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2006-02-16Remove auto free flag for sounds in some HE gamesTravis Howell
svn-id: r20724
2006-02-16Use simplier method of checking sound status in HE60/61 gamesTravis Howell
svn-id: r20723
2006-02-16Send sound resource data directly to sound mixer in HE Games.\n Fixes songs ↵Travis Howell
in kitchen of Pajama Sam 1 svn-id: r20721
2006-02-16Only DOS & Macintosh versions of HE60/61 games require XMIDI supportTravis Howell
svn-id: r20720
2006-02-16Stop current music in HE60/61 games, before starting new musicTravis Howell
svn-id: r20719
2006-02-16Clear sound queue when stopping sound channel in HE gamesTravis Howell
svn-id: r20718
2006-02-16Add 3DO platform for HE gamesTravis Howell
svn-id: r20714
2006-02-15Only print debug message when flag 0x800000 is triggered by HE games in ↵Travis Howell
drawWizPolygonTransform(). svn-id: r20711
2006-02-15Read correct index by block size in HE games again, to help track down ↵Travis Howell
unknown versions. svn-id: r20709
2006-02-15Read correct index by block size in HE games again, to help track down ↵Travis Howell
unknown versions. svn-id: r20708
2006-02-15o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp andEugene Sandulenko
script_v70he.cpp respectively since we use 2 digits for HE versioning. o Also renamed resource_v7he.* to resource_he.* because it is actually not HE70-specific but is used by all HE70+ titles. svn-id: r20703
2006-02-15Fix for bug #795214 (MI1: Crash on church entry)Max Horn
svn-id: r20697
2006-02-15Moved all he-specific source files to engines/scumm/he/ subdirectoryEugene Sandulenko
svn-id: r20696
2006-02-14Made the kyra debug extensions more generic, i.e. scumm engine could replaceJohannes Schickel
their debugC calls now with the new introduced debugC calls. (A mail how to use it will follow shortly on -devel) Also now these special engine debug flags can be specified from the commandline. Also made the -c & --config parameter check more secure. svn-id: r20695
2006-02-14It looks like Feeble Files adjustis sprite coordinates by _scrollY as well,Torbjörn Andersson
where Simon 2 only adjusts by _scrollX. Perhaps Feeble Files have rooms that scroll both horizontally and vertically? Again, this makes no difference to the early stages of the game. svn-id: r20694
2006-02-14As far as I can tell, The Feeble Files should subtract _scrollX from theTorbjörn Andersson
sprite's X coordinate, just as we already do for Simon 2. (I believe that was when scrolling rooms were first introduced.) I've never played The Feeble Files (apart from the first two or three rooms) so I can't say whether or not it uses scrolling rooms. svn-id: r20693
2006-02-14Add extra costume tables (Used by HE games) to saved game. Fixes weird actor ↵Travis Howell
states when restoring saved game, in HE games. svn-id: r20689
2006-02-14Correct case of SPY Fox game titlesTravis Howell
svn-id: r20687
2006-02-14Allow version string to be writen to config file in HE72+ games, in case we ↵Travis Howell
display version in the future. svn-id: r20686
2006-02-14Add HE100 specific version of setSystemMessage opcode, since cases are ↵Travis Howell
different. svn-id: r20685
2006-02-14Add setSystemMessage opcode for HE70+ games. Sets the window caption ↵Travis Howell
correctly for all languages svn-id: r20684
2006-02-14Move addDefaultDirectory() calls out of init() method to constructor.Eugene Sandulenko
svn-id: r20679
2006-02-14Reworked kyra debug output system. Now he have special kyra intern debug ↵Johannes Schickel
levels + the global debug levels, for now I enable all kyra debug levels if the global debug level is not -1. see 'toggle_debug' in the kyra debugger and kyra.h for the different levels. (This is just the beginning of it anyway, for example the sound debug level isn't used for now) svn-id: r20678
2006-02-13Add hyperlink on/off functions of oracle in Feeble FilesTravis Howell
svn-id: r20665
2006-02-13Initializes a var that would sometimes cause the intro to run too fast.Oystein Eftevaag
svn-id: r20663
2006-02-12Merged _mouse.cpp and mouse.cpp into mouse.cppTorbjörn Andersson
svn-id: r20659
2006-02-12Include game dscriptions for HE60/61 games in a DISABLE_HE buildTravis Howell
svn-id: r20658
2006-02-12Moved SCUMM game descriptions/titles into a seperate tableMax Horn
svn-id: r20657
2006-02-12Standardized the preprocessor constants used to prevent double inclusion ofTorbjörn Andersson
header files. Each now begins with "SWORD2_" and ends with "_H". (Well, except for "SWORD2_H", since I didn't want to name it "SWORD2_SWORD2_H".) svn-id: r20655
2006-02-12Oops. Forgot to tell SVN to actually *move* the files. I'll get the hang of itTorbjörn Andersson
eventually. svn-id: r20652
2006-02-12Renamed files for consistency with other engines:Torbjörn Andersson
build_display -> screen save_rest -> saveload More to come, no doubt. svn-id: r20651
2006-02-12Removed layers.h since it was a) empty and b) never included.Torbjörn Andersson
svn-id: r20644
2006-02-12- Changed the scumm-md5.txt format to reduce redundancy and to make it a bit ↵Max Horn
niecer to edit - Added --txt option to the md5table tool -> makes it easier to modify the scumm-md5.txt format svn-id: r20641
2006-02-12Fixing platform value for two HE mac demosMax Horn
svn-id: r20624
2006-02-12Committed old work on Soccer U32. Too far from being finished.Eugene Sandulenko
svn-id: r20613
2006-02-12Only adjusted in SCUMM 5+Travis Howell
svn-id: r20598
2006-02-12Actor room is only checked in SCUMM 7+Travis Howell
svn-id: r20597
2006-02-12Actually that should be before all codeTravis Howell
svn-id: r20595
2006-02-12A few corrections from disasm., checked against all versionsTravis Howell
svn-id: r20594
2006-02-12This difference only applies to SCUMM7+Travis Howell
svn-id: r20593
2006-02-12Add another Loom demoTravis Howell
svn-id: r20591
2006-02-12The GameDetector is no longer a required parameter for Engine constructorsMax Horn
svn-id: r20590
2006-02-12Reduced data duplication in module.mk files; added module.mk files for null ↵Max Horn
and x11 backends; added engines/module.mk svn-id: r20584
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582