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2007-03-11added comment to changeLocationNicola Mettifogo
svn-id: r26081
2007-03-11some refactoring for music managementNicola Mettifogo
svn-id: r26080
2007-03-11should stop Q's Visual Studio from complainingNicola Mettifogo
svn-id: r26079
2007-03-11cleanupNicola Mettifogo
svn-id: r26077
2007-03-11more refactoringNicola Mettifogo
svn-id: r26076
2007-03-10changed kEngineMiniDonna to a more appropriate kEngineTransformedDonnaNicola Mettifogo
svn-id: r26075
2007-03-10simplified character mode handlingNicola Mettifogo
svn-id: r26074
2007-03-10fix warningMax Horn
svn-id: r26073
2007-03-10some refactoringNicola Mettifogo
svn-id: r26072
2007-03-10commented nasty hack in the original codeNicola Mettifogo
svn-id: r26071
2007-03-10fixed old reimplementation bugNicola Mettifogo
svn-id: r26070
2007-03-10fixed regression: head and talks are now loaded only for real characters, ↵Nicola Mettifogo
i.e. no dummies used for slide transitions svn-id: r26069
2007-03-10more robust font managementNicola Mettifogo
svn-id: r26068
2007-03-10typoMax Horn
svn-id: r26067
2007-03-10Let the mixer worry about converting mono to stereo.Torbjörn Andersson
svn-id: r26065
2007-03-10Silence MSVC8 warnings.Eugene Sandulenko
svn-id: r26062
2007-03-10character loading/freeing routines now also handle Heads and Talks, instead ↵Nicola Mettifogo
of having scattered code around svn-id: r26059
2007-03-10SCUMM: Renamed ActorOldWalk to Actor_v3, added new subclass Actor_v2Max Horn
svn-id: r26057
2007-03-10SCUMM: some more AKOS cleanup & added commentsMax Horn
svn-id: r26054
2007-03-10SCUMM: Must reset useBompPalette in the AKOS rendererMax Horn
svn-id: r26052
2007-03-10got rid of calls to close() since streams and archives clean after themselvesNicola Mettifogo
svn-id: r26051
2007-03-10Fixed error handling: we count the command itself in argc, and returning falseTorbjörn Andersson
means "close the debug console" which probably isn't what we want. svn-id: r26050
2007-03-10Add details for Backyard Basketball.Travis Howell
svn-id: r26046
2007-03-10SCUMM: got rid of the _bompActorPalettePtr member var (which was only used ↵Max Horn
as a hidden param to drawBomp); turned drawBomp into a regular function (used to be a ScummEngine member method) svn-id: r26045
2007-03-09Removing some unnecessary #includesMax Horn
svn-id: r26044
2007-03-09Some more fraction data & an optimized formula (I still have no clue what ↵Max Horn
that tries to compute, though :) svn-id: r26043
2007-03-09Updated fraction valuesMax Horn
svn-id: r26042
2007-03-09added comments suggesting possible formulas for hardcoded float valuesNicola Mettifogo
svn-id: r26041
2007-03-09Some more LogicHE cleanupMax Horn
svn-id: r26038
2007-03-09Some more LogicHE cleanupMax Horn
svn-id: r26037
2007-03-09Some cleanup, and added some of my observation (man this code is really strange)Max Horn
svn-id: r26036
2007-03-09Revised LogicHErace::op_1140 (the two multiplications by constants still ↵Max Horn
baffle me, but at least it makes some sense now, and corrects the worst bugs in that func) svn-id: r26035
2007-03-09reduced dependency from windows-specific header filesNicola Mettifogo
svn-id: r26034
2007-03-08Since the amiga version handle music very differently than the PC version, ↵Gregory Montoir
the existing Music and MusicPlayer classes have been merged to a single MidiMusic class, simplifying code a bit. svn-id: r26033
2007-03-08Removed the localized titles in Touche game descriptions, that didn't work ↵Gregory Montoir
really well and this wasn't really consistent with other engines. Also added fallback detection so that an unknown game can be started (as my original code did before switching to AdvDetector). svn-id: r26030
2007-03-08Clarified some commentsMax Horn
svn-id: r26028
2007-03-08Fixed const issue (casting const to non-const)Max Horn
svn-id: r26027
2007-03-08deleted useless codeNicola Mettifogo
svn-id: r26025
2007-03-08Replaced uses of fprintf() with warning() or error()Max Horn
svn-id: r26022
2007-03-07- cleanupJohannes Schickel
- some diffs for Amiga version svn-id: r26010
2007-03-07Fixed the crash in the interlude before the last level in the Gobliiins ↵Sven Hesse
CD-version svn-id: r26009
2007-03-07Add another version of Backyard Football2002.Travis Howell
svn-id: r26007
2007-03-06Add F1 - F3 keys for Apple II and Commodore 64 verisons of Maniac Mansion.Travis Howell
svn-id: r26004
2007-03-06Added support for Blacksmith's hammering animation and added Morkus' ↵Paul Gilbert
animation handler svn-id: r26003
2007-03-06Fix regression in V0 versions of Maniac Mansion, when using extracted files.Travis Howell
svn-id: r26000
2007-03-06Add support for the New Kid verb option in Apple II and Commodore 64 ↵Travis Howell
verisons of Maniac Mansion. svn-id: r25999
2007-03-05Corrected the initial drawing position of 101-anims (e.g. the guard monster ↵Sven Hesse
in the beach screen in Bargon Attack) svn-id: r25991
2007-03-05Fixed the cursor hotspotsSven Hesse
svn-id: r25990
2007-03-04Correct football2002 demo placementEugene Sandulenko
svn-id: r25988
2007-03-04fixed regression: background used to get broken when items were picked upNicola Mettifogo
svn-id: r25981