Age | Commit message (Collapse) | Author |
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Game detection needs to be off an actual resource, but all the resources
are in subdirectories. This updates the code to search for the specific
subdirectory.
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Add zvision base engine to engines/zvision as well as
modify the necessary engine files (configure.engines, etc.)
in order for it to be recognized.
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For some reason, the top left nsRect coordinates get swapped in the GK1
inventory screen, investigate why
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New Engine : Mortevielle
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way _cfiphBuffer is read/written
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This bug was also in the original
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different sizes of the Amiga and Atari versions
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alternate filename in loading code
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(Clang static-analyzer issue)
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setRandomPresenceRoom9
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per character
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