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AgeCommit message (Expand)Author
2009-05-25tinsel: add PSX specific code to workaround the thief bug in past ankh-morpor...Fabio Battaglia
2009-05-25Objectified the AudioResource code (used for speech and digitized music in CD...Filippos Karapetis
2009-05-25tinsel: avoid unnecessary iterations in Discworld PSX palette remapperFabio Battaglia
2009-05-25tinsel: Discworld PSX uses "index.dat" as scene index file, not "index"Fabio Battaglia
2009-05-25tinsel: add entry in detector for Discworld PSX demoFabio Battaglia
2009-05-25tinsel: endianess fix Discworld PSX palette remapperFabio Battaglia
2009-05-24tinsel: fix some uninitialized var used in Discworld PSXFabio Battaglia
2009-05-24SCI: Adlib: added support for rhythm channelWalter van Niftrik
2009-05-24tinsel: fix for CLUT palettes in Discworld PSXFabio Battaglia
2009-05-24SCI: reset system palette when loading a new PIC.Willem Jan Palenstijn
2009-05-24tinsel: Changes to psx palette conversion functionFabio Battaglia
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
2009-05-24Strip trailing whitespaces.Johannes Schickel
2009-05-24Commit patch #2796028 "lol files are always compiled" with some slight extens...Johannes Schickel
2009-05-24tinsel: fix graphic corruption caused by wrong clipping of 8-bit images in Di...Fabio Battaglia
2009-05-24LOL: fixed some input code issues:Florian Kagerer
2009-05-24tinsel: take into account clipping when drawing PSX 4-bit imagesFabio Battaglia
2009-05-24tinsel: disable midi playing for Discworld PSX, as the game uses the propriet...Fabio Battaglia
2009-05-24SCI: re-xlate pixmap when palette revision changedWillem Jan Palenstijn
2009-05-24Removed the line feed workaround, and added explicit int16 castings to the FR...Paul Gilbert
2009-05-24Fixed audio synchronization in the CD version of KQ5Filippos Karapetis
2009-05-24tinsel: sound samples and speech support for Discworld PSX using VAG. Based o...Fabio Battaglia
2009-05-24Fixed the display glitch associated with the animated handle in the engine roomPaul Gilbert
2009-05-24Cleanup.Johannes Schickel
2009-05-24Add color and color component getters to Cine::Palette.Kari Salminen
2009-05-24Make various Sound functionality SoundHandle instead of filename based.Johannes Schickel
2009-05-24LOL: fix valgrind warningFlorian Kagerer
2009-05-24Remove leftover (already commented out) code.Johannes Schickel
2009-05-24- Reorder supported codecs listJohannes Schickel
2009-05-24Cleanup.Johannes Schickel
2009-05-23Cleanup.Johannes Schickel
2009-05-23KYRA/LOL: restructured voice playing code so that audio compression can be su...Florian Kagerer
2009-05-23SCI: add (unused) palette revisioning supportWillem Jan Palenstijn
2009-05-23Moved the "dump" and "dissectscript" commands to console.cpp and renamed them...Filippos Karapetis
2009-05-23Oops, fixed silly typoFilippos Karapetis
2009-05-23Some more WIP code for kDoAudio(), taken from Greg's SCI engine. Sound and sp...Filippos Karapetis
2009-05-23LOL: implemented fireball spellFlorian Kagerer
2009-05-23Added a stub for SetVideoMode(), and fixed some of the palette glitches in th...Filippos Karapetis
2009-05-23Fixed clipping code for texts which do not fit on screen, and added a warning...Filippos Karapetis
2009-05-23Fixed the incorrect placement of the copyright message in KQ6 on screenFilippos Karapetis
2009-05-23The third and fourth parameter in changePortBounds() are x2 and y2, not width...Filippos Karapetis
2009-05-23Turned some errors into warnings, as they occur in KQ5CDFilippos Karapetis
2009-05-23Fixed the incorrectly placed views in the KQ6 intro, by reintroducing port bo...Filippos Karapetis
2009-05-23SCI: Added partial support for SCI1.1 adlib musicWalter van Niftrik
2009-05-23Cleanup.Johannes Schickel
2009-05-23Reserve opcode array entries beforehand, should save some reallocation and co...Johannes Schickel
2009-05-22Better safe than sorry, add an explicit default constructor for Button.Johannes Schickel
2009-05-22Yet another fix for MSVC (it seems it initializes all pointers in debug mode ...Johannes Schickel
2009-05-22Fix crash with MSVC.Johannes Schickel
2009-05-22struct Button contains non POD members, thus don't use memset on it.Johannes Schickel