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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2011-06-02
QUEEN: Replace snprintf() instance with Common::String::format()
D G Turner
2011-06-02
LURE: Replace snprintf() usage with Common::String::format()
D G Turner
2011-06-02
TUCKER: Replace snprintf() usage with Common::String::format()
D G Turner
2011-06-02
ENGINES: Change 2nd param of Engine::saveGameState to Common::String
Max Horn
2011-06-02
ENGINES: Get rid of some s(n)printf calls
Max Horn
2011-06-02
TSAGE: Add comments on actions and hotspots of scene 4000. The buggy sequence...
Strangerke
2011-06-02
MADE: Remove all instances of s(n)printf
Max Horn
2011-06-02
DRACI: Remove all instances of s(n)printf
Max Horn
2011-06-02
TOON: Remove all instances of s(n)printf
Max Horn
2011-06-02
M4: Replace snprintf() usage with Common::String::format()
D G Turner
2011-06-02
SWORD2: Replace snprintf() usage with Common::String::format()
D G Turner
2011-06-02
SWORD1: Replace snprintf() usage with Common::String::format()
D G Turner
2011-06-02
TINSEL: Replace snprintf() usage with Common::String::format()
D G Turner
2011-06-02
CINE: Replace snprintf() usage with Common::String::format()
D G Turner
2011-06-02
DRACI: Replace snprintf() usage with Common::String::format()
D G Turner
2011-06-02
TOUCHE: Replace snprintf() usage with Common::String::format()
D G Turner
2011-06-02
CRUISE: Replace snprintf() usage with Common::String::format()
D G Turner
2011-06-02
DRASCULA: Replace snprintf() usage with Common::String::format()
D G Turner
2011-06-02
GOB: Replace snprintf() usage with Common::String::format()
D G Turner
2011-06-02
TSAGE: Add workaround in order to fix crash in scene 5100 when Quinn forgets ...
Arnaud Boutonne
2011-06-01
TOON: Fix crash #3308220
sylvaintv
2011-06-01
TSAGE: Fix a valgrind warning in SceneObject initialization
Strangerke
2011-06-01
TSAGE: Little modification in order to match the executable in scene 6100
Strangerke
2011-06-01
DETECTOR: Clarify warning a bit
Max Horn
2011-06-01
DETECTOR: Get rid of unused kADFlagDontAugmentPreferredTarget
Max Horn
2011-06-01
Merge pull request #20 from scott-t/t7g-ios
clone2727
2011-06-01
GROOVIE: Detect iOS platform based on binary existence
Scott Thomas
2011-06-01
Merge branch 'branch-1-3-0' into master
Max Horn
2011-05-31
GROOVIE: Rename MusicPlayerMPEG4 to MusicPlayerIOS
Matthew Hoops
2011-05-31
Merge remote branch 'upstream/master' into t7g-ios
Matthew Hoops
2011-05-31
GROOVIE: Use openStreamFile() to open iOS audio files
Matthew Hoops
2011-05-31
SCI: Fix up start/end points when pathfinding with opt == 0.
Walter van Niftrik
2011-05-30
TSAGE: Changed parameter to animate call from NULL to 0 for better type matching
Paul Gilbert
2011-05-30
TSAGE: Bugfix for saving in scene #2150
Paul Gilbert
2011-05-30
TSAGE: General cleanup of object class
Paul Gilbert
2011-05-30
TSAGE: Fix a mess in Seeker's actions in scene 2100
strangerke
2011-05-30
TSAGE: Fix a glitch in scene 2320 (no idea if it was visible or not)
strangerke
2011-05-30
TSAGE: Fix a bug in scene 7000, after talking to Skeenar
strangerke
2011-05-29
SCI: Added a more generalized fix for bug #3306417
md5
2011-05-29
AGOS: Silenced a false positive warning in MSVC
md5
2011-05-29
SCI: Make 'quit' an alias for 'quit game' in the console
Willem Jan Palenstijn
2011-05-29
SCUMM: Fix bug #1013617
athrxx
2011-05-29
KYRA: pause midi sounds while gmm is running
athrxx
2011-05-29
FM-TOWNS AUDIO: Unlock internal mutex before calling imuse timer proc.
athrxx
2011-05-29
SCUMM: implement some missing (very low relevance) imuse code
athrxx
2011-05-29
KYRA: remove useless mutex from sound_towns
athrxx
2011-05-28
TSAGE: Fix a glitch in scene 5100, add some comments
strangerke
2011-05-28
TSAGE: Fix an animation issue, and the transition between scene 5300 and 5100...
strangerke
2011-05-28
TSAGE: Fix 'Restart' button, when game is over
strangerke
2011-05-28
TSAGE: Fix priority glitch in scene 4000 when climbing down the right chimney
strangerke
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