aboutsummaryrefslogtreecommitdiff
path: root/engines
AgeCommit message (Expand)Author
2011-07-17COMPOSER: Don't use memcpy for overlapping copies (fixes gaps in some sprites).Alyssa Milburn
2011-07-17DREAMWEB: The generator includes a file for custom structs and a file for cus...Bertrand Augereau
2011-07-17SCUMM: Fix strange noise in Indy4 outro with AdLib/FM-Towns output.Johannes Schickel
2011-07-17SCUMM: Clarify PC Speaker style sound resource handling with a comment.Johannes Schickel
2011-07-16COMPOSER: Try handling keyDown event.Alyssa Milburn
2011-07-16COMPOSER: Misc tweaks/fixes.Alyssa Milburn
2011-07-16COMPOSER: Add the remaining bitmap decompressors (SLW8 is still buggy).Alyssa Milburn
2011-07-16COMPOSER: Misc sprite changes.Alyssa Milburn
2011-07-16COMPOSER: Clear audio on new page.Alyssa Milburn
2011-07-16COMPOSER: Improve stopping anims.Alyssa Milburn
2011-07-16COMPOSER: Fix z-ordering (properly, this time).Alyssa Milburn
2011-07-16COMPOSER: Implement the rest of the script opcodes.Alyssa Milburn
2011-07-16DREAMWEB: Clarify a comment in my previous commit slightly.eriktorbjorn
2011-07-16DREAMWEB: Rewrote lockmon() to fix pausing/unpausingeriktorbjorn
2011-07-16COMPOSER: Don't complain about on-time animation ending.Alyssa Milburn
2011-07-16COMPOSER: Don't die on missing/bad anims.Alyssa Milburn
2011-07-16COMPOSER: Handle loading/unloading pages properly.Alyssa Milburn
2011-07-16COMPOSER: Fix z-ordering issues.Alyssa Milburn
2011-07-16COMPOSER: Always handle multiple resource entries in pipes.Alyssa Milburn
2011-07-15COMPOSER: Decompress sprites at load time.Alyssa Milburn
2011-07-15COMPOSER: Fix removeSprite behaviour.Alyssa Milburn
2011-07-15COMPOSER: Stub remaining script function calls.Alyssa Milburn
2011-07-15COMPOSER: Detect 'Liam Finds a Story' and the bundled demos.Alyssa Milburn
2011-07-15COMPOSER: Handle single-directory games.Alyssa Milburn
2011-07-15COMPOSER: Don't read off the end of pipes.Alyssa Milburn
2011-07-15COMPOSER: Detect Gregory and the Hot Air Balloon.Alyssa Milburn
2011-07-14COMPOSER: Manage/render sprites.Alyssa Milburn
2011-07-14COMPOSER: Add a first attempt at an engine.Alyssa Milburn
2011-07-14SCUMM: Add debug output in case the code tries to set up a non-existant iMuse...Johannes Schickel
2011-07-14SCUMM: fix regression caused by recent sjis code changesathrxx
2011-07-14SCUMM: Handle default instrument set up in iMuse like the original.Johannes Schickel
2011-07-14SCUMM: Implement iMuse alloc part command closer to the original.Johannes Schickel
2011-07-13SCI: Restore deleted LSL6 workaround for crash on loadingWillem Jan Palenstijn
2011-07-13BUILD: Allow for disabling Bink supportMatthew Hoops
2011-07-13KYRA: Add detection for Russian versions of Kyra1 & LoLEugene Sandulenko
2011-07-13SCUMM: Fix bug #3306145: INDY3: EGA version script bugsEugene Sandulenko
2011-07-12TOON: Fix default walk to object with screen scrollingsylvaintv
2011-07-11SCUMM: Adapt iMuse code formatting to our standards.Johannes Schickel
2011-07-11Merge pull request #54 "SCUMM v5 PC Speaker driver".Johannes Schickel
2011-07-10SCUMM: Fix some envelope bugs in PC Speaker output.Johannes Schickel
2011-07-10SCUMM: Let PC Speaker output be controlable via music volume.Johannes Schickel
2011-07-10SCUMM: Properly implement volume controler for PC Speaker output.Johannes Schickel
2011-07-10SCUMM: Fix priority settings in iMuse allocate part sysEx command.Johannes Schickel
2011-07-10SCUMM: Fix PC Speaker sound.Johannes Schickel
2011-07-10SWORD25: Removed custom endianness code in persistence codeEugene Sandulenko
2011-07-10SWORD25: Fix regression introduced in 5dd8f2575b0fEugene Sandulenko
2011-07-10SCUMM: Do not allow multi midi mode for PC Speaker output.Johannes Schickel
2011-07-10SAGA: Use #error instead of a deliberate syntax error.eriktorbjorn
2011-07-10SAGA: Mute the music while the game is pausederiktorbjorn
2011-07-10SCUMM: Minor clean up in iMuse instrument handling code.Johannes Schickel