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2010-01-31Fix possible memory leaks.Johannes Schickel
svn-id: r47755
2010-01-31SCI: remove classname from header to fix buildMartin Kiewitz
svn-id: r47754
2010-01-31SCI: renamed kernelFind() to kernelFindColor, so that it isnt that confusing :PMartin Kiewitz
svn-id: r47753
2010-01-31SCI: renamed SciPalette to GfxPalette, Screen to GfxScreen, GfxPalette is ↵Martin Kiewitz
now called directly w/o SciGui svn-id: r47752
2010-01-31SCI: renamed SciGuiAnimate to GfxAnimate, moved code from SciGui into this ↵Martin Kiewitz
class, now getting called directly svn-id: r47751
2010-01-31Properly deleting the TOT resource table again when loading failedSven Hesse
svn-id: r47750
2010-01-31Adding some sanity assertsSven Hesse
svn-id: r47749
2010-01-31Sort order.Travis Howell
svn-id: r47748
2010-01-31SCI: forgot the cache :PMartin Kiewitz
svn-id: r47747
2010-01-31SCI: added new modules to module.mkMartin Kiewitz
svn-id: r47746
2010-01-31SCI: cleaned up graphics classes, removed gfx&windowmgr, added gfxports, ↵Martin Kiewitz
gfxcompare, gfxpaint16, gfxcache. kernel uses gfxports directly w/o going through SciGui svn-id: r47745
2010-01-31Fix warning format arguments. (Passing a Common::String ins't that much of a ↵Johannes Schickel
good idea) svn-id: r47743
2010-01-31- Fixed saving from the GMMFilippos Karapetis
- Grouped game IDs per SCI generation svn-id: r47742
2010-01-31Switch makeADPCMStream to DisposeAfterUse::FlagMax Horn
svn-id: r47736
2010-01-31Removed duplicate code. Some cleanupFilippos Karapetis
svn-id: r47735
2010-01-31Removed an unused parameter from _game_run()Filippos Karapetis
svn-id: r47734
2010-01-31Formatting corrections to conform to ScummVM formatting guidelinesPaul Gilbert
svn-id: r47733
2010-01-31Further work on separating the scene logic for MADS and M4Paul Gilbert
svn-id: r47732
2010-01-31Fixed endless looping in Longbow, when the after market GM patches are usedFilippos Karapetis
svn-id: r47731
2010-01-31Removed the hack for kResourceTypeRobot patch filesFilippos Karapetis
svn-id: r47730
2010-01-30Fixed loading of saved gamesFilippos Karapetis
svn-id: r47729
2010-01-30Worked on separating scene logic into separate classes for M4 and MADSPaul Gilbert
svn-id: r47728
2010-01-30SCI: Don't mess with save_slot just to be able to decide whether we already ↵Max Horn
honored a load request or not svn-id: r47726
2010-01-30SCI: Correct comments which talked about 'loading from GMM' when they really ↵Max Horn
meant 'loading from launcher' svn-id: r47725
2010-01-30SCI: Mark scriptState as one of the many evil global vars in the SCI engineMax Horn
svn-id: r47724
2010-01-30MOHAWK: Don't remove save_slot config entries the user may have added on purposeMax Horn
svn-id: r47723
2010-01-30Use SubLoopingAudioStream instead of makeLoopingAudioStream in SCUMM. ↵Johannes Schickel
(Incorrect replacement introduced with r47715, thanks to Max for spotting this). svn-id: r47722
2010-01-30Typo.Johannes Schickel
svn-id: r47719
2010-01-30Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream.Johannes Schickel
svn-id: r47716
2010-01-30Get rid of Audio::makeRawMemoryStream_OLD.Johannes Schickel
svn-id: r47715
2010-01-30- Mark makeRawDiskStream factory as deprecated.Johannes Schickel
- Introduce two new makeRawStream factories, one is using RawStreamBlockList instead of an RawDiskStreamAudioBlock array. svn-id: r47713
2010-01-30SCI: Do not prefer MIDI drivers, as MT-32 to GM mapping is still lacking.Walter van Niftrik
svn-id: r47711
2010-01-30SCI: Fix build without SCI32 support (#2942682)Willem Jan Palenstijn
svn-id: r47710
2010-01-30SCI: Remove extra '\n's in debugC messagesWillem Jan Palenstijn
svn-id: r47707
2010-01-30Fix warningWillem Jan Palenstijn
svn-id: r47706
2010-01-30Beginnings of a separation of the MADS and M4 engines into separate classes. ↵Paul Gilbert
This will be cleaner then having checks everywhere for whether the game mode is MADS or M4. svn-id: r47705
2010-01-30Silenced a very annoying warningFilippos Karapetis
svn-id: r47704
2010-01-30SCI: Removed old pathfinding define from sci.hWalter van Niftrik
svn-id: r47702
2010-01-30SCI: Removed old pathfinding codeWalter van Niftrik
svn-id: r47701
2010-01-30SCI: Apply fix from r47683 to u> and u<= as well. Fixes Longbow.Walter van Niftrik
svn-id: r47700
2010-01-30Add the SCI2.1 variant of kShowMovie; KQ7 now shows the opening video.Matthew Hoops
svn-id: r47699
2010-01-30SCI: AvoidPath: Allow solitary screen-edge vertices in path.Walter van Niftrik
svn-id: r47698
2010-01-30Implement kString(Printf) and resizing of SCI32 strings in kFormat().Matthew Hoops
svn-id: r47697
2010-01-30Add support for saving/loading Arrays/Strings in SCI32. It's possible to ↵Matthew Hoops
save a game in GK1 now via the console, but not load (yet). svn-id: r47696
2010-01-30Added a sanity check to baseSetter() - Torin's demo progresses a bit further nowFilippos Karapetis
svn-id: r47695
2010-01-30Added support for String types to kFormat (seems to work but needs testing...)Filippos Karapetis
svn-id: r47694
2010-01-30Ignore kString(printBuf) calls with more parameters than 3 - a list is ↵Filippos Karapetis
probably used svn-id: r47693
2010-01-30SCI: Hook up AvoidPath debug mode to pathfinding debug channel.Walter van Niftrik
svn-id: r47692
2010-01-30Implemented kString case 12 - it was really kFormat in disguise :)Filippos Karapetis
svn-id: r47691
2010-01-29Don't cripple setVolume(), but throw a warning when receiving invalid ↵Filippos Karapetis
volumes and correct them for now - fixes the music in GK1 svn-id: r47690