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2016-05-15KYRA: Plug memory leakEugene Sandulenko
2016-05-15FULLPIPE: Plug memory leakEugene Sandulenko
2016-05-15ACCESS: Fix memory leakEugene Sandulenko
2016-05-15JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-05-15ACCESS: Plug memory leakEugene Sandulenko
2016-05-15ACCESS: Plug memory leakEugene Sandulenko
2016-05-15SCUMM HE: Document o100_arrayOps()Eugene Sandulenko
2016-05-15SCUMM HE: Show stub warningsEugene Sandulenko
2016-05-15SCUMM HE: Hid another noisy debug messageEugene Sandulenko
2016-05-14SCUMM HE: Marked sprite subopcodes and better field namesEugene Sandulenko
2016-05-14SCUMM HE: Fixes and comments to video playback codeEugene Sandulenko
2016-05-14SCUMM HE: Hid noisy debug output deeperEugene Sandulenko
2016-05-14WINTERMUTE: Remove redundant check.Eugene Sandulenko
If new() was unsuccessful, then we should bail out immediately, but we always assume we have enough memory for ScummVM.
2016-05-14SWORD1: Remove redundant check.Eugene Sandulenko
We're doing assert() in the same function.
2016-05-14SKY: Add safety checkEugene Sandulenko
2016-05-14PRINCE: Remove redundant checkEugene Sandulenko
2016-05-14PEGASUS: Add safety check.Eugene Sandulenko
The code which follows in the method has this check, assuming that a null dereference is potentially possible.
2016-05-13ACCESS: Fix crash at end of AGOE floppy chapter 6Paul Gilbert
2016-05-13LURE: Safer string manupulationEugene Sandulenko
2016-05-13SCUMM HE: Remove redundant debug outputEugene Sandulenko
2016-05-13JANITORIAL: Indentation fixesEugene Sandulenko
2016-05-13SCUMM HE: Implemented black mode for FOW renderingEugene Sandulenko
2016-05-13LURE: Safer string manipulationEugene Sandulenko
2016-05-13LASTEXPRESS: Fixed potential buffer overrunEugene Sandulenko
2016-05-13SCUMM HE: Fix T14 special mode blending.Eugene Sandulenko
This fixe energy shield color.
2016-05-12SCUMM HE: Implement 50/50 T14 blend modeEugene Sandulenko
2016-05-12SCUMM HE: Force full screen dirty on FOW drawingEugene Sandulenko
2016-05-12SCUMM HE: Merge in quad and singles codeEugene Sandulenko
2016-05-12SKY: Safer string manipulationEugene Sandulenko
2016-05-12AGOS: Safer string manipulationEugene Sandulenko
2016-05-12SCUMM HE: Fix picky Amiga port. AgainEugene Sandulenko
2016-05-12SCUMM HE: Implemented Additive T14 blending modeEugene Sandulenko
2016-05-12SCUMM HE: Fix errorneous clearing of the condition bitsEugene Sandulenko
2016-05-11SCUMM HE: Fix FOW condition bits sizeEugene Sandulenko
2016-05-11SCUMM HE: Fix another int32/int inconsistency preventing Amiga from compilingEugene Sandulenko
2016-05-11SCUMM HE: Another attempt to fix picky Amiga portEugene Sandulenko
2016-05-11SCUMM HE: Fix _fowImage data typeEugene Sandulenko
2016-05-11SCUMM HE: Fix compilation when HE games are disabledEugene Sandulenko
2016-05-11TINSEL: Safer string manipulationEugene Sandulenko
2016-05-11CRUISE: Safer string manipulationEugene Sandulenko
2016-05-11SCUMM HE: Further work on Moonbase FOW. Now the game does not crash.Eugene Sandulenko
2016-05-10SCUMM HE: Read FOW image from U32Eugene Sandulenko
2016-05-10SCUMM HE: Started code for loading FOW resourcesEugene Sandulenko
2016-05-10SCUMM HE: Plug Moonbase FOW kludges inEugene Sandulenko
2016-05-10SCUMM HE: Proper place for the FOW drawing callEugene Sandulenko
2016-05-10AGI: Safer string copyingEugene Sandulenko
2016-05-10Merge pull request #753 from OmerMor/atariEugene Sandulenko
SCI: Added several Atari ST games.
2016-05-10Merge pull request #756 from rootfather/monkey-talkie-detectionEugene Sandulenko
SCUMM: Add detection for Monkey Island 1+2 Unofficial SE Talkies
2016-05-10SCUMM HE: Resolved couple of TODOs in Moonbase FOW codeEugene Sandulenko
2016-05-10SCUMM HE: Initial code for Moonbase FOWEugene Sandulenko