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AgeCommit message (Expand)Author
2008-01-28Changed guiSelectCharacter to work with only screen buffer.Nicola Mettifogo
2008-01-28Move low level background management into Gfx.Nicola Mettifogo
2008-01-28Fixed animation sorting: everything should be drawn like before revision 3067...Nicola Mettifogo
2008-01-28Fix 'member var shadowed' warningMax Horn
2008-01-28Fix compilationSven Hesse
2008-01-28Removed all job routines. Stubs have been left for future reference in the co...Nicola Mettifogo
2008-01-28Oops. Forgot ScummVM header in new source file.Nicola Mettifogo
2008-01-28All interactive objects are now drawn in the framebuffer instead of using the...Nicola Mettifogo
2008-01-28Changed array of method pointers to case statement to fix compiler error in e...Paul Gilbert
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
2008-01-27Possible fix for the errors under older versions of GCC (e.g. under BeOS)Filippos Karapetis
2008-01-27Cleanup.Johannes Schickel
2008-01-27Disabled a debug function which throws warnings in older versions of GCC (e.g...Filippos Karapetis
2008-01-27Fix for some problems introduced (like wrong text display) with last commit.Johannes Schickel
2008-01-27- slightly refactored user settings handlingJohannes Schickel
2008-01-27Really fix bug #1846886: "PUTTZOO: Windows version cursor/pointer drawn wrong".Eugene Sandulenko
2008-01-27Limit the number of simultaneous open files in IHNM to 7, down from 12. This ...Filippos Karapetis
2008-01-27Commit patch #1869752 "KYRA: HoF startup patch for towns and floppy". (Slight...Johannes Schickel
2008-01-25fix for wrong imuse table entry fixes #1879940Paweł Kołodziejski
2008-01-25Fully fix bug #1660424 (KQ4: Zombie bug). The bug also affected room 18 in ad...Kari Salminen
2008-01-24Added detection for fanmade AGI game Enclosure v1.03.Kari Salminen
2008-01-24Got rid of the experimental NPC Schedule store in favour of moving the NPC sc...Paul Gilbert
2008-01-23Commit of patch #1877134 - "Drascula: Remove Spanish characters"Filippos Karapetis
2008-01-23Define and use enumerations for AGI Mouse protocol 1.0's button states.Kari Salminen
2008-01-22Code simplificationFilippos Karapetis
2008-01-22Some refactoring of text drawing routines.Nicola Mettifogo
2008-01-22Fixed typo in comment.Kari Salminen
2008-01-22Bugfix for transformation sparkle to finish if the player changes room partwa...Paul Gilbert
2008-01-21moved debug logPaweł Kołodziejski
2008-01-21final fix for bug #1757010Paweł Kołodziejski
2008-01-21Implements 2 arguments version of the adj.ego.move.to.x.y-command. Should fix...Kari Salminen
2008-01-21Merged low level blitting functions into one single routine.Nicola Mettifogo
2008-01-21Move tag2str() to common/Eugene Sandulenko
2008-01-21disabled force restore state music, it seems fix bug #1757010, at least i see...Paweł Kołodziejski
2008-01-21fix debug outputPaweł Kołodziejski
2008-01-21for debug logs for dimusePaweł Kołodziejski
2008-01-20Add Spanish Amiga version of Elvira 2.Travis Howell
2008-01-20added experimental hack to code to prevent the same start music again if old ...Paweł Kołodziejski
2008-01-20fix/workaround for bug #1624464, as we do not support game playing on two dif...Paweł Kołodziejski
2008-01-20rename to prevent confusionPaweł Kołodziejski
2008-01-20Fixed shadowing warning that I missedPaul Gilbert
2008-01-20Fixed bug with saving of cached actor schedules and added saving of talk data...Paul Gilbert
2008-01-19Added MD5 checksum of japanese mac FOAMax Horn
2008-01-19fixed potential unitialized variablePaweł Kołodziejski
2008-01-19one byte more for array :) Paweł Kołodziejski
2008-01-19increase a bit morePaweł Kołodziejski
2008-01-19fixed potential unitialized variables, one array overflowPaweł Kołodziejski
2008-01-19allow force flush fade track, it happen while very fast switching roomsPaweł Kołodziejski
2008-01-19changed warning into error, to be know for sure if it still triggerPaweł Kołodziejski