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2009-10-31Added a comment that the current implementation that we got on drawing ↵Filippos Karapetis
already scaled views is a temporary hack svn-id: r45571
2009-10-31Silenced GCC warning.Torbjörn Andersson
svn-id: r45570
2009-10-31SCI/newgui: Changed code for graphSaveUpscaledHiresBox to not scale the ↵Martin Kiewitz
position, its not needed and would actually result in a crash cause of 2 times scaling. svn-id: r45569
2009-10-31Added some default directoriesFilippos Karapetis
svn-id: r45568
2009-10-31- Added some TODOsFilippos Karapetis
- Disabled the kGraph case used in KQ6 Windows for now, as it's problematic and crashes the game - Added extra param to kDrawCel(), used in KQ6 Windows The icon bar in KQ6 Windows is shown a bit better now svn-id: r45567
2009-10-31Slight optimization to the 2x scalerFilippos Karapetis
svn-id: r45566
2009-10-31Upscale the mouse cursor when the screen is upscaled. Also, reapplied some ↵Filippos Karapetis
code which was accidentally reverted in commit #45562 svn-id: r45565
2009-10-31SCI/newgui: kGraph support for Save-UpscaledHires-Box (not sure if ↵Martin Kiewitz
coordinates are really hires, it seems that they are not) svn-id: r45564
2009-10-31SCI: accidentally set newgui to default, revertingMartin Kiewitz
svn-id: r45563
2009-10-31SCI/newgui: UpscaledHires implemented including undithering support, cleanupMartin Kiewitz
svn-id: r45562
2009-10-31Kirben suggested using vs->bytesPerPixel instead of _bytesPerPixel when drawingTorbjörn Andersson
the corners on the flashlight. He's probably right, since 'vs' is what we are drawing to. svn-id: r45561
2009-10-31Fixed flashlight drawing in 16 bpp games. (Which probably means PC-Engine LoomTorbjörn Andersson
is the only game where it makes any difference.) svn-id: r45560
2009-10-31The verb images for distaff have no mask data, in PCE version of Loom.Travis Howell
svn-id: r45559
2009-10-31Properly fixed putPixel() for scaled screensFilippos Karapetis
svn-id: r45557
2009-10-31Cursor positioning now takes screen scaling into accountFilippos Karapetis
svn-id: r45556
2009-10-31Some more work on KQ6 hi res version - screen scaling should be done now, ↵Filippos Karapetis
but other methods haven't been updated yet svn-id: r45555
2009-10-31Add patch from Tobias, for menu keys in PCE version of Loom, with minor change.Travis Howell
svn-id: r45554
2009-10-30Formatting.Johannes Schickel
svn-id: r45553
2009-10-30Some work on the kPortrait kernel function, used to show hires character ↵Filippos Karapetis
portraits in the Windows CD version of KQ6 svn-id: r45552
2009-10-30Cleaned up kPlatform() a bit, and changed it to return appropriate values ↵Filippos Karapetis
for the CD hires version of KQ6 svn-id: r45551
2009-10-30Plugged some memory leaks in the new graphics codeFilippos Karapetis
svn-id: r45550
2009-10-30Fixed a crash in the old graphics code from commit #45542Filippos Karapetis
svn-id: r45544
2009-10-30SCI: validate_variable fixed and now using bool instead of int (fixes pq3 ↵Martin Kiewitz
demo crash on my computer) svn-id: r45543
2009-10-30Added caching of viewsFilippos Karapetis
svn-id: r45542
2009-10-30Added caching for mouse cursor viewsFilippos Karapetis
svn-id: r45541
2009-10-30- Removed status_bar_foreground and status_bar_background variables from the ↵Filippos Karapetis
engine state - Implemented clearMenuBar() in the new graphics code - Removed the "status_bar" command, which was used to set custom colors for the status bar svn-id: r45538
2009-10-30SCI: kStrAt offset checking fixedMartin Kiewitz
svn-id: r45537
2009-10-30Remove unused includes when INCLUDE_OLDGFX is not set. Implemented the full ↵Filippos Karapetis
screen updates that the current menu code is doing using new graphics functions (still unfinished). Some cleanup. svn-id: r45536
2009-10-30Restore the pen color after changing it in graphFrameBox()Filippos Karapetis
svn-id: r45534
2009-10-30Rewrote the avoidpath debug code to use new graphics functionsFilippos Karapetis
svn-id: r45533
2009-10-30SCI: kStrAt / dont do call, when offset exceeds maxSize. fixes crash in kq5Martin Kiewitz
svn-id: r45530
2009-10-30SCI/newgui: Reanimate implementedMartin Kiewitz
svn-id: r45527
2009-10-30Started porting ReAnimate() from Greg's SCI engineFilippos Karapetis
svn-id: r45526
2009-10-30Move drawing of walking map to walking.cppRobert Špalek
svn-id: r45525
2009-10-30Moved all one-line getters/setters to the header filesRobert Špalek
svn-id: r45524
2009-10-30Fixed svn:keywordsRobert Špalek
svn-id: r45523
2009-10-30SCI: AvoidPath: Add workaround for pathfinding problem when Patti walks toWalter van Niftrik
control room in LSL5, room 660. svn-id: r45522
2009-10-30SCI: AvoidPath: Don't discard contained-access polygon when starting pointWalter van Niftrik
is right next to it. svn-id: r45521
2009-10-30Move WalkingMap instance to Game, and clean up parametersRobert Špalek
svn-id: r45516
2009-10-30Remove the last 2 default parameter values.Robert Špalek
They usually just add unnecessary confusion and this is definitely such an example. Removal will clarify the code. svn-id: r45512
2009-10-30Remove most of default parameter values.Robert Špalek
Also, add comments to the last commit. svn-id: r45511
2009-10-30Move WalkingMap into new module.Robert Špalek
Also, fix a bug when loading the default walking map (wasn't implemented) and setting font size. The reason I move this code into a new module is because I will augment it with other walking-related algorithms soon. svn-id: r45510
2009-10-29Poll for events while performing screen transitions, so that ScummVM remains ↵Filippos Karapetis
responsive svn-id: r45509
2009-10-29SCI/newgui: SciGuiPicture now acts like sierra sci when drawing cels, so we ↵Martin Kiewitz
dont need some hardcoded variable and differ when clearing screen svn-id: r45508
2009-10-29Stop SQ4 floppy from updating the unused sq4sg.dir file when deleting a ↵Filippos Karapetis
saved game svn-id: r45507
2009-10-29CleanupFilippos Karapetis
svn-id: r45506
2009-10-29Silenced GCC warning.Torbjörn Andersson
svn-id: r45505
2009-10-29- Implemented savegame deletion for SQ4 floppyFilippos Karapetis
- Added a more proper way to disable the "Change Directory" button, by checking its name, rather than the string it contains svn-id: r45504
2009-10-29Disable the "Delete" button for all versions of SQ4 floppy, and the "Change ↵Filippos Karapetis
Directory" button for all games (English and non-English versions) svn-id: r45503
2009-10-29Automatically create memory.drv (the file containing the LSL5 password) for ↵Filippos Karapetis
non-English versions of LSL5, so that the games don't abort if it can't be found. svn-id: r45502