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2011-10-18TSAGE: Bugfix for returning home at the end of day 3Paul Gilbert
2011-10-18TSAGE: Bugfixes for returning to Lyle's office after finding schedulePaul Gilbert
2011-10-18TSAGE: Bugfix for putting down boots correctly after looking at themPaul Gilbert
2011-10-18TSAGE: Bugfix for using caravan key, and give item a proper namePaul Gilbert
2011-10-18TSAGE: Bugfixes and cleanup of Blue Force Scene 450 - Alley Cat BowlingPaul Gilbert
2011-10-18TSAGE: Bugfixes for Blue Force scene 315 - Tony's BarPaul Gilbert
2011-10-18TINSEL: Bugfix for restoring DW1 savegames with a saved scenePaul Gilbert
This happens, for example, when restoring a savegame of the dragon summoning book close-up. After restoring, you couldn't leave the close up.
2011-10-18CRUISE: Revert part of mouse movement patch applied from Bug #3423955.D G Turner
The removal of updateScreen() when DisplayOn is not set may cause a regression and is not related to fixing of the mouse jerkiness.
2011-10-18SCI: Duck videos are 16bpp, so we need to change the active pixel formatFilippos Karapetis
2011-10-18SCI: Added some hacks related to new functionality in Phantasmagoria 2Filippos Karapetis
The game will now start (but won't do anything exciting - it'll display its main menu, which doesn't work yet)
2011-10-18SCI: Initial implementation of kPlayDuck for Phantasmagoria 2Filippos Karapetis
2011-10-18SCI: Set the correct number of kernel functions for SCI3Filippos Karapetis
2011-10-18SCI: Added the GOG version of GK2, and fixed some GUI flagsFilippos Karapetis
2011-10-18TSAGE: Fix errors in scene 115, action6Strangerke
2011-10-17TSAGE: Blue Force - Implement scene 115.Strangerke
This breaks the previous savegame format.
2011-10-17TSAGE: Corrected signature of ASound::play methodPaul Gilbert
2011-10-16CRUISE: Fix For Unresponsive Mouse Movement noted in Bug #3423955.D G Turner
This patch was supplied on the bug by Ignaz Forster (ifo).
2011-10-16SCI: Moved the Hi-res description for LSL6 hi-res in the extras fieldFilippos Karapetis
2011-10-16SCI: Updated the description of LSL6 hires to distinguish it betterFilippos Karapetis
2011-10-16AGI: Refine commit #69c705a to always pick the longest matching phraseFilippos Karapetis
Thanks to wjp for his observation in the original commit
2011-10-16SCI: Script 64036 in Torin's passage contains an invalid exportFilippos Karapetis
2011-10-16TINSEL: Revert of prior commits for #2893946Paul Gilbert
2011-10-16TSAGE: Cleaned up Blue Force scene 114 - Outside Tony's BarPaul Gilbert
2011-10-16TSAGE: Bugfixes for Blue Force scene 550 when with LylePaul Gilbert
2011-10-16TSAGE: Bugfix to be able to leave Alleycat BowlPaul Gilbert
2011-10-16TSAGE: Bugfix for driving past Grandma Frannie's with LylePaul Gilbert
2011-10-16TSAGE: Bugfixes for fax machine in Lyle's OfficePaul Gilbert
2011-10-16TSAGE: Workaround for original game bug in BF scene 600.Paul Gilbert
The global scroll object follower was set to a scene object in this scene, but not reset when the scene ends, resulting in the pointer pointing to a freed object.
2011-10-16TSAGE: Bugfix for infinite recursion when talking to grandma.Paul Gilbert
2011-10-16TSAGE: Workaround for script bug in Blue Force using invalid visage rlb indexes.Paul Gilbert
This affects the inspection cut-scene on Day 2
2011-10-16AGI: Fixed bug #3424066 - "LSL1 AGI: Password Glitch"Filippos Karapetis
We should not stop looking when a partial sentence match is found, as a better match might exist later on. In this case, there were two matching sentences, "Ken" (which is wrong in this case) and "Ken sent me" (which is correct, but was never reached as the partial match was returned first)
2011-10-15MOHAWK: Add various Living Books detection entries from bug #3422652.Alyssa Milburn
2011-10-15TSAGE: Fixed accidental recursion in FollowerObject::reposition methodPaul Gilbert
2011-10-15DREAMWEB: Silenced warnings, applied coding conventionsFilippos Karapetis
- Silenced a lot of signed/unsigned MSVC warnings - Changed (rarely used) "not" keywords to "!"
2011-10-15MADE: Graphics::Surface is a struct, not a classFilippos Karapetis
2011-10-15TSAGE: Bugfix for Blue Force scene 810 - Lyle's OfficePaul Gilbert
2011-10-15TSAGE: Implemented SceneMessage class to show messages before fading in a scenePaul Gilbert
This is used by Blue Force to display 'The Next Day' messages.
2011-10-15MADE: Graphics::Surface is a struct, not a classFilippos Karapetis
2011-10-15SCI: Added a heuristic to distinguish Mac SCI1.1 from SCI2.1 versionsFilippos Karapetis
This removes the hack that checks for the existence of resource.cfg
2011-10-15SCI: Fixed text length in upscaled SCI32 gamesFilippos Karapetis
2011-10-14SCI: Fixed display of text surfaces in SCI21Filippos Karapetis
2011-10-14SCI: Silenced warningsFilippos Karapetis
2011-10-14TSAGE: Fix stupid cut&paste errorStrangerke
2011-10-14TSAGE: Blue Force - Add speakers used in scene 115Strangerke
2011-10-14SCI: More work on kBitmap (still WIP)Filippos Karapetis
2011-10-14SCI: More work on the vertical plane offset for SCI32. Still WIP.Filippos Karapetis
Vertical clipping is still not finished. This fixes the display in the Torin demo (which uses a scene with loads of items with a vertical offset).
2011-10-14TSAGE: Bugfix for #3423512 - Not being able to get crownPaul Gilbert
2011-10-14TSAGE: Bugfix for Ringworld demo having save/restore buttons enabled in GMMPaul Gilbert
This splits checking if save and load are enabled to the individual game classes.
2011-10-14TINSEL: Alter previous DW1 bugfix so that DW2 still works properlyPaul Gilbert
2011-10-13TINSEL: Fix #3422433 ("DW2: US version uses UK graphics")Torbjörn Andersson
According to dreammaster it should be enough to add cases for the US version in these two functions, but unfortunately he can't test it himself. I guess I should try to find the time to play through the game, but right now there's an annoying DW2 regression from commit d5690e0. See GitHub commit note for details.