Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-21 | Changed .SPL (sound effect) loading to load the Adlib version of sound ↵ | Paul Gilbert | |
effects - sound effects now work svn-id: r41725 | |||
2009-06-21 | Bugfixes to pre-loading and handling of resources such as sound files | Paul Gilbert | |
svn-id: r41724 | |||
2009-06-21 | Cleanup. | Johannes Schickel | |
svn-id: r41723 | |||
2009-06-21 | Fix umlauts for original interpreter saves. | Johannes Schickel | |
svn-id: r41722 | |||
2009-06-21 | Enable proper umlaut handling in kyra 1-3. | Johannes Schickel | |
svn-id: r41721 | |||
2009-06-21 | Moved CP850<->ISO-8859-1 conversion to Util. | Johannes Schickel | |
svn-id: r41720 | |||
2009-06-21 | Fix drawing of sharp s. | Johannes Schickel | |
svn-id: r41719 | |||
2009-06-21 | Prevent font code to draw characters not included in the font. | Johannes Schickel | |
svn-id: r41718 | |||
2009-06-20 | LOL: minor fix for save menu | Florian Kagerer | |
svn-id: r41715 | |||
2009-06-20 | LOL: cleanup | Florian Kagerer | |
svn-id: r41714 | |||
2009-06-20 | LOL: implemented save menu | Florian Kagerer | |
svn-id: r41713 | |||
2009-06-20 | Changed many file reads and manual conversions from endian format to instead ↵ | Paul Gilbert | |
use file readSint16BE/readSint32BE calls svn-id: r41709 | |||
2009-06-20 | fixed OPL 0xB0 register write. the return value of findNote() already ↵ | Gregory Montoir | |
includes the octave, no need to readd it. svn-id: r41704 | |||
2009-06-20 | Implemented the library function Op_SongExist | Paul Gilbert | |
svn-id: r41703 | |||
2009-06-20 | Added proper saving of music state to savegames so music resumes when a ↵ | Paul Gilbert | |
savegame is loaded. svn-id: r41702 | |||
2009-06-20 | Bugfix to fade out any currently playing music when the game is restarted | Paul Gilbert | |
svn-id: r41701 | |||
2009-06-20 | Finally tracked down the difference/bug in the music playing code - music ↵ | Paul Gilbert | |
playback now works svn-id: r41700 | |||
2009-06-20 | Added explicit casts to _fontConversionTableGerman for systems where char is ↵ | Paul Gilbert | |
signed svn-id: r41699 | |||
2009-06-19 | LOL: - implemented delete menu | Florian Kagerer | |
- fixed some bugs in the menu code svn-id: r41683 | |||
2009-06-19 | SCI: Fix cel1 y-offset regression introduced in r40997. | Walter van Niftrik | |
svn-id: r41680 | |||
2009-06-19 | Fix some warnings. | Johannes Schickel | |
svn-id: r41679 | |||
2009-06-19 | LOL: - implemented bezel cup opcode | Florian Kagerer | |
- implemented font conversion for certain language specific characters in load game dialogue (only german atm) svn-id: r41677 | |||
2009-06-19 | Added my German version of The Last Dynasty | Sven Hesse | |
svn-id: r41668 | |||
2009-06-19 | Fixing The Last Dynasty again after the opcode dispatcher changes | Sven Hesse | |
svn-id: r41664 | |||
2009-06-19 | Ooops, forgot to change the array when copy-pasting the description function | Sven Hesse | |
svn-id: r41663 | |||
2009-06-19 | Fixed a warning about an uninitialized variable | Filippos Karapetis | |
svn-id: r41660 | |||
2009-06-18 | Patch | Max Horn | |
svn-id: r41647 | |||
2009-06-18 | Replaced "getRandomNumberSpecial" be RandomSource usage. (This is needed for ↵ | Johannes Schickel | |
proper event recording, also the probability for generated numbers is actually nearly the same) svn-id: r41646 | |||
2009-06-18 | Removing the useless _vm->_parse-> | Sven Hesse | |
svn-id: r41645 | |||
2009-06-18 | scumm: added the missing word "version" in a comment | Fabio Battaglia | |
svn-id: r41635 | |||
2009-06-18 | Oops, forgot again that Fascination needs o1_assign | Sven Hesse | |
svn-id: r41634 | |||
2009-06-18 | Splitting an ADLPlayer and MDYPlayer from the AdLib class | Sven Hesse | |
svn-id: r41633 | |||
2009-06-18 | Replacing some #includes by forward declarations | Sven Hesse | |
svn-id: r41632 | |||
2009-06-18 | Removed redundant code that isn't used | Paul Gilbert | |
svn-id: r41630 | |||
2009-06-18 | Correct actor layering method in HE90+ games. | Travis Howell | |
svn-id: r41625 | |||
2009-06-17 | Preliminary support for CoCo3 music. | Eugene Sandulenko | |
svn-id: r41618 | |||
2009-06-17 | - Modify detection files for Playtoons CK Knights (CK2) as it wasn't making ↵ | Arnaud Boutonné | |
the difference with CK1 - Add Playtoons CK Monsters (CK1) svn-id: r41611 | |||
2009-06-17 | Changed opcodeGob to be functor-based | Sven Hesse | |
svn-id: r41603 | |||
2009-06-17 | Changed opcodeFunc to be functor-based | Sven Hesse | |
svn-id: r41602 | |||
2009-06-17 | Changed opcodeDraw to be functor-based | Sven Hesse | |
svn-id: r41601 | |||
2009-06-16 | Disable music for CoCo3 games. It has different format. | Eugene Sandulenko | |
svn-id: r41598 | |||
2009-06-16 | LOL: implemented options menu (settings aren't saved yet) | Florian Kagerer | |
svn-id: r41596 | |||
2009-06-16 | Including scummsys.h and forward-declaring GobEngine | Sven Hesse | |
svn-id: r41592 | |||
2009-06-16 | Properly initializing _soundMode, for ADLs too | Sven Hesse | |
svn-id: r41591 | |||
2009-06-16 | Encapsulating the Stack and StackFrame a bit | Sven Hesse | |
svn-id: r41590 | |||
2009-06-16 | Encapsulating stack adjustments | Sven Hesse | |
svn-id: r41589 | |||
2009-06-16 | Formatting. | Johannes Schickel | |
svn-id: r41588 | |||
2009-06-16 | tinsel: check only english.txt for DW1 psx version detection, and use ↵ | Fabio Battaglia | |
recursive "SearchMan.addDirectory()" to obtain subdirs for Discworld PSX datafiles svn-id: r41587 | |||
2009-06-16 | MDY/TBR : fix a thing or two. Still far from being OK, but in-game ambiance ↵ | Arnaud Boutonné | |
"music" is (a little) less buggy svn-id: r41584 | |||
2009-06-16 | Add MD5 for Playtoons 3 (english) | Arnaud Boutonné | |
svn-id: r41579 |