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2019-04-13KYRA: (EOB2/Amiga) - fix detect magic blue shapesathrxx
2019-04-13KYRA: (EOB2/Amiga) - fix main menu version string colorathrxx
2019-04-13KYRA: (EOB2/Amiga) - fix monster shape encodingathrxx
2019-04-13KYRA: (EOB2/Amiga) - fix vcn block drawingathrxx
2019-04-13KYRA: (EOB2/Amiga) - improve font file warningsathrxx
- add warning for wrong font file: The German version of EOB II has a font file with more characters than the English version or the EOB I fonts. Users now get a warning/instruction if they have the wrong file. - add translation support for all AmigaDOS font related warnings/errors
2019-04-13KYRA: (EOB) - minor sequence code cleanupathrxx
2019-04-13KYRA: (EOB2/Amiga) - fix ending sequenceathrxx
2019-04-13KYRA: (EOB2/Amiga) - update sound driverathrxx
- add fade out method - some renaming - turn a warning into a debug message
2019-04-13KYRA: (EOB2/Amiga) - fix load up and intro sequenceathrxx
2019-04-13KYRA: (EOB2/Amiga) - add static resourcesathrxx
2019-04-13KYRA: (EOB2/Amiga) - add detection entriesathrxx
2019-04-12BLADERUNNER: Fix McCoy's fake voice with DektoraThanasis Antoniou
Also a fix for a closeArchive() warning about A.TLK not being open
2019-04-11MUTATIONOFJB: Fix warningCameron Cawley
2019-04-10BLADERUNNER: Close A.TLK within proper define checkThanasis Antoniou
2019-04-10BLADERUNNER: Ensure A.TLK is closed onShutdownThanasis Antoniou
2019-04-10BLADERUNNER: Persistent sound settings, speech samples fixThanasis Antoniou
2019-04-10BLADERUNNER: Fix compilation when enabling some macrosThanasis Antoniou
Compilation was broken for BLADERUNNER_ORIGINAL_SETTINGS(1) and BLADERUNNER_ORIGINAL_BUGS(1)
2019-04-09Sword25: image trace on quick cursor changes fixFedor Antokhin
2019-04-09SCI: Add parser support for LSL3, SQ3 German Amigasluicebox
Add parser support for multilingual Amiga versions that were released in 1991 and are SCI_VERSION_1_MIDDLE
2019-04-09BLADERUNNER: Remove comma from end of enumThanasis Antoniou
2019-04-09BLADERUNNER: Fix Officer Leary crowd interrogationThanasis Antoniou
He will now resume interrogation after McCoy interrupts him Also used named constants for timers
2019-04-08GLK: Fixes for properly closing windowsPaul Gilbert
2019-04-08BLADERUNNER: Reverted animated doors in CT01Thanasis Antoniou
They become annoying fast; probably the reason they were cut
2019-04-08BLADERUNNER: Smoother transition in MA04-M05 in Acts 2-3Thanasis Antoniou
2019-04-07SCI: Add LSL3 German Amiga detection entrysluicebox
2019-04-08SCI32: Fix QFG4 rations icon removal after eatingVhati
Fixes an icon lingering in the verb bar after scheduled meals, bug #10772
2019-04-07BLADERUNNER: Fix Gordo overlap with CT01 loopInThanasis Antoniou
2019-04-07BLADERUNNER: Fix for AR, CT01 Spinner fly-inThanasis Antoniou
AR01: Fish dealer behavior fix, AR02: music fix, CT01: Spinner may fly in (loop)
2019-04-07BLADERUNNER: Bugfix for Early Q music fadeoutThanasis Antoniou
And an additional bug fix for gravel footstep sounds And I added some comments for marking the unused SFX sounds in game_constants.h
2019-04-06BLADERUNNER: Cleaned up Ambient_Sounds_Add_Sound callsThanasis Antoniou
2019-04-06SCI: Fix LONGBOW Green Man riddles and forest sweepsluicebox
2019-04-06SCI: Fix LONGBOW broken pub messagessluicebox
2019-04-06BLADERUNNER: Cleanup for looping soundsThanasis Antoniou
Completed Add, Adjust and Remove Looping_Sound(), Pending Ambient_Sounds_Add_Sound
2019-04-05BLADERUNNER: Minor fix for Random_QueryThanasis Antoniou
2019-04-05BLADERUNNER: SFX named constants and MissSound fixThanasis Antoniou
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
2019-04-04GLK: SCOTT: Fix game Id clash on WaxworksPaul Gilbert
2019-04-04GLK: FROTZ: Handle creating Glk window when switching to/from fixed width stylesPaul Gilbert
2019-04-04BLADERUNNER: Support wait for dialogue queues to finishThanasis Antoniou
Fixes a Crazylegs bug where he can interrupt himself Could probably be used elsewhere if there are any other such cases.
2019-04-03BLADERUNNER: Fixes for elevator in UG13Thanasis Antoniou
Fixed McCoy appearing early at start of scene before disappearing Also added sound for going down when called from button
2019-04-03BLADERUNNER: Fix warning in Big Endianess platformThanasis Antoniou
2019-04-02SCI: - update MT32/GM driver initTrack methodathrxx
This adds specific support for SCI0_EARLY targets. Based on and tested with Christmas Cards 1988. I've not added the volume reset (neither for SCI0_EARLY nor SCI0_LATE), since the ScummVM driver seems to handle volume differently on purpose (probably based on SCI1?).
2019-04-02SCI: (PC-98 driver) - frequency bug workaroundathrxx
The square sound channels will be out of spec when playing on the lowest octave. The result is a rather ugly noise. This bug makes a rather subtle appearance if the channel remapping is accurate, but it becomes quite obvious in the SQ4 intro with the current implementation. This commit turns off the channel when trying to play out of spec.
2019-04-02SCI: implement SCI0 midi driver track initializationathrxx
I put this in an separate commit to make it easier to review/revert. I've tried to make this as minimum invasive as possible. That's why I put this in place of the former call to onNewSound(). SCI_0_LATE sound drivers (probably also SCI_0_EARLY, but I don't know that) do some midi track initialization, mostly resetting certain values and assigning voices (hardware channels) to midi parts. The information for this comes from the track header. The SCI0 version of the PC-98 sound driver relies on this code. The driver checks the channel flags with two different masks and assigns different sound channel types accordingly. This can't be done with the 0x4B event. Using the 0x4B event is sort of counter intuitive anyway, since only some of the SCI0 drivers even support that event. It seems that the only driver making use of onNewSound() was MT-32. I've adapted the driver to my changes, although I am quite sure that the sound will be unaffected. The only thing that the MT-32 driver does with the header information is checking whether a midi part should play or not and assign exactly one timbre (with exactly the same number) to that part if required.
2019-04-02SCI: (PC98 sound driver) - bugfixesathrxx
This fixes two evalutation issues specific to the MSVC x64 release build (other builds worked fine). This also fixes an analysis warning regarding my use of the span code.
2019-04-02SCI: add SCI0 support to PC-98 sound driverathrxx
- this supports PQ2 and QFG1 - also add several other fixes
2019-04-02SCI: add PC-9801 sound driverathrxx
(supports SCI1 for now)
2019-04-02SCI: Fix SQ4CD Vohaul pocketpal text+speech modesluicebox
Fixes a scene which is incompatible with our text+speech mode, bug #10241
2019-04-02BLADERUNNER: Removing looping sounds after Gaff endingThanasis Antoniou
Prevents sound popping between ending outtake and credits
2019-04-02BLADERUNNER: Fixed images & z-buffer on big-endian architecturesPeter Kohaut
2019-04-02BLADERUNNER: Fix flash back to game between end outtake and creditsThanasis Antoniou
Between an ending outtake and the end credits the game did a quick flash back to the game scene