Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-12-13 | XEEN: Added Gole cutscene code | Paul Gilbert | |
2017-12-12 | XEEN: Added Sphinx cutscene code | Paul Gilbert | |
2017-12-12 | XEEN: Rename Town to LocationManager, added Locations namespace | Paul Gilbert | |
2017-12-12 | XEEN: Create CutsceneLocation base class for cutscene locations | Paul Gilbert | |
2017-12-11 | XEEN: Added logic for Dwarf cutscene | Paul Gilbert | |
2017-12-11 | XEEN: Fix Coverity identified warnings | Paul Gilbert | |
2017-12-10 | XEEN: Add Awards dialog files missing from prior commit | Paul Gilbert | |
2017-12-10 | XEEN: Implemented awards listing dialog | Paul Gilbert | |
2017-12-10 | XEEN: Fix regression stopping map dialog frame from rendering | Paul Gilbert | |
2017-12-10 | XEEN: Updating map dialog indoors rendering to use constants | Paul Gilbert | |
2017-12-10 | XEEN: Updating map dialog outdoors rendering to use constants | Paul Gilbert | |
2017-12-10 | XEEN: Fix map display when at the edges of a map | Paul Gilbert | |
2017-12-10 | XEEN: Fix loading of bank shapes | Paul Gilbert | |
2017-12-10 | XEEN: Fix display of Thievery skill in skills listings | Paul Gilbert | |
2017-12-10 | XEEN: Fix several malformed string constants | Paul Gilbert | |
2017-12-10 | XEEN: Move location specific fields into their own subclasses | Paul Gilbert | |
2017-12-10 | XEEN: Implemented PyramidLocation class | Paul Gilbert | |
2017-12-10 | TITANIC: DE: Fix crash after tapping on bomb window 6 times | Paul Gilbert | |
2017-12-10 | XEEN: Objectifying town locations code | Paul Gilbert | |
2017-12-09 | XEEN: Do rendering delays like the original did | Paul Gilbert | |
2017-12-09 | XEEN: Fix rendering of game screen on startup | Paul Gilbert | |
2017-12-09 | XEEN: Fix restoring UI movement buttons after showing dialog | Paul Gilbert | |
2017-12-09 | XEEN: Fix attacking monsters outdoors | Paul Gilbert | |
2017-12-09 | XEEN: Fix outdoors monsters disappearing from view | Paul Gilbert | |
2017-12-09 | XEEN: Change monster _damageType from int to DamageType enum | Paul Gilbert | |
2017-12-08 | XEEN: Cleanup and fix flags for setOutdoorsMonsters | Paul Gilbert | |
2017-12-08 | FULLPIPE: Load gameobj.h | Eugene Sandulenko | |
2017-12-08 | FULLPIPE: Added debug output for GameObject | Eugene Sandulenko | |
2017-12-08 | FULLPIPE: Better debug output for movement | Eugene Sandulenko | |
2017-12-08 | FULLPIPE: More debug output to loading | Eugene Sandulenko | |
2017-12-08 | SKY: Fix setSub incorrectly falling through to subsequent cases | Colin Snover | |
2017-12-08 | WAGE: Improve error message | Willem Jan Palenstijn | |
2017-12-08 | WAGE: Handle null strings in toString and improve consistency | Willem Jan Palenstijn | |
2017-12-08 | WAGE: Avoid calling method of nullptr | Willem Jan Palenstijn | |
2017-12-08 | Revert "WAGE: Fix crashes for poorly initialized objects" | Colin Snover | |
This reverts commit ea0fb987e042a86b8da683cafa7b9cf04d1636e6. This issue was discovered during a full build of ScummVM using Clang 5. It is UB to call a null pointer. Whatever caller is trying to do so needs to be fixed instead. | |||
2017-12-08 | Added MD5 for the German version of Imo and the King | Matan Bareket | |
2017-12-08 | SKY: Fix unaligned pointer dereferences | Colin Snover | |
Dereferencing an unaligned pointer will cause a memory fault on at least older ARM and SPARC architectures, and is warned about starting in Clang 4. | |||
2017-12-07 | XEEN: Separation of scene indoors & outdoors drawing | Paul Gilbert | |
2017-12-07 | XEEN: Fixes for outdoor map drawing | Paul Gilbert | |
2017-12-06 | XEEN: Rename InterfaceMap class to InterfaceScene | Paul Gilbert | |
This is avoid confusion with the minimap and map dialog classes | |||
2017-12-06 | XEEN: Further fixes for map rendering | Paul Gilbert | |
2017-12-06 | XEEN: Lots of constants added to minimap code | Paul Gilbert | |
2017-12-05 | XEEN: Cleanup of the map dialog class | Paul Gilbert | |
2017-12-05 | XEEN: Split drawing minimap indoors & outdoors into separate methods | Paul Gilbert | |
2017-12-04 | XEEN: Replacing numbers with surface type enum in minimap | Paul Gilbert | |
2017-12-04 | XEEN: Split the minimap code into it's own file | Paul Gilbert | |
2017-12-04 | XEEN: Fix ground tile rendering in automap dialog | Paul Gilbert | |
2017-12-03 | XEEN: Fix Coverity warnings | Paul Gilbert | |
2017-12-03 | XEEN: Fix empty patch in automap dialog contents | Paul Gilbert | |
2017-12-03 | ALL: Remove obsolete register keyword | Colin Snover | |
The register keyword was deprecated from the C++11 standard, <http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2014/n4193.html#809>, and removed from the C++17 standard, <http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2015/n4340>, so cannot exist in a well-formed C++17 program. It has never done anything in GCC <https://gcc.gnu.org/ml/gcc/2010-05/msg00113.html> and because of the way it is specified in the standard, it is “as meaningful as whitespace” <http://www.drdobbs.com/keywords-that-arent-or-comments-by-anoth/184403859>. The one remaining use of the register keyword is in the DS backend, where it is used to create a local register variable using the non-standard GCC Extended Asm feature. Closes gh-1079. |