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2011-01-21MOHAWK: Implement CSTime big note display.Alyssa Milburn
svn-id: r55378
2011-01-21GOB: Fix copypasta mistakeSven Hesse
svn-id: r55377
2011-01-21GOB: Remove the now useless SaveConverter_v6Sven Hesse
Since I just invalided the old Urban Runner saves anyway... svn-id: r55376
2011-01-21GOB: Urban: Fix loading/saving in the Cemetary/Lab screensSven Hesse
svn-id: r55375
2011-01-21GOB: Make the Cemetary/Lab screen work correctlySven Hesse
Saving there still won't work though svn-id: r55374
2011-01-21MOHAWK: Remove non-state uses of ~0 from CSTime.Alyssa Milburn
svn-id: r55373
2011-01-21MOHAWK: De-hardcode CSTime font paths.Alyssa Milburn
The original Broderbund release had the installer data in a different directory. svn-id: r55372
2011-01-21MOHAWK: Fix two CSTime cursor shape/state checks.Alyssa Milburn
(Thanks to [md5]/thebluegr.) svn-id: r55371
2011-01-21PARALLACTION: Fix Un-initialized Memory Errors and Leaks in Nippon Safes ↵David Turner
Amiga Demo. These were found using Valgrind. svn-id: r55369
2011-01-21MOHAWK: Add support for installer files from Riven and other Broderbund gamesMatthew Hoops
svn-id: r55368
2011-01-21COMMON: Move SCI's DCL decompression code to commonMatthew Hoops
svn-id: r55367
2011-01-21MOHAWK: Added a FIXME and fixed a logic bugFilippos Karapetis
svn-id: r55366
2011-01-20HUGO: Merge misc versions of display, intro and scheduler classesArnaud Boutonné
svn-id: r55365
2011-01-20HUGO: Close Memory Leak in TopMenu Surfaces.David Turner
svn-id: r55363
2011-01-20MOHAWK: Add CSTime engine.Alyssa Milburn
svn-id: r55362
2011-01-20MOHAWK: Add shared view code.Alyssa Milburn
The design/code here is still very much in flux, because it's still unclear exactly how the code is used by some games. svn-id: r55361
2011-01-20HUGO: Cleanup: Remove some C-style commentsArnaud Boutonné
svn-id: r55360
2011-01-20GOB: Implement looping live videosSven Hesse
Needed for the buttons in the Playtoons series svn-id: r55359
2011-01-20GOB: Decrease the number of debug warningsSven Hesse
svn-id: r55358
2011-01-20GOB: Give sound-only videos 500 extra ms for good measureSven Hesse
svn-id: r55357
2011-01-20GOB: Don't temper with the break key for live videosSven Hesse
svn-id: r55355
2011-01-20GOB: Make blocking videos defaultSven Hesse
svn-id: r55354
2011-01-20GOB: Ignore a few more dummy filesSven Hesse
svn-id: r55353
2011-01-20GOB: Removing a useless debug warningSven Hesse
svn-id: r55352
2011-01-20GOB: Also ignore writing to kSaveModeIgnore filesSven Hesse
svn-id: r55351
2011-01-20GOB: Change a warning() into a debugC()Sven Hesse
Because it gets on my nerves :P svn-id: r55350
2011-01-20GOB: Don't not play videos with only soundSven Hesse
svn-id: r55349
2011-01-20GOB: Reverse-blit the final frame of a live videoSven Hesse
Fixes some glitches at the end of live videos svn-id: r55347
2011-01-20GOB: Urban: Fix missing visuals at Cemetary/LabSven Hesse
Urban Runner decouples _frontSurface and _spritesArray[kFrontSurface] at that screen... *sigh* svn-id: r55346
2011-01-20GOB: Use Surface::blit() in VideoPlayer::copyFrame()Sven Hesse
svn-id: r55344
2011-01-20LASTEXPRESS: Add macro for end of entities logic functionsJulien Templier
svn-id: r55343
2011-01-20GOB: Make Urban Runner's "3D view" work againSven Hesse
svn-id: r55340
2011-01-19MOHAWK: Don't use a fixed-size array for cue lists.Alyssa Milburn
svn-id: r55335
2011-01-19MOHAWK: Add getSubImageSize function.Alyssa Milburn
svn-id: r55334
2011-01-19GOB: Implement "live" (non-blocking) videosSven Hesse
Many thanks to SylvainTV. :) Urban Runner might actually be completeable now. One caveat: Hotspots at that hotel sequence are a bit glitchy... svn-id: r55333
2011-01-19HUGO: Move mouseHander() out of runMachine()Arnaud Boutonné
svn-id: r55332
2011-01-19MOHAWK: Properly initialize Myst's background SndHandleMatthew Hoops
svn-id: r55331
2011-01-19MOHAWK: Use a separate SndHandle for Myst's background soundMatthew Hoops
svn-id: r55330
2011-01-19MOHAWK: Fix comment in resource.h.Alyssa Milburn
svn-id: r55329
2011-01-19MOHAWK: Add some supporting code for cue lists.Alyssa Milburn
svn-id: r55328
2011-01-19MOHAWK: Cleanup some Riven codeMatthew Hoops
svn-id: r55327
2011-01-19HUGO: Add specific decodeString() for H1 DosArnaud Boutonné
This fixes act3 logic. Also move some functions from public to protected. svn-id: r55325
2011-01-19GOB: Add preliminary Inca 2 save supportSven Hesse
svn-id: r55323
2011-01-19GOB: Add save stub and temp sprite for Inca2Sven Hesse
svn-id: r55321
2011-01-19SWORD25: getSoundTime() is not used. Remove it.Eugene Sandulenko
svn-id: r55320
2011-01-19SWORD25: Strip off unportable functionsEugene Sandulenko
svn-id: r55319
2011-01-19HUGO: Merge the 2 versions of doAction, cleanupArnaud Boutonné
svn-id: r55318
2011-01-18HUGO: Rename objNumb to objIndex when used as an indexArnaud Boutonné
svn-id: r55316
2011-01-18MOHAWK: Rename some Myst-specific sound functions; cleanupMatthew Hoops
svn-id: r55314
2011-01-18MOHAWK: Rename some VideoManager functions so we have some unified naming ↵Matthew Hoops
between versions svn-id: r55312