Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-10-18 | TSAGE: Bugfix for returning home at the end of day 3 | Paul Gilbert | |
2011-10-18 | TSAGE: Bugfixes for returning to Lyle's office after finding schedule | Paul Gilbert | |
2011-10-18 | TSAGE: Bugfix for putting down boots correctly after looking at them | Paul Gilbert | |
2011-10-18 | TSAGE: Bugfix for using caravan key, and give item a proper name | Paul Gilbert | |
2011-10-18 | TSAGE: Bugfixes and cleanup of Blue Force Scene 450 - Alley Cat Bowling | Paul Gilbert | |
2011-10-18 | TSAGE: Bugfixes for Blue Force scene 315 - Tony's Bar | Paul Gilbert | |
2011-10-18 | TINSEL: Bugfix for restoring DW1 savegames with a saved scene | Paul Gilbert | |
This happens, for example, when restoring a savegame of the dragon summoning book close-up. After restoring, you couldn't leave the close up. | |||
2011-10-18 | CRUISE: Revert part of mouse movement patch applied from Bug #3423955. | D G Turner | |
The removal of updateScreen() when DisplayOn is not set may cause a regression and is not related to fixing of the mouse jerkiness. | |||
2011-10-18 | SCI: Duck videos are 16bpp, so we need to change the active pixel format | Filippos Karapetis | |
2011-10-18 | SCI: Added some hacks related to new functionality in Phantasmagoria 2 | Filippos Karapetis | |
The game will now start (but won't do anything exciting - it'll display its main menu, which doesn't work yet) | |||
2011-10-18 | SCI: Initial implementation of kPlayDuck for Phantasmagoria 2 | Filippos Karapetis | |
2011-10-18 | SCI: Set the correct number of kernel functions for SCI3 | Filippos Karapetis | |
2011-10-18 | SCI: Added the GOG version of GK2, and fixed some GUI flags | Filippos Karapetis | |
2011-10-18 | TSAGE: Fix errors in scene 115, action6 | Strangerke | |
2011-10-17 | TSAGE: Blue Force - Implement scene 115. | Strangerke | |
This breaks the previous savegame format. | |||
2011-10-17 | TSAGE: Corrected signature of ASound::play method | Paul Gilbert | |
2011-10-16 | CRUISE: Fix For Unresponsive Mouse Movement noted in Bug #3423955. | D G Turner | |
This patch was supplied on the bug by Ignaz Forster (ifo). | |||
2011-10-16 | SCI: Moved the Hi-res description for LSL6 hi-res in the extras field | Filippos Karapetis | |
2011-10-16 | SCI: Updated the description of LSL6 hires to distinguish it better | Filippos Karapetis | |
2011-10-16 | AGI: Refine commit #69c705a to always pick the longest matching phrase | Filippos Karapetis | |
Thanks to wjp for his observation in the original commit | |||
2011-10-16 | SCI: Script 64036 in Torin's passage contains an invalid export | Filippos Karapetis | |
2011-10-16 | TINSEL: Revert of prior commits for #2893946 | Paul Gilbert | |
2011-10-16 | TSAGE: Cleaned up Blue Force scene 114 - Outside Tony's Bar | Paul Gilbert | |
2011-10-16 | TSAGE: Bugfixes for Blue Force scene 550 when with Lyle | Paul Gilbert | |
2011-10-16 | TSAGE: Bugfix to be able to leave Alleycat Bowl | Paul Gilbert | |
2011-10-16 | TSAGE: Bugfix for driving past Grandma Frannie's with Lyle | Paul Gilbert | |
2011-10-16 | TSAGE: Bugfixes for fax machine in Lyle's Office | Paul Gilbert | |
2011-10-16 | TSAGE: Workaround for original game bug in BF scene 600. | Paul Gilbert | |
The global scroll object follower was set to a scene object in this scene, but not reset when the scene ends, resulting in the pointer pointing to a freed object. | |||
2011-10-16 | TSAGE: Bugfix for infinite recursion when talking to grandma. | Paul Gilbert | |
2011-10-16 | TSAGE: Workaround for script bug in Blue Force using invalid visage rlb indexes. | Paul Gilbert | |
This affects the inspection cut-scene on Day 2 | |||
2011-10-16 | AGI: Fixed bug #3424066 - "LSL1 AGI: Password Glitch" | Filippos Karapetis | |
We should not stop looking when a partial sentence match is found, as a better match might exist later on. In this case, there were two matching sentences, "Ken" (which is wrong in this case) and "Ken sent me" (which is correct, but was never reached as the partial match was returned first) | |||
2011-10-15 | MOHAWK: Add various Living Books detection entries from bug #3422652. | Alyssa Milburn | |
2011-10-15 | TSAGE: Fixed accidental recursion in FollowerObject::reposition method | Paul Gilbert | |
2011-10-15 | DREAMWEB: Silenced warnings, applied coding conventions | Filippos Karapetis | |
- Silenced a lot of signed/unsigned MSVC warnings - Changed (rarely used) "not" keywords to "!" | |||
2011-10-15 | MADE: Graphics::Surface is a struct, not a class | Filippos Karapetis | |
2011-10-15 | TSAGE: Bugfix for Blue Force scene 810 - Lyle's Office | Paul Gilbert | |
2011-10-15 | TSAGE: Implemented SceneMessage class to show messages before fading in a scene | Paul Gilbert | |
This is used by Blue Force to display 'The Next Day' messages. | |||
2011-10-15 | MADE: Graphics::Surface is a struct, not a class | Filippos Karapetis | |
2011-10-15 | SCI: Added a heuristic to distinguish Mac SCI1.1 from SCI2.1 versions | Filippos Karapetis | |
This removes the hack that checks for the existence of resource.cfg | |||
2011-10-15 | SCI: Fixed text length in upscaled SCI32 games | Filippos Karapetis | |
2011-10-14 | SCI: Fixed display of text surfaces in SCI21 | Filippos Karapetis | |
2011-10-14 | SCI: Silenced warnings | Filippos Karapetis | |
2011-10-14 | TSAGE: Fix stupid cut&paste error | Strangerke | |
2011-10-14 | TSAGE: Blue Force - Add speakers used in scene 115 | Strangerke | |
2011-10-14 | SCI: More work on kBitmap (still WIP) | Filippos Karapetis | |
2011-10-14 | SCI: More work on the vertical plane offset for SCI32. Still WIP. | Filippos Karapetis | |
Vertical clipping is still not finished. This fixes the display in the Torin demo (which uses a scene with loads of items with a vertical offset). | |||
2011-10-14 | TSAGE: Bugfix for #3423512 - Not being able to get crown | Paul Gilbert | |
2011-10-14 | TSAGE: Bugfix for Ringworld demo having save/restore buttons enabled in GMM | Paul Gilbert | |
This splits checking if save and load are enabled to the individual game classes. | |||
2011-10-14 | TINSEL: Alter previous DW1 bugfix so that DW2 still works properly | Paul Gilbert | |
2011-10-13 | TINSEL: Fix #3422433 ("DW2: US version uses UK graphics") | Torbjörn Andersson | |
According to dreammaster it should be enough to add cases for the US version in these two functions, but unfortunately he can't test it himself. I guess I should try to find the time to play through the game, but right now there's an annoying DW2 regression from commit d5690e0. See GitHub commit note for details. |