04Set speech_mute/sfx_mute/music_mute values in one single central placeMax Horn
2006-05-04CleanupTravis Howell
2006-05-04Update palmOS code for GameSpecificSettings changesTravis Howell
2006-05-04Allow skipping speech in Simon1Travis Howell
2006-05-04Adds (partial) support for italian floppy. (still hardcoded strings are missi...Johannes Schickel
2006-05-04Add missing old simon1 targetTravis Howell
2006-05-04Don't read beyond animationCount, when looking for animation in vc3_loadSprite()Travis Howell
2006-05-04Don't read beyond imageCount, when looking for imageTravis Howell
2006-05-04Remove duplicate codeTravis Howell
2006-05-04Fix loading of default saved game file, containing restate state, in FFTravis Howell
2006-05-04Add filename difference in Amiga/Mac. versions of FFTravis Howell
2006-05-04Show Epic Interactive movie on startup in Amiga/Mac. versions of FFTravis Howell
2006-05-04Update screen more often, for smoother mouse movementTravis Howell
2006-05-04CleanupTravis Howell
2006-05-03Changed FilesystemNode::listDir to return a bool indicating its success (or f...Max Horn
2006-05-03Moved some code from SCUMM's detectGames function into a separate function (i...Max Horn
2006-05-03Removed CharsetRendererV3::getFontHeight (it was identical to CharsetRenderer...Max Horn
2006-05-03Fixes typo.Johannes Schickel
2006-05-03- moves detection code to plugin.cpp.Johannes Schickel
2006-05-03- modifies loadBitmap not to crash if a image isn't foundJohannes Schickel
2006-05-03Fix for bug # 1480744 ("KYRA1: mouse cursor vanishes").Johannes Schickel
2006-05-03Add work around for glitches that occurs on map, when Simon rides lion to the...Travis Howell