Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-10-02 | Fixed bug #1569594 ("BS2 DXA Movie Exit/Crash"). That's what I get for only | Torbjörn Andersson | |
testing with subtitles enabled... :-) svn-id: r24089 | |||
2006-10-02 | The name isn't stored in saved games for PP | Travis Howell | |
svn-id: r24088 | |||
2006-10-02 | Add basic single slot load/save support for dimp/swampy for now | Travis Howell | |
svn-id: r24086 | |||
2006-10-02 | Improved the BASS detector a bit | Max Horn | |
svn-id: r24084 | |||
2006-10-02 | Unify SAGA/AGOS detection code so other engines could also reuse it | Eugene Sandulenko | |
without further code duplication. svn-id: r24083 | |||
2006-10-02 | Fix mistake in startAnOverlayAnim() | Travis Howell | |
svn-id: r24082 | |||
2006-10-02 | Fix crashes in swampy when moving blocks | Travis Howell | |
svn-id: r24081 | |||
2006-10-02 | Workaround for bug #1555938 ("MI2: Inventory object cloning"), as suggested by | Torbjörn Andersson | |
Fingolfin. svn-id: r24080 | |||
2006-10-02 | Renamed setupAGOSOpcodes() to setupCommonOpcodes() for consistency. | Torbjörn Andersson | |
svn-id: r24073 | |||
2006-10-02 | Add video opcodes differences in Elvira1 and cleanup | Travis Howell | |
svn-id: r24072 | |||
2006-10-02 | Added a save/restore game dialog class | Paul Gilbert | |
svn-id: r24071 | |||
2006-10-02 | Added functionality to allow saving/loading the game state | Paul Gilbert | |
svn-id: r24070 | |||
2006-10-02 | Added methods for push/pop cursors | Paul Gilbert | |
svn-id: r24069 | |||
2006-10-02 | Fix display and input in dimp | Travis Howell | |
svn-id: r24068 | |||
2006-10-02 | Decrease window array size, to maximum required by games | Travis Howell | |
svn-id: r24067 | |||
2006-10-02 | Increase struct sizes, to maximum required by games | Travis Howell | |
svn-id: r24066 | |||
2006-10-02 | Fix tile positions in swampy | Travis Howell | |
svn-id: r24065 | |||
2006-10-02 | Fix arrows keys in swampy | Travis Howell | |
svn-id: r24064 | |||
2006-10-02 | Add more changes for swampy | Travis Howell | |
svn-id: r24063 | |||
2006-10-02 | Fix changing map areas in swampy | Travis Howell | |
svn-id: r24062 | |||
2006-10-02 | Add last tiles code and corrections for Swampy | Travis Howell | |
svn-id: r24061 | |||
2006-10-02 | Implemented "iconify window" opcode. This, of course, needs support in the | Torbjörn Andersson | |
backend to work, and so far it's only done in the SDL backend. See the new kFeatureIconifyWindow flag. (This is patch #1568775.) svn-id: r24060 | |||
2006-10-02 | Add more tiles code for Swampy | Travis Howell | |
svn-id: r24059 | |||
2006-10-02 | Add more tiles code for Swampy | Travis Howell | |
svn-id: r24058 | |||
2006-10-01 | Fix cursor regression in FF | Travis Howell | |
svn-id: r24057 | |||
2006-10-01 | Fixed msvc8 build. | Johannes Schickel | |
svn-id: r24054 | |||
2006-10-01 | Fixed msvc8 build. | Johannes Schickel | |
svn-id: r24053 | |||
2006-10-01 | Update vga timer code to match original PP | Travis Howell | |
svn-id: r24052 | |||
2006-10-01 | Fix error in debug opcode table for PP | Travis Howell | |
svn-id: r24051 | |||
2006-10-01 | Add debug opcode table for PP and other minor changes for PP | Travis Howell | |
svn-id: r24050 | |||
2006-10-01 | Some Elvira opcodes/stubs | Torbjörn Andersson | |
svn-id: r24049 | |||
2006-10-01 | Split the seupOpcodes() function into several functions for - hopefully - | Torbjörn Andersson | |
better readability, and to make it easier for Elvira to replace the entire opcode table. svn-id: r24048 | |||
2006-10-01 | When escaping a cutscene, stop its soundtrack as well. (I can't check if this | Torbjörn Andersson | |
is a problem in 0.9.0 as well, but surely not...?) svn-id: r24047 | |||
2006-09-30 | Fix compiler warning | Max Horn | |
svn-id: r24042 | |||
2006-09-30 | Add support for skipping swampy introduction | Travis Howell | |
svn-id: r24041 | |||
2006-09-30 | Another PP opcode stub. | Torbjörn Andersson | |
svn-id: r24040 | |||
2006-09-30 | Add more small difference in PP code | Travis Howell | |
svn-id: r24039 | |||
2006-09-30 | Added a couple of functions which seem to define the rules for some kind of | Torbjörn Andersson | |
"blocks" game. This looks like it could be cleaned up quite a bit. svn-id: r24038 | |||
2006-09-30 | Add debug output, to find triggers for PP functions | Travis Howell | |
svn-id: r24037 | |||
2006-09-30 | Another slight PP difference. | Torbjörn Andersson | |
svn-id: r24036 | |||
2006-09-30 | Ooops, fix type in vc76_setScaleXOffs() | Travis Howell | |
svn-id: r24035 | |||
2006-09-30 | Add code to move pieces in jumble of PP | Travis Howell | |
svn-id: r24034 | |||
2006-09-30 | Ooops, another mistake in isVgaQueueEmpty() | Travis Howell | |
svn-id: r24033 | |||
2006-09-30 | Ooops, increase count in isVgaQueueEmpty() | Travis Howell | |
svn-id: r24032 | |||
2006-09-30 | Add code for isVgaQueueEmpty() in PP | Travis Howell | |
svn-id: r24031 | |||
2006-09-30 | Enable more code in oops functions of PP | Travis Howell | |
svn-id: r24030 | |||
2006-09-30 | Re-use FF's _variableArray2[] instead of creating a new one for PP. Free the | Torbjörn Andersson | |
variable arrays on exit. svn-id: r24029 | |||
2006-09-30 | Partially unstubbed the PP "oops" opcodes. | Torbjörn Andersson | |
svn-id: r24028 | |||
2006-09-30 | Add mouse cursor support for PP and minor cleanup | Travis Howell | |
svn-id: r24027 | |||
2006-09-30 | Move remaining script loading code to subroutine.cpp | Travis Howell | |
svn-id: r24026 |