Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-02-18 | HUGO: Move several short function bodies from headers to cpp files | strangerke | |
2011-02-18 | SCI: Fix window height for some Mac SCI1/1.1 games | Matthew Hoops | |
Some games have removed the menu bar from the screen. This also fixes King's Quest V's icon bar. | |||
2011-02-18 | AGOS: Fix mouse cursor color in Simon 1. | Johannes Schickel | |
2011-02-18 | TOUCHE: fix op_not/op_neg opcodes naming | Gregory Montoir | |
2011-02-18 | TUCKER: cleanup | Gregory Montoir | |
2011-02-18 | TUCKER: fix #3106766 - Bubbles in Plugs Shop too heavy | Gregory Montoir | |
2011-02-18 | TUCKER: fix #3106542 - Ego drawn behind background | Gregory Montoir | |
Looks like an original game glitch, the location 14 background bitmap contains some pixels in range [0xE0-0xF8] which is usually reserved ; add workaround. | |||
2011-02-18 | TUCKER: fix #3106536 - Punk stuck (moving in background) | Gregory Montoir | |
2011-02-18 | TUCKER: fix #3106520 - Prison water drop leaves a line | Gregory Montoir | |
2011-02-18 | TUCKER: fix #2628056 - Text Dialogue is out of sync | Gregory Montoir | |
always synchronize text with speech sound. Note, some subtitles present in the datafiles are inconsistent (written text different from spoken). | |||
2011-02-18 | TUCKER: fix #2627967 - Slow Walking | Gregory Montoir | |
The waitForTimer calls in fade*Palette are actually duplicated ; mainLoop already handles timing. | |||
2011-02-18 | HUGO: Avoid duplicated code in functions related to HUGO.DAT | strangerke | |
2011-02-17 | TOON: Initialise all locations. | Alyssa Milburn | |
This stops the location save code from walking off the end of _rifBoxesFlags due to _numRifBoxes being invalid. Fix for bug #3183934 ("TOON: Crash on save"). | |||
2011-02-17 | TOON: Fix TextResource on big-endian. | Alyssa Milburn | |
Fix for bug #3183943 ("TOON: No speech and no text"). | |||
2011-02-17 | SCI: Fix Mac icon bar vertical positioning | Matthew Hoops | |
2011-02-17 | SCI: Fix Mac icon bar palettes | Matthew Hoops | |
The Mac icon bar uses a palette from the executable and keeps those entries in the palette constantly. In addition, we're now performing gamma correction on the Mac-based colors so that they are in the same gamma as SCI. The color matching now works with this and using the same color finding as the Mac Palette Manager. | |||
2011-02-16 | KYRA: Set type for NULL MIDI driver to PC Speaker. | Johannes Schickel | |
This avoids a dialog about MT-32 to General MIDI conversion shown when running Kyrandia 1. Formerly the NULL MIDI output type was set to General MIDI, which caused the aforementioned dialog to show up, because Kyrandia 1 has no General MIDI tracks. | |||
2011-02-16 | SCI: Fix Mixed-Up Mother Goose FM Towns | Matthew Hoops | |
Thanks to alexbevi | |||
2011-02-16 | SCI: Add workaround for uninitialized read in KQ5 FM Towns | Matthew Hoops | |
Thanks to alexbevi | |||
2011-02-16 | SCI: Add support for the KQ5 FM Towns resource format | Matthew Hoops | |
Thanks to alexbevi for providing details on the format | |||
2011-02-16 | Merge branch 'master' of https://github.com/scummvm/scummvm | athrxx | |
2011-02-16 | KYRA/LOL: add comments for last commit | athrxx | |
2011-02-16 | KYRA/LOL: fixed hand item cursor bug | athrxx | |
This fixes a bug when loading savegames with different active hand items via GMM. The mouse cursor was not set to the active hand item in these cases. | |||
2011-02-16 | PARALLACTION: Use signed math in fadeTo. | Alyssa Milburn | |
This fixes corruption during fades when low palette values end up negative. | |||
2011-02-16 | GROOVIE: Simplify the cursor palette reading. | Jordi Vilalta Prat | |
2011-02-16 | PARALLACTION: Fix half bright palette. | Johannes Schickel | |
Thanks to peres for pointing this out to me. | |||
2011-02-16 | Merge branch 'master' into osystem-palette | Johannes Schickel | |
Conflicts: engines/sky/screen.h | |||
2011-02-16 | SKY: Restore old sequence delay behaviour. | dhewg | |
Since f621f6a5 processSequence() waited 60*3ms instead of 60ms. Restored that while getting rid of SEQ_DELAY. That in return allows us to relax the call frequency again (more sleeps, less cpu hogging). | |||
2011-02-16 | SKY: Fix array access in debug code. | Alyssa Milburn | |
The script data is already byteswapped at load time. | |||
2011-02-16 | SKY: Stop intro sound before freeing the buffer. | Alyssa Milburn | |
2011-02-15 | Merge branch 'master' into osystem-palette | Johannes Schickel | |
Conflicts: backends/platform/wii/osystem_gfx.cpp | |||
2011-02-15 | TINSEL: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
This is done by converting the internal RGBA palette data to RGB before calling setPalette. This might not be the best solution, but looking a bit into the engine it seems like changing all the code to work with RGB instead of RGBA might require some bit of work. | |||
2011-02-15 | AGOS: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
I only (minimally) tested this change with Simon 1 + 2 DOS CD. | |||
2011-02-15 | MADE: Revert a little behavior change in setRGBPalette. | Johannes Schickel | |
This was introduced when converting to the new RGB data setPalette call. It should not have caused any troubles, since start is always 0 it seems, but better be sure about this one and keep the original behavior. | |||
2011-02-15 | SWORD2: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
Thanks to eriktorbjorn for helping me with this. | |||
2011-02-15 | SWORD1: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
2011-02-15 | MOHAWK: Shorten Myst stack classes names | Bastien Bouclet | |
2011-02-15 | MOHAWK: Put togeter the Myst stack classes in a namespace | Bastien Bouclet | |
2011-02-15 | MOHAWK: Implement Mechanical opcode 201, staircase init | Bastien Bouclet | |
2011-02-15 | MOHAWK: Add a workaround for a missing image when going up the stairs in ↵ | Bastien Bouclet | |
Mechanical. | |||
2011-02-15 | MOHAWK: Implement Mechanical opcodes 203 and 104, snake box | Bastien Bouclet | |
2011-02-15 | MOHAWK: Implement Mechanical opcode 100 | Bastien Bouclet | |
2011-02-15 | MOHAWK: Implement Mechanical opcode 200 | Bastien Bouclet | |
2011-02-15 | HUGO: Replace cypher by a global variable, clean engine destructor | strangerke | |
2011-02-15 | SCI: Fill in the remaining Mac-specific kPlatform subops | Matthew Hoops | |
2011-02-15 | SCI: Cleaned up kMapKeyToDir and removed an incorrect heuristic | md5 | |
The heuristic in question was used to detect the pseudo mouse control functionality, however the change in controls seems to have occurred with the transition to cursor views. Fixes keypad control in Conquest of the Longbow. Moreover, the code also checked for key scan code 76 when checking for the middle keypad button, which seems to be a mistake, as that case never occurred. | |||
2011-02-15 | MOHAWK: Detect the French version of Rugrats. | Alyssa Milburn | |
Thanks to Strangerke. | |||
2011-02-15 | Merge branch 'master' of github.com:scummvm/scummvm | md5 | |
2011-02-15 | SCI: Removed several redundant helper functions | md5 | |
Removed validate_arithmetic(), signed_validate_arithmetic(), validate_unsignedInteger() and validate_signedInteger() | |||
2011-02-15 | HUGO: more refactoring and encapsulation | strangerke | |