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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2016-04-04
WAGE: 4 more games to detection
Eugene Sandulenko
2016-04-04
WAGE: More games added to detection
Eugene Sandulenko
2016-04-03
KYRA: (LOL) fix bug #7104 (LOL-CD: mixing sfx and voice mode does not work)
athrxx
2016-04-03
MOHAWK: Fix endianness issue in Myst opcode 30
Bastien Bouclet
2016-04-03
MOHAWK: Switch to slot based save file naming for Myst
Bastien Bouclet
2016-04-02
Merge pull request #739 from salty-horse/comi_object_labels_setting
Johannes Schickel
2016-04-01
SCUMM: Expose COMI's object_labels setting as an extra GUI option
Ori Avtalion
2016-04-01
MOHAWK: Add detection.cpp to POTFILES
Bastien Bouclet
2016-04-01
WAGE: Added one more Puzzle Search variant
Eugene Sandulenko
2016-04-01
WAGE: Three more game variants
Eugene Sandulenko
2016-04-01
WAGE: 5 more game variants
Eugene Sandulenko
2016-04-01
WAGE: Added more game variants
Eugene Sandulenko
2016-03-31
WAGE: Increased md5 byte count to avoid large number of duplicates
Eugene Sandulenko
2016-03-30
MOHAWK: Added detection for early Russian Riven version. Bug #6471
Eugene Sandulenko
2016-03-30
MOHAWK: Added 2 more livingbook versions. Bug #6557
Eugene Sandulenko
2016-03-29
ADL: Fix warnings
Eugene Sandulenko
2016-03-28
SAGA: Move IHNM color fix game features to proper spot.
Eugene Sandulenko
2016-03-28
COMPOSER: Fix md5s for newly added German games
Eugene Sandulenko
2016-03-28
COMPOSER: Added German versions of darby & gregory. Bug #6825
Eugene Sandulenko
2016-03-28
COMPOSER: Fix detection entry
Eugene Sandulenko
2016-03-28
COMPOSER: Added detection for Hebrew darby. Bug #6878
Eugene Sandulenko
2016-03-28
QUEEN: Added some md5s. Bug #6946
Eugene Sandulenko
2016-03-28
SCUMM: Sync md5 table
Eugene Sandulenko
2016-03-28
MOHAWK: Play the gears sound when resetting the Myst clock puzzle
Bastien Bouclet
2016-03-28
GOB: Fix Fascination entry, it is DOS, not Amiga version
Eugene Sandulenko
2016-03-28
SAGA: Explicitely mark versions which require color shifting in interface. Fi...
Eugene Sandulenko
2016-03-27
SAGA: Fix dialog text positions in non-English version (#7064)
Torbjörn Andersson
2016-03-27
MOHAWK: Promote Myst from UNSTABLE to TESTING
Bastien Bouclet
2016-03-27
GOB: Added another French Playttons2. Bug #7052
Eugene Sandulenko
2016-03-27
GOB: Added Spanish Fascination detection entry. Bug #7069
Eugene Sandulenko
2016-03-27
DREAMWEB: Add bug reference to Czech detection entry
Eugene Sandulenko
2016-03-27
DREAMWEB: Added detection for Czech version. Bug #7078
Eugene Sandulenko
2016-03-27
SAGA: Added German fan-translated IHNM detection. Bug #7091
Eugene Sandulenko
2016-03-24
WINTERMUTE: Make wintermute games show the right save date
Martin Kennedy
2016-03-25
SHERLOCK: Fix bug #7084 ("Crash when taking inventory")
Torbjörn Andersson
2016-03-25
SCI: Remove commented out code line.
Johannes Schickel
2016-03-25
SCI: Use aggregation to store objects in SegmentObjTable.
Johannes Schickel
2016-03-25
SCI: Introduce accessors for SegmentObjTable entries.
Johannes Schickel
2016-03-25
SCI: Get rid of template hack for serialization.
Johannes Schickel
2016-03-24
Merge pull request #700 from waltervn/adl-engine
Eugene Sandulenko
2016-03-23
AGI: Fix inaccurate predictive dialog trigger rect
Martin Kiewitz
2016-03-23
WAGE: Added detection for 3 more games
Eugene Sandulenko
2016-03-23
WAGE: Draw the scrollbar bar inverted to match the original
Eugene Sandulenko
2016-03-23
WAGE: Proper scroll drawing
Eugene Sandulenko
2016-03-22
WAGE: Three more games
Eugene Sandulenko
2016-03-22
WAGE: Added 3 games to detection. I wonder when they end...
Eugene Sandulenko
2016-03-22
WAGE: Added 3 more games
Eugene Sandulenko
2016-03-22
WAGE: Added 4 more games. Some are problematic
Eugene Sandulenko
2016-03-21
SHERLOCK: Fix crashes due to back buffer refactoring
Paul Gilbert
2016-03-21
SHERLOCK: Make Screen::_backBuffer an object instead of pointer.
Johannes Schickel
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