Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-03-09 | GLK: Change Attributes fields from uint to bool | Paul Gilbert | |
2019-03-10 | COMPOSER: Always check resources before loading them | Filippos Karapetis | |
Fixes checking for resources in libraries - bug #10861 | |||
2019-03-10 | SCI: Add entry for Betrayed Alliance version 1.1 | Filippos Karapetis | |
Fixes bug #10889 | |||
2019-03-10 | SCI: Fix SQ4 zero gravity blast lockup, bug #10912 | sluicebox | |
2019-03-09 | BLADERUNNER: Clean-up for subtitles initialization code | Peter Kohaut | |
2019-03-09 | BLADERUNNER: Alternate fix method for rare path finding assert faults | Thanasis Antoniou | |
Disabled by default. This one allows polygons merged on a single point. | |||
2019-03-09 | BLADERUNNER: Fixed zbuffer warning in NR01 | Peter Kohaut | |
Game was trying to decode zbuf when there was none. | |||
2019-03-09 | BLADERUNNER: Fixed McCoy anim in spinner at PS01 | Peter Kohaut | |
McCoy will not disappear prematurely in PS01 when he enters the spinner. | |||
2019-03-09 | BLADERUNNER: Savagame names fixes | Peter Kohaut | |
It was not possible to change the name of exisitng savegame Saves were read too ofter just for over-drawing the thumbnail | |||
2019-03-09 | JANITORIAL: Update all scummvm.org URLS to use https | Cameron Cawley | |
2019-03-09 | BLADERUNNER: Better fix for bug in pathfinding | Peter Kohaut | |
Basically just more robust (but slower) fix to the intermittent assert in pathfinding code when polygons were touching only by a single corner. | |||
2019-03-09 | BLADERUNNER: Subtitles code improvements | Thanasis Antoniou | |
Allow for 4 lines of subtitles, but start from using 2 lines by default Also added debugger command to allow for immediate text testing for subtitles | |||
2019-03-08 | SCI: Fix SQ4 kernel signature mismatch on Estros | sluicebox | |
2019-03-08 | MOHAWK: RIVEN: Fix using the jundle ladder without lowering it | Bastien Bouclet | |
It was possible to bypass lowering the ladder when using keyboard navigation. This is fixed using a game script patch to ensure the hotspot for getting down the ladder is disabled when appropriate. | |||
2019-03-07 | KYRA: (EOB/Amiga) - implement GMM volume settings | athrxx | |
2019-03-06 | GLK: FROTZ: Create Glk windows on the fly as needed | Paul Gilbert | |
This is laying groundwork for properly supporting Shogun, which sets up and uses Window 7 | |||
2019-03-07 | SCI: Fix SQ4CD red shopper easter egg, bug #10911 | sluicebox | |
2019-03-06 | KYRA: (EOB1/Amiga) - implement ending sequence | athrxx | |
The Amiga version actually has a real ending sequence (unlike the PC version). | |||
2019-03-06 | KYRA: (EOB1/Amiga) - fix Amiga cps decompression | athrxx | |
2019-03-06 | KYRA: (EOB1/Amiga) - fix Cone of Cold spell sfx | athrxx | |
2019-03-06 | KYRA: (EOB1) - fix turn undead spell in level 7 | athrxx | |
2019-03-06 | KYRA: (EOB1) - make dispel magic spell more accurate | athrxx | |
(In EOB1 this spell is supposed to affect only one selected party member and not the whole party) | |||
2019-03-06 | KYRA: (EOB) - improve timer handling | athrxx | |
2019-03-06 | KYRA: (EOB1/Amiga) - fix invisible character display | athrxx | |
2019-03-06 | KYRA: (EOB1/Amiga) - fix spell sounds | athrxx | |
2019-03-06 | KYRA: (EOB2/FM-TOWNS) - fix character status text glitch | athrxx | |
2019-03-06 | KYRA: (EOB) - fix poison warning | athrxx | |
(There should be a death warning when trying to rest the party while poisoned. This did not work correctly.) | |||
2019-03-06 | KYRA: (EOB1) - fix bug when attacking while invisible | athrxx | |
(wrong callback function called in EOB1) | |||
2019-03-06 | KYRA: (EOB1/Amiga) - add original save file handling | athrxx | |
2019-03-06 | KYRA: (EOB) - fix possible out of bounds mem access | athrxx | |
(This can't happen through normal gameplay, but still better to be fixed) | |||
2019-03-06 | KYRA: (EOB1/Amiga) - fix warning | athrxx | |
2019-03-06 | KYRA: (EOB1/Amiga) - improve scaled item handling | athrxx | |
2019-03-06 | KYRA: (EOB1/Amiga) - fix level palette glitch | athrxx | |
2019-03-06 | KYRA: (EOB1/Amiga) - Amiga specific stone skin spell variant | athrxx | |
2019-03-06 | KYRA: (EOB1/Amiga) - fix monster walk orientation | athrxx | |
2019-03-06 | KYRA: (EOB1/Amiga) - fix environmental sfx | athrxx | |
2019-03-06 | KYRA: (EOB1/Amiga) - fix main menu load dialog | athrxx | |
2019-03-06 | KYRA: (EOB1) - fix slow poison status display | athrxx | |
(in the character tab it would still say "poisoned" instead of "poisoned (slow)") | |||
2019-03-06 | KYRA: (EOB1/Amiga) - fix detect magic spell | athrxx | |
2019-03-06 | KYRA: (EOB1/Amiga) - fix environmental sound glitch | athrxx | |
2019-03-06 | KYRA: (EOB1/Amiga) - fix level graphics | athrxx | |
2019-03-06 | KYRA: (EOB1/Amiga) - fix level loading | athrxx | |
Now it is at least possible to enter the game after creating a party. Graphics are still messed up. | |||
2019-03-06 | KYRA: (EOB1/Amiga) - implement AmigaDOS font support | athrxx | |
- only basic support - no kerning, spacing, etc., since EOB doesn't need that - also improve palette loading | |||
2019-03-06 | KYRA: (EOB1/Amiga) - fix chargen and gui colors | athrxx | |
2019-03-06 | KYRA: (EOB1/Amiga) - fix intro | athrxx | |
2019-03-06 | KYRA: (EOB1/Amiga) - fix start up | athrxx | |
First efforts to get this running. The intro is shown with severe palette glitches. The Main Menu does not show, thanks to the lack of font drawing. - implement endian aware stream wrapper for amiga files - implement sound file handling - implement some Amiga palette handling - etc | |||
2019-03-06 | KYRA: (EOB1/Amiga) - add sound driver | athrxx | |
2019-03-06 | KYRA: (EOB1/Amiga) - add static resources | athrxx | |
2019-03-06 | KYRA: (EOB) - rename var | athrxx | |
2019-03-06 | KYRA: (EOB) - minor save file export fix | athrxx | |
(avoid out of bounds strings when importing FM-TOWNS save files) |