Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-09-09 | Removed/replaced the gfx_pixmap_color struct | Filippos Karapetis | |
svn-id: r44017 | |||
2009-09-08 | Fixed some (pedantic) warnings | Max Horn | |
svn-id: r44015 | |||
2009-09-08 | tinsel: correct mac cd checksums, made on files extracted as raw data | Fabio Battaglia | |
svn-id: r44014 | |||
2009-09-08 | added actor-walkbox position correction | Vladimir Menshakov | |
svn-id: r44013 | |||
2009-09-08 | removed ann's house music hack from scene. | Vladimir Menshakov | |
svn-id: r44012 | |||
2009-09-08 | Tinsel: added (disabled) Discworld 1 MAC detection entry | Fabio Battaglia | |
svn-id: r44011 | |||
2009-09-08 | T7G: Fix bug #2853185 where card puzzle doesn't clean up, resulting in a ↵ | Scott Thomas | |
blank menu in special instances svn-id: r44009 | |||
2009-09-07 | removed junk, added warning about unimplemented callback | Vladimir Menshakov | |
svn-id: r44008 | |||
2009-09-07 | made game completable | Vladimir Menshakov | |
svn-id: r44007 | |||
2009-09-07 | added quit event | Vladimir Menshakov | |
svn-id: r44006 | |||
2009-09-07 | play animation only when hovered | Vladimir Menshakov | |
svn-id: r44005 | |||
2009-09-07 | fixed invalid text length calculation | Vladimir Menshakov | |
svn-id: r44004 | |||
2009-09-07 | Merged xfact and yfact into scaleFactor - it doesn't really make sense to ↵ | Filippos Karapetis | |
multiply one dimension with an integer multiplier which is different to the multiplier of the other dimension, otherwise we'll end up with funny looking and squashed resolutions like 640x200 or 320x400. Also, removed the now-unused pixelFormat member variable of the graphics driver struct svn-id: r44003 | |||
2009-09-07 | Added second German Neon Edition detection entry | Paul Gilbert | |
svn-id: r44001 | |||
2009-09-07 | Fixed a regression from commit #43999 (segment ID 1 is valid) | Filippos Karapetis | |
svn-id: r44000 | |||
2009-09-07 | SCI: Replace GET_SEGMENT_ANY and GET_OBJECT_SEGMENT macros by new segman methods | Max Horn | |
svn-id: r43999 | |||
2009-09-06 | Removed some unused variables | Filippos Karapetis | |
svn-id: r43998 | |||
2009-09-06 | LOL/Floppy: implemented missing opcode | Florian Kagerer | |
svn-id: r43997 | |||
2009-09-06 | Cleanup | Filippos Karapetis | |
svn-id: r43996 | |||
2009-09-06 | Fixed compilation on BE systems | Filippos Karapetis | |
svn-id: r43995 | |||
2009-09-06 | Removed the hi-color code (16bpp & 24bpp). All SCI games use up to 256 ↵ | Filippos Karapetis | |
colors, so hi-color isn't really used anywhere, and it only makes the overall code more complex for no reason svn-id: r43994 | |||
2009-09-06 | Removed some leftover debug code, and turned p0printf messages into debug ↵ | Filippos Karapetis | |
messages, introducing a new debug level svn-id: r43993 | |||
2009-09-06 | LOL: add message to load/delete menus when no save files are present | Florian Kagerer | |
svn-id: r43992 | |||
2009-09-06 | LOL: fixed bug in delete menu code | Florian Kagerer | |
svn-id: r43991 | |||
2009-09-06 | SCI: Rename SegManager::exports_wide to _exportsAreWide and changed it to a ↵ | Max Horn | |
bool, and rename setExportWidth() to setExportAreWide() svn-id: r43988 | |||
2009-09-06 | SCI: Script::obj_indices is now protected | Max Horn | |
Add new methods init, allocateObject and getObject to class Script, and use them instead of directly accessing Script::obj_indices. Replace RAW_GET_CLASS_INDEX with Script::getObject() svn-id: r43987 | |||
2009-09-06 | SCI: Replace "IntMapper *id_seg_map" in SegManager with a ↵ | Max Horn | |
Common::HashMap<int,int> This simplifies the code considerably. Also changed the savegame format accordingly, which required me to bump the format version to 10. Old saves should still load fine. svn-id: r43986 | |||
2009-09-06 | SCI: Convert saveload code to use the versioning feature of Common::Serializer | Max Horn | |
svn-id: r43985 | |||
2009-09-06 | SCI: cleanup | Max Horn | |
svn-id: r43984 | |||
2009-09-06 | SCI: cleanup | Max Horn | |
svn-id: r43982 | |||
2009-09-06 | SCI: Cleanup for some SegManager internals | Max Horn | |
- rename segGet and getSegment to getScriptSegment; the two can be distinguished by the parameter count. - rename type SCRIPT_GET to ScriptLoadType to conform with our code formatting conventions - rename get_class_address to getClassAddress - some cleanup svn-id: r43981 | |||
2009-09-06 | SCI: Rename resManager -> resMan; segManager -> segMan | Max Horn | |
svn-id: r43980 | |||
2009-09-06 | SCI: Rename player -> s_player and made it static; allocate MemoryReadStream ↵ | Max Horn | |
in two cases on the stack, for simplicity svn-id: r43979 | |||
2009-09-06 | SCI: Change script_lookup_export to use SegManager::validateExportFunc | Max Horn | |
svn-id: r43978 | |||
2009-09-06 | Constness fix | Bertrand Augereau | |
svn-id: r43975 | |||
2009-09-06 | Minor constness fixes | Bertrand Augereau | |
svn-id: r43974 | |||
2009-09-06 | start sound positioning with 1 as in original engine. | Vladimir Menshakov | |
svn-id: r43973 | |||
2009-09-06 | implemented mansion drawers-book puzzle and fake chili. | Vladimir Menshakov | |
svn-id: r43972 | |||
2009-09-06 | LOL: fixed warning | Florian Kagerer | |
svn-id: r43971 | |||
2009-09-06 | LOL/Floppy: fix menus | Florian Kagerer | |
svn-id: r43970 | |||
2009-09-05 | more callbacks from the third episode | Vladimir Menshakov | |
svn-id: r43969 | |||
2009-09-05 | LOL/Floppy: fix compass | Florian Kagerer | |
svn-id: r43968 | |||
2009-09-05 | LOL/Floppy: fix bug in dialogue displayer | Florian Kagerer | |
svn-id: r43967 | |||
2009-09-05 | made second chapter completable. | Vladimir Menshakov | |
svn-id: r43966 | |||
2009-09-05 | more callbacks, removed anotherMansionTry() | Vladimir Menshakov | |
svn-id: r43964 | |||
2009-09-05 | added actor_animation for the dialog | Vladimir Menshakov | |
svn-id: r43963 | |||
2009-09-05 | LOL: fix floppy version static data | Florian Kagerer | |
svn-id: r43962 | |||
2009-09-05 | added orientation to moveTo() function, added support for the sound queue. | Vladimir Menshakov | |
svn-id: r43961 | |||
2009-09-05 | LOL: fix inventory drawing in floppy version | Florian Kagerer | |
svn-id: r43960 | |||
2009-09-05 | removed debug rendering of bounding boxes | Vladimir Menshakov | |
svn-id: r43957 |