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2008-01-14i forgot 'break' in the loopPaweł Kołodziejski
svn-id: r30485
2008-01-14implement special case for playing music with beginning offset where other ↵Paweł Kołodziejski
one stopped svn-id: r30483
2008-01-14Workaround for bug #1660424 (KQ4: Zombie bug) which is a script bug present ↵Kari Salminen
in the original game. svn-id: r30482
2008-01-14fixed setting hookId for music, it doesn't worked beforePaweł Kołodziejski
svn-id: r30481
2008-01-13correction fade out music times in comi demoPaweł Kołodziejski
svn-id: r30480
2008-01-13not need call refreshScripts in demo version of comiPaweł Kołodziejski
svn-id: r30479
2008-01-13IndentationKari Salminen
svn-id: r30478
2008-01-13Indentation.Torbjörn Andersson
svn-id: r30477
2008-01-13Removed unnecessary semi-colons.Torbjörn Andersson
svn-id: r30476
2008-01-13revert updateFadeMusicTrackPaweł Kołodziejski
svn-id: r30475
2008-01-13revert experimental hackPaweł Kołodziejski
svn-id: r30466
2008-01-13fixed fadeOutMusic in transitionsPaweł Kołodziejski
svn-id: r30465
2008-01-13additional missing stoppingSequence to music transitions.Paweł Kołodziejski
svn-id: r30464
2008-01-13added missing stoppingSequence to music transitions. still i'm not sure if ↵Paweł Kołodziejski
it trigger properly in our imuse implementation svn-id: r30463
2008-01-12refreshScripts should check for music state not sequence. it will create ↵Paweł Kołodziejski
regressions in comi :) that part need more investigation. svn-id: r30462
2008-01-12seqId 4 should pass fadeout music not silence ignorePaweł Kołodziejski
svn-id: r30461
2008-01-12The dummy ("narration only") cutscene player misbehaved a bit if the cutsceneTorbjörn Andersson
soundtrack was present. It should work better now. svn-id: r30455
2008-01-12Added function to encapsulate/protect manipulation of background.Nicola Mettifogo
svn-id: r30441
2008-01-12Removed warning in Screen::getOverlayPtr for now.Johannes Schickel
svn-id: r30440
2008-01-12Use getMousePos in checkInput.Johannes Schickel
svn-id: r30439
2008-01-12Commit patch #1869749 "KYRA: HoF Towns Audio fix".Johannes Schickel
svn-id: r30438
2008-01-12Commit patch #1869747 "KYRA: HoF sjis patch".Johannes Schickel
svn-id: r30437
2008-01-12Bugfix for actors getting stuck (losing their schedule)Paul Gilbert
svn-id: r30435
2008-01-12Removed old copyright 2005-2006 line from several files so that their ↵Paul Gilbert
headers are consistant with the other files svn-id: r30433
2008-01-11Work around bug #1324106 again. Apparently, I was mistaken the other day when ITorbjörn Andersson
said the timer changes fixed it. This time, I've made the workaround a bit simpler to understand, though. svn-id: r30429
2008-01-11The SCUMM timer fix makes the workaround for bug #1324106 obsoleteMax Horn
svn-id: r30419
2008-01-11Fixed bug #1861582 (COMI: Banjo duel seems harder than in the original) by ↵Max Horn
changing the way SCUMM updates the timer vars (matches disasm now). Beware of regressions\! svn-id: r30418
2008-01-11CleanupFilippos Karapetis
svn-id: r30412
2008-01-11Fixed capitalizationFilippos Karapetis
svn-id: r30411
2008-01-11Added support for the Italian fan translations of Inherit the Earth. The ↵Filippos Karapetis
original DOS CD, DOS floppy and the Wyrmkeep multi OS re-release CD have been translated to Italian svn-id: r30410
2008-01-11Fix assert that can be triggered in non-English versions of The Feeble Files ↵Travis Howell
for Amiga/Macintosh. svn-id: r30406
2008-01-11Cleanup and simplificationFilippos Karapetis
svn-id: r30405
2008-01-11Don't show help when the alt or shift keys are pressedFilippos Karapetis
svn-id: r30404
2008-01-11Cleanup and simplificationFilippos Karapetis
svn-id: r30403
2008-01-11Added some paranoia checks.Johannes Schickel
svn-id: r30398
2008-01-11Fix regression introduced with last commit. (Caused crash in Amiga version)Johannes Schickel
svn-id: r30397
2008-01-10Commit slighty modified patch #1865509 "KYRA: kyradat support for hof".Johannes Schickel
svn-id: r30394
2008-01-10add virtual keyboard show/hide callsKostas Nakos
svn-id: r30388
2008-01-10Fix for debug logging of the current action namePaul Gilbert
svn-id: r30386
2008-01-10Fixed warnings.Torbjörn Andersson
svn-id: r30379
2008-01-10Replaced the Blacksmith hack with an NPC Schedules list that stores the ↵Paul Gilbert
active schedule of an NPC when it's deactivated in case it's later reactivated again. svn-id: r30378
2008-01-10Remove disabling of moving using mouse in mines in Amiga's Gold Rush ↵Kari Salminen
introduced in r30375. So bug #1733297 remains although not stricly in its original form (Moving using mouse in the mines bugs still but not identically as when the bug report was given). svn-id: r30377
2008-01-10Disable moving using mouse in mines (Rooms 147-162) and ↵Kari Salminen
'adj.ego.move.to.x.y'-command (Which uses 2 arguments) in Amiga's Gold Rush. This temporary hack fixes bug #1733297 (GR: Actor stuck (Amiga version)). svn-id: r30375
2008-01-10Corrected the name of script method #39 which closes the town hall doorPaul Gilbert
svn-id: r30371
2008-01-10Changed an assertion to a warningFilippos Karapetis
svn-id: r30369
2008-01-10Added proper reset of barmen data when game is restarted, and added missing ↵Paul Gilbert
barman data to savegames svn-id: r30367
2008-01-10Bugfix for incorrect data being saved for the current NPC the barmen are servingPaul Gilbert
svn-id: r30365
2008-01-09Change an error to a warningFilippos Karapetis
svn-id: r30363
2008-01-09Refactored some text drawing code.Nicola Mettifogo
svn-id: r30362
2008-01-09Turned Gfx::setFont into a protected member, since now Gfx can automatically ↵Nicola Mettifogo
detect which font to use. Gfx still needs setFont internally to select fonts. The font shadowing introduced in revision 30221 has been removed as well, since the new approach handles it better. svn-id: r30361