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2017-02-23ADL: Fix hires6 canSaveGameStateCurrently()Walter van Niftrik
2017-02-23ADL: Reset linesPrinted in game loopWalter van Niftrik
2017-02-22TITANIC: Fix setting display bounds for end credit textPaul Gilbert
2017-02-22TITANIC: Fix writeString character placementPaul Gilbert
2017-02-22TITANIC: Renamings and cleanup for CCreditTextPaul Gilbert
2017-02-22ADL: Fix hires6 room description printingWalter van Niftrik
2017-02-22ADL: Add comments to hires6 direction opcodeWalter van Niftrik
2017-02-22DIRECTOR: Lingo: Initial code for field assignmentsEugene Sandulenko
2017-02-22DIRECTOR: Lingo: Implemented b_field() methodEugene Sandulenko
2017-02-22DIRECTOR: Added more debug outputEugene Sandulenko
2017-02-22DIRECTOR: Simplified version checks and added more debug outputEugene Sandulenko
2017-02-22DIRECTOR: Lingo: Added type2str for REFERENCE typeEugene Sandulenko
2017-02-22DIRECTOR: Added sanity check when drawing textEugene Sandulenko
2017-02-22DIRECTOR: Lingo: Fix stack overflow when assigning 'the' entityEugene Sandulenko
2017-02-22DIRECTOR: Lingo: Fixed stack underflow in handler executionEugene Sandulenko
2017-02-22DIRECTOR: Lingo: Avoid pushing fake values on stackEugene Sandulenko
2017-02-22DIRECTOR: Lingo: Fix when..then executionEugene Sandulenko
2017-02-22DIRECTOR: Lingo: Move repeat..with, repeat..while and when to relative addressesEugene Sandulenko
This makes whole Lingo compiled code relocatable
2017-02-22DIRECTOR: Lingo: Fixed float constants processingEugene Sandulenko
2017-02-22DIRECTOR: Lingo: Turned if() statement code into relative jumpsEugene Sandulenko
This will let us relocate code as we want, particularly when a macro/handler is defined
2017-02-22DIRECTOR: Lingo: Hid another trace under lingoparse debug flagEugene Sandulenko
2017-02-21TITANIC: Cleanup and renaming for endgame classesPaul Gilbert
2017-02-21TITANIC: Add missing timer call in endgame sequencePaul Gilbert
2017-02-21TITANIC: Assert dynamic_cast result in CBellot::UsePaul Gilbert
2017-02-21TSAGE: R2R: Don't allow F8 to start credits when they're already onPaul Gilbert
2017-02-21Merge pull request #902 from segrax/Fix_4556Eugene Sandulenko
SCUMM: Fix bug #4556 (Maniac: Purple Tentacle appears in Lab after being chased out)
2017-02-21Merge pull request #903 from segrax/Fix_4112Eugene Sandulenko
SCUMM: Fix bug #4112 (MANIAC: Power never returns)
2017-02-21Merge pull request #907 from segrax/Fix_SandySlideEugene Sandulenko
SCUMM: MM V0: Fix two walk animation issues
2017-02-21ADL: Add detection entry for hires4Walter van Niftrik
2017-02-21ADL: Use 0-sample for speaker silenceWalter van Niftrik
This reduces popping noises
2017-02-21DIRECTOR: Put parsing lingo debug ouptu to separate debug flagEugene Sandulenko
2017-02-21DIRECTOR: Properly load Movie Script for D2 and D3Eugene Sandulenko
2017-02-20TITANIC: Renamings for CBridgeViewPaul Gilbert
2017-02-20TITANIC: Fix cruise button on ship controlsPaul Gilbert
2017-02-20TITANIC: Fix the steering wheel hornPaul Gilbert
2017-02-20TITANIC: Initial cleanup & renamings for bridge controlsPaul Gilbert
2017-02-21CRYO: Fix a bug in syncTapePointersStrangerke
2017-02-20TITANIC: Fixes for Titania's speechPaul Gilbert
2017-02-20TITANIC: Renamings for CHeadSlot base classPaul Gilbert
2017-02-20ADL: Clean up/comment hires6 string printingWalter van Niftrik
2017-02-20ADL: Fix hires6 flute opcodeWalter van Niftrik
2017-02-20TITANIC: Wait for parrot speech to end before waking TitaniaPaul Gilbert
2017-02-20TITANIC: Handle trying to put multiple brain cards in the same slotPaul Gilbert
2017-02-20TITANIC: Cleanup and renaming for CBrain base classPaul Gilbert
2017-02-20TITANIC: Fix using brain pieces in the wrong slotsPaul Gilbert
2017-02-20DIRECTOR: Hid noisy debug outputEugene Sandulenko
2017-02-20DIRECTOR: Fix event processingEugene Sandulenko
2017-02-21SCUMM: MM V0: Fix actors skipping between certain walk-boxesRobert Crossfield
2017-02-20DIRECTOR: Added more debug output for scoreEugene Sandulenko
2017-02-20TITANIC: Renamings for Titania head and brain slotsPaul Gilbert