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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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2019-12-30
DIRECTOR: Get rid of _castTypes[]
Eugene Sandulenko
2019-12-30
DIRECTOR: Simplified cast management
Eugene Sandulenko
2019-12-29
SCI32: Fix GK2 Frau Miller lockup
sluicebox
2019-12-29
SCI32: Fix GK2 SoundManager random lockups
sluicebox
2019-12-29
SCI32: Update GK2 patch comments
sluicebox
2019-12-29
SCI32: Fix GK2 Inventory scrolling
sluicebox
- Scrolling is now smooth as in the original - Scroll-direction patch is now compatible with all versions
2019-12-29
SCI32: Update GK2 benchmark patch for all versions
sluicebox
2019-12-29
SCI32: Fix unforgivable typos
sluicebox
2019-12-29
DIRECTOR: Do not allow 0 frame rates
Eugene Sandulenko
2019-12-29
DIRECTOR: LINGO: Normalise parameters before usage in setTheCast()
Eugene Sandulenko
2019-12-29
DIRECTOR: LINGO: Implement 'set the text of cast'
Eugene Sandulenko
2019-12-29
DIRECTOR: LINGO: Fix cast references in setTheCast()
Eugene Sandulenko
2019-12-29
DIRECTOR: LINGO: Added test for 'global'
Eugene Sandulenko
2019-12-29
DIRECTOR: LINGO: Code simplificaiton in Lingo::setTheCast()
Eugene Sandulenko
2019-12-29
DIRECTOR: LINGO: Implement 'the stilldown'
Eugene Sandulenko
2019-12-29
DIRECTOR: Track when mouse is down
Eugene Sandulenko
2019-12-29
DIRECTOR: LINGO: Added 'set... of the cast' processing
Eugene Sandulenko
2019-12-29
DIRECTOR: LINGO: Fix behaviour of global variables
Eugene Sandulenko
2019-12-29
DIRECTOR: LINGO: Print variable lists as an extra debug step
Eugene Sandulenko
2019-12-28
SCI32: Fix GK2 broken messages
sluicebox
2019-12-28
SCI32: Fix SQ6 duplicate points
sluicebox
2019-12-28
SCI32: Fix SQ6 missing points
sluicebox
Fixes bug #11275
2019-12-28
SCI32: Update GK2 workaround for Italian version
sluicebox
2019-12-28
STARTREK: Reduce usage of SharedPtr, and simplify bitmap related calls
Filippos Karapetis
2019-12-27
DIRECTOR: Properly implement sprite pattern setting
Eugene Sandulenko
2019-12-27
DIRECTOR: LINGO: Added manipulation of sprite patterns.
Eugene Sandulenko
TODO: Figure out where in data it is stored.
2019-12-27
SCI: Removed unneeded debug output. The bug has been confirmed fixed
Eugene Sandulenko
2019-12-27
DIRECTOR: Improved debug output
Eugene Sandulenko
2019-12-27
DIRECTOR: Clip to scene dimensions all Ink-based rendering
Eugene Sandulenko
2019-12-27
STARTREK: Simplify setBackgroundImage()
Filippos Karapetis
2019-12-27
STARTREK: Simplify the BAN (misc animations) code
Filippos Karapetis
2019-12-27
STARTREK: Reduce usage of SharedPtr
Filippos Karapetis
2019-12-27
STARTREK: Use a 32-bit integer for the file offset
Filippos Karapetis
2019-12-27
DIRECTOR: Shuffle code around
Eugene Sandulenko
2019-12-27
DIRECTOR: Clip Matte sprites properly
Eugene Sandulenko
2019-12-27
DIRECTOR: More debug output
Eugene Sandulenko
2019-12-27
DIRECTOR: Improved debug output, some renames
Eugene Sandulenko
2019-12-27
WINTERMUTE: Solve 'Chinese' language conflicts. Add more game entries (#1969)
aviloria
2019-12-27
STARTREK: Move isPointInPolygon() inside the Room class
Filippos Karapetis
This accesses the room data, so it's better to move it inside the Room class, to reduce direct visibility of the room vertex data
2019-12-27
STARTREK: Fix texts in the MUDD mission
Filippos Karapetis
2019-12-26
DIRECTOR: Fix label loading
Eugene Sandulenko
2019-12-26
DIRECTOR: Fix number of labels to read
Eugene Sandulenko
2019-12-26
DIRECTOR: Fix index type
Eugene Sandulenko
2019-12-26
SCI: Swap lowercase Alt+'a'/'s' for Polish, in order to avoid conflicting ↵
Eugene Sandulenko
keybingings
2019-12-26
SCI: Fix lowercase Alt+'n' for Polish
Eugene Sandulenko
2019-12-26
SCI: Added support for typing Polish characters with 'Alt'
Eugene Sandulenko
2019-12-26
DIRECTOR: Renamed few variables
Eugene Sandulenko
2019-12-25
SCI: Added temporary debug ouput for Polish input
Eugene Sandulenko
2019-12-25
DIRECTOR: Imporved text cast loading
Eugene Sandulenko
2019-12-25
DIRECTOR: More loading debug output
Eugene Sandulenko
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