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2019-07-28XEEN: Change English detection entries from testing to stablePaul Gilbert
2019-07-28GLK: FROTZ: Fix loading transparent PNGs from Blorb filesPaul Gilbert
2019-07-28BLADERUNNER: Prevent McCoy from running to BB10 before SadikThanasis Antoniou
2019-07-28BLADERUNNER: Close MODE.MIX if ScummVM is closed during ESPERThanasis Antoniou
2019-07-28BLADERUNNER: Clean up KIA at endgame and playerDiedThanasis Antoniou
2019-07-28BLADERUNNER: prevent seg fault when opening KIAThanasis Antoniou
Only if a restored content save was loaded in original game mode
2019-07-28SUPERNOVA: Attempt to fix compilation for Nintendo SwitchThierry Crozat
2019-07-28SUPERNOVA: Fix most of Codacy issuesJaromir Wysoglad
* Fix mismatched delete in create_image.cpp * Add shebangs to create_ms2_data.***.sh * Reduce scopes of some variables * Substitute bitwise and for logical and in GamaManager2::passageConstruction
2019-07-28SUPERNOVA: Merge getInput and waitOnInput methods.Jaromir Wysoglad
2019-07-28SUPERNOVA: Make improved mode an engine option.Jaromir Wysoglad
2019-07-28SUPERNOVA: Implement choosing verbs by keyboard.Jaromir Wysoglad
Only in improved mode.
2019-07-28SUPERNOVA: Add help screen translationJaromir Wysoglad
2019-07-28SUPERNOVA: Fix some code issues pointed by CriezyJaromir Wysoglad
Remove 2 unused variables and a function call with wrong datatype
2019-07-28SUPERNOVA: Add translated Indiana Joe imageJaromir Wysoglad
2019-07-28SUPERNOVA: Refactor .dat file accessJaromir Wysoglad
2019-07-28SUPERNOVA: Merge create_supernova toolsJaromir Wysoglad
2019-07-28SUPERNOVA: Load info files from .dat fileJaromir Wysoglad
2019-07-28SUPERNOVA: Code refactoringJaromir Wysoglad
Add constant for inverting sections (number 128) Move some initialization in initState from derived classes to base class. Simpilfy AxacussCorridor4::onEntrance
2019-07-28SUPERNOVA: Add size computation to create_image.Jaromir Wysoglad
2019-07-28SUPERNOVA: Add improved modeJaromir Wysoglad
2019-07-28SUPERNOVA: Finish pyramid door translationJaromir Wysoglad
Change password to TOAST, remove subtitle on room entrance
2019-07-28SUPERNOVA: Fix some room comparison issues.Jaromir Wysoglad
2019-07-28SUPERNOVA: When dead return back to main loop ASAPJaromir Wysoglad
2019-07-28SUPERNOVA: Fix MS1 image loadingJaromir Wysoglad
2019-07-28SUPERNOVA: Fix german save and load feature.Jaromir Wysoglad
2019-07-28SUPERNOVA: Add ciphered text image translation.Jaromir Wysoglad
2019-07-28SUPERNOVA: Load MS2 datafiles from .dat file.Jaromir Wysoglad
2019-07-28SUPERNOVA: Resolve same MS1 TODOsJaromir Wysoglad
2019-07-28SUPERNOVA: Preload exit list on room entryJaromir Wysoglad
2019-07-28SUPERNOVA: Remove meaning TODOs from MS2Jaromir Wysoglad
2019-07-28SUPERNOVA: Add intermediate room classesJaromir Wysoglad
2019-07-28SUPERNOVA: Fix segfault in axacussJaromir Wysoglad
2019-07-28SUPERNOVA: Reformat StringId enums and gametext.hJaromir Wysoglad
2019-07-28SUPERNOVA: Fix street animation.Jaromir Wysoglad
Street animation was changing memory that it shouldn't, so going into the kiosk resulted in a segfault. Also remove 2 debug lines from supernova2/state.cpp
2019-07-28SUPERNOVA: Fix bugsJaromir Wysoglad
Fix GUI not working after leaving text edit field Forbid showing help, info, doc screens, when GUI isn't alowed, this should mimic the original game better and also resolves some issues.
2019-07-28SUPERNOVA: Remove unused getImage(CursorId)Jaromir Wysoglad
2019-07-28SUPERNOVA: Implement lazy loading of resourcesJaromir Wysoglad
2019-07-28SUPERNOVA: Refactor graphicsJaromir Wysoglad
2019-07-28SUPERNOVA: Add info, doc, help screens for MS2Jaromir Wysoglad
2019-07-28SUPERNOVA: Refactor game-managerJaromir Wysoglad
2019-07-28SUPERNOVA: Refactor sound initializationJaromir Wysoglad
2019-07-28SUPERNOVA: Merge in the supernova2 engine.Jaromir Wysoglad
2019-07-28SUPERNOVA2: Delete supernova2, it's getting mergedJaromir Wysoglad
2019-07-28SUPERNOVA: Move part 1 files to it's own directoryJaromir Wysoglad
2019-07-28SUPERNOVA: Divide rooms into 2 filesJaromir Wysoglad
2019-07-28SUPERNOVA: Divide GameManager into 2 classesJaromir Wysoglad
GameManager got divided into a base class, that will be used for both parts and a derived class specific to only the first part.
2019-07-28SUPERNOVA: Partial merge of the engineJaromir Wysoglad
I am merging the second engine to the first one. Both should be fully functional as before right now Current merge file status: console: should be done graphics: should be done detection: 0% merged imageid: appears to not be used anywhere, so it may be removed resman: partialy merged rooms: totaly different, 0% merged screen: should be done screenstatic: done sound: partialy done state: a lot different, just started to merge supernova: mostly done
2019-07-28SUPERNOVA: Rearange supernova and supernova2 filesJaromir Wysoglad
Rearange files so that similar code is in the same order in both engines.
2019-07-28SUPERNOVA2: Fix bug, add pyramid door translationJaromir Wysoglad
Combining rod and magnet didn't work if the magnet was clicked before the rod. Add subtitle to the pyramid door and an English translated password (FAST)
2019-07-28SUPERNOVA2: Fix more bugsJaromir Wysoglad
1. Saving and loading correct time when saving in front of museum 2. Saving and loading correct time left for the pyramid (1 hour) 3. Add sound when entering a correct address inside taxi 4. Show message when leaving museum via taxi in the middle of the haist 5. Reset elevator possition to floor 0, so it can be exited if the player enters it again after completing the museum. 6. Ignore clicking during editing 7. Add open and close sounds to doors 8. Add "death" when getting arested by the museum guard 9. Don't allow saving / loading during the appearance animation