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2012-08-31WINTERMUTE: Even more fixes to header-guards.Einar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Fix a type in the header-guard-fix for base_active_rect.hEinar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Fix a warning I missed in the last commit.Einar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Fix warningsEinar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Use ++it instead of it++Einar Johan Trøan Sømåen
2012-08-31WINTERMUTE: General cleanupEinar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Cleanup the header-guards.Einar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Replace col_templ's getSize with Common::Array::size()Einar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Take int32 as parameters in Rect32.Einar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Add namespacing to the UTF-conversion codeEinar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Use <math.h> instead of <cmath>Einar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Correct some endif-comments.Einar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Use tabs instead of spaces in ad_types.hEinar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Use tabs instead of spaces for indenting dctypes.hEinar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Replace qsort with Common::sortEinar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Simplify getNodeForRelativePathEinar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Fix some of the clang++ warnings listed by LordHotoEinar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Fix g++ warnings listed by LordHotoEinar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Update to use new TGA-decoder and new Video-systemEinar Johan Trøan Sømåen
2012-08-31Merge remote-tracking branch 'origin/master' into wintermuteEinar Johan Trøan Sømåen
2012-08-27LASTEXPRESS: Implement more savegame loadingLittleboy
- Rename existing function to load the last saved game - Remove loadgame debugger command
2012-08-27LASTEXPRESS: Cleanup savegameLittleboy
- Check for valid stream in readValue/writeValue functions - Properly initialize/clear members
2012-08-27LASTEXPRESS: Identify more Verges functionsLittleboy
2012-08-27LASTEXPRESS: Fix typo in Verges chapter 3 functionLittleboy
2012-08-27LASTEXPRESS: Identify several Verges functionsLittleboy
2012-08-27LASTEXPRESS: Remove unnecessary castsLittleboy
2012-08-27LASTEXPRESS: Remove some unreachable codeLittleboy
2012-08-27LASTEXPRESS: Add const modifiersLittleboy
2012-08-27LASTEXPRESS: Update Debug::loadArchive() to reduce castsLittleboy
2012-08-27LASTEXPRESS: Reduce header interdependencyLittleboy
2012-08-27LASTEXPRESS: Check for valid data in Beetle::invertDirection()Littleboy
2012-08-27LASTEXPRESS: Identify some Abbot Chapter 3 functionsLittleboy
2012-08-27LASTEXPRESS: Check for invalid cd number in debugger commandsLittleboy
2012-08-27LASTEXPRESS: Fix playsnd debugger commandLittleboy
2012-08-27LASTEXPRESS: Fix analysis warningsLittleboy
2012-08-26Merge pull request #268 from clone2727/video-rewriteMatthew Hoops
VideoDecoder upgrade & partial rewrite
2012-08-21SCI: Update a commentFilippos Karapetis
2012-08-21SCI: More work on kRemapColorsFilippos Karapetis
This implements some more color remap-based palette effects, found in QFG4
2012-08-21SCI: Extend a workaround for the dream sequence in QFG4Filippos Karapetis
2012-08-21SCI: Use a simpler atan implementation for kGetAngle in SCI1 and newer gamesFilippos Karapetis
SCI1 games (QFG2 and newer) use a simpler and more accurate atan implementation for kGetAngle. This properly fixes bug #3540976.
2012-08-20SWORD25: Fix loading savegames on 64-bit archs.upthorn
2012-08-20SWORD25: Improve sound persistence.Alyssa Milburn
Keep track of volume/panning state, and don't restart sounds which already finished playing.
2012-08-20CINE: Fix drawing of sprite with mask.Vincent Hamm
Protects against cases where a non-existing script is referenced.
2012-08-20SAGA: Remove incorrect free() in loadShortenFromStream()Filippos Karapetis
This removes a warning and fixes bug #3558052 - "SAGA: use-after-free warning"
2012-08-20SCI: Set the correct audio type for SCI1.1 sound effects, fixing bug #3554709Filippos Karapetis
Now, sound effects in SCI1.1 games will no longer be incorrectly using the speech sound volume. This avoids them being silenced in floppy games that are flagged as not having speech. Fixes bug #3554709 - "SCI: Digital SFX don't play when Override Global Audio set"
2012-08-20SCI: Fix script bug #3555404 - "SCI: KQ6 Spider Scene Game Freeze"Filippos Karapetis
2012-08-19WINTERMUTE: Be case-insensitive when testing for sound-format.Einar Johan Trøan Sømåen
2012-08-18AGOS: Fix regression with sound in Smacker OmniTV videosMatthew Hoops
2012-08-17AGOS: Fix regressions in the feeble demoMatthew Hoops
2012-08-16VIDEO: Merge AdvancedVideoDecoder into VideoDecoderMatthew Hoops