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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2009-06-07
SCI: Resmgr cleanup and preparations for moving resource36 handling into resmgr.
Walter van Niftrik
2009-06-07
Dropping the v1 parser functions in favour of the extended v2 ones
Sven Hesse
2009-06-07
Add support for "WF_NO_LAST_FRAME" in WSA v1 code too. Since so far every v1 ...
Johannes Schickel
2009-06-07
Fix WSA v2 code, now the automap remove WSA file in Lands of Lore plays corre...
Johannes Schickel
2009-06-07
LOL: implemented king richard healing sequence
Florian Kagerer
2009-06-06
Fascination needs o1_assign. o2_assign breaks the DOS floppy version
Sven Hesse
2009-06-06
Renamed the evaluateStore opcodes to assign, because that's what they are
Sven Hesse
2009-06-06
Setting the game type of the generic demoplayer to Urban so it can make use o...
Sven Hesse
2009-06-06
Fixing the demoplayer's auto double mode and added a REBASE0 option that sets...
Sven Hesse
2009-06-06
Fixing the Woodruff intro: Using a flag that's /not/ already used be the scripts
Sven Hesse
2009-06-06
GOB: Turned _spritesArray into a Common::Array (of fixed size) to detect out-...
Max Horn
2009-06-06
Moved some more debug commands to ScummVM's coneole
Filippos Karapetis
2009-06-06
GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDe...
Max Horn
2009-06-06
Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly.
Johannes Schickel
2009-06-06
- Flag Kyra3 detection entries with GUIO_NOMIDI
Johannes Schickel
2009-06-06
Demoplayer:
Sven Hesse
2009-06-06
LOL: fix flying item hit processing
Florian Kagerer
2009-06-06
Flag all games without full voice over with GUIO_NOSPEECH.
Johannes Schickel
2009-06-06
Fix printf format argument related warnings.
Johannes Schickel
2009-06-06
Shut gcc warning.
Eugene Sandulenko
2009-06-06
Added GUI options for newly added games
Eugene Sandulenko
2009-06-06
Added CoCo3 version of SQ1
Eugene Sandulenko
2009-06-06
Added couple of newly discovered fanmade AGI games.
Eugene Sandulenko
2009-06-06
Patch #1365914: "SCUMM: CMS support." Disabled by default. Still plenty to do.
Eugene Sandulenko
2009-06-06
Add empty file to cheat git-svn
Eugene Sandulenko
2009-06-06
Removed unused variable
Filippos Karapetis
2009-06-06
Add support for GUI options to SCUMM engine
Eugene Sandulenko
2009-06-06
Disable load from the launcher button for AGOS and Gob games with use of GUI ...
Eugene Sandulenko
2009-06-06
Implement FR#862150: "GUI: Show subtitles/speech options only for speech games"
Eugene Sandulenko
2009-06-06
Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
Eugene Sandulenko
2009-06-06
Fix bug with GUI options not set when per-game setting is empty
Eugene Sandulenko
2009-06-06
Added game GUI options to advancedDetector and updated all engines
Eugene Sandulenko
2009-06-06
Add guard check to set.key opcode.
Eugene Sandulenko
2009-06-06
Correct implementation for set.key opcode. Fixes #2605104: "AGI: Manhunter, F...
Eugene Sandulenko
2009-06-06
Implement fence.mouse opcode
Eugene Sandulenko
2009-06-06
Implement hide.mouse and show.mouse opcodes
Eugene Sandulenko
2009-06-06
Implement allow.menu opcode
Eugene Sandulenko
2009-06-06
Implement hold.key and release.key opcodes
Eugene Sandulenko
2009-06-06
Cleanup
Eugene Sandulenko
2009-06-06
Implement cancel.line. Consider obj.status.f implemented
Eugene Sandulenko
2009-06-06
Implement scummvm.ini flag features for AGI engine
Eugene Sandulenko
2009-06-06
Cleanup
Eugene Sandulenko
2009-06-06
Fix bug #2026605: "SQ2: Have to wait after dying to do anything."
Eugene Sandulenko
2009-06-06
Implement debug commands "room" and "bt"
Eugene Sandulenko
2009-06-06
Remove duplicated amiga busy cursor
Eugene Sandulenko
2009-06-06
Stop abusing game flag.
Eugene Sandulenko
2009-06-06
Disable save/load when original did not allow
Eugene Sandulenko
2009-06-06
Store and compare MD5s in the saves
Eugene Sandulenko
2009-06-06
Fix bug #1745954: "GR: Intro "jumpy" in parts (Amiga version)"
Eugene Sandulenko
2009-06-06
Fix bug #2721940: "AGI: Gold Rush! Restart Option differs from original"
Eugene Sandulenko
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