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2013-08-17TSAGE: Fix for talking to chief in R2R scene 1100Paul Gilbert
2013-08-17MORTEVIELLE: Remove some dead code and variables related to graphical modesStrangerke
2013-08-17MORTEVIELLE: Fix occasional alignment issue in Action verb listStrangerke
2013-08-17MORTEVIELLE: Fix verb highlighting in Action and Self menus. Refactor ↵Strangerke
functions related to MenuItem
2013-08-16MORTEVIELLE: Avoid using sav0.mor in run()Strangerke
2013-08-16MORTEVIELLE: Fix bug in previous commit, some multiple if statement ↵Strangerke
optimizations
2013-08-16MORTEVIELLE: Put resolution scaler in a const, remove some dead code related ↵Strangerke
to it
2013-08-16MORTEVIELLE: Remove code related to unsupported display modesStrangerke
2013-08-16MORTEVIELLE: Fix the initialization of verbs from the DAT fileStrangerke
2013-08-16MORTEVIELLE: Some refactoring in MenuStrangerke
2013-08-16MORTEVIELLE: Improve reading of menu fileThierry Crozat
Do not try to read the menu.mor file as it has a different format not supported (and detection for it was already removed). Also only tries to read the menu for the original language. This avoids using the French menu with the German game when both files are present in the search path.
2013-08-16SCUMM: Always confirm quit when required in HE games.Kirben
2013-08-16SCUMM: Add new variables in Nimbus Games version of Putt-Putt Saves the Zoo.Kirben
2013-08-16TESTBED: Make code agonstic to OverlayColor.Johannes Schickel
2013-08-16WINTERMUTE: Fix offset calculation with partial rects when sprites are mirrored.Tobia Tesan
This fixes the dress bug, aka Rosemary appearing "jigsawed" when passing over her with the cursor when she is facing east. See bug #3592907
2013-08-16WINTERMUTE: Fix computation of _renderRect.Tobia Tesan
This reverts the changes in 4cf1d671. Fixes the "notebook bug" - i.e. the notebook being only partially drawn - in Dirty Split.
2013-08-16WINTERMUTE: Fix (still disabled) modTargetRect logicWillem Jan Palenstijn
Width and height were computed incorrectly. Also, the shift by _renderRect is not necessary since that was to compensate for the coordinate translation done by the original SDL_RenderSetViewport, which we don't perform.
2013-08-15MORTEVIELLE: Rename opcode variablesStrangerke
2013-08-15TSAGE: Bugfixes for R2R canyon fight with trooperPaul Gilbert
2013-08-15SCUMM: Add Remastered version of Putt-Putt Saves the Zoo from Nimbus Games.Kirben
2013-08-15MORTEVIELLE: Use verb order stored in mort.datStrangerke
2013-08-14MORTEVIELLE: Some renamingStrangerke
2013-08-14MORTEVIELLE: Fix shadowed variable. Thanks LordHoto for pointing outStrangerke
2013-08-13WINTERMUTE: Be explicit when storing Floats in savegames.Einar Johan Trøan Sømåen
2013-08-13WINTERMUTE: Add atleast some comments to the renderTicket-system.Einar Johan Trøan Sømåen
2013-08-13MORTEVIELLE: Introduce original language in detectionStrangerke
2013-08-13MORTEVIELLE: Remove the detection of a broken menu.mor file. Bug reported by ↵Strangerke
criezy
2013-08-13MORTEVIELLE: Wait for the end of sound in some more placesStrangerke
2013-08-13MORTEVIELLE: Fix door animation display when opening the doorsStrangerke
2013-08-12MORTEVIELLE: Improve sound supportStrangerke
2013-08-12KYRA: Fix palette glitch when quitting while viewing the family album in Kyra3.Johannes Schickel
Thanks to eriktorbjorn for noticing.
2013-08-12KYRA: Fix palette glitch in Kyra3 when loading from main menu.Johannes Schickel
Formerly, the main menu was shown with the palette of the first screen for a short time. Thanks to eriktorbjorn for noticing this.
2013-08-11TSAGE: Fixes for R2R bridge console scannerPaul Gilbert
2013-08-11TAGE: Bugfixes for R2R bridge consolePaul Gilbert
2013-08-12WINTERMUTE: Add detection for Blue Madonna-demo.Einar Johan Trøan Sømåen
2013-08-11TSAGE: Minor comments and constant fix for text display in R2R scene 300Paul Gilbert
2013-08-11TSAGE: Workaround to allow debugging animation scenes easierPaul Gilbert
2013-08-11TSAGE: Added missing logic for copying foreground to background in R2R scene ↵Paul Gilbert
1100
2013-08-11MORTEVIELLE: Remove useless codeStrangerke
2013-08-11MORTEVIELLE: Merge SpeechManager and SoundManagerStrangerke
2013-08-11MORTEVIELLE: Get rid of the 640Kb _mem bufferStrangerke
2013-08-11MORTEVIELLE: Fix warnings about converting from double to intStrangerke
2013-08-11MORTEVIELLE: Remove some useless code and variablesStrangerke
2013-08-11MORTEVIELLE: Fix sound checks (thanks to fuzzie for pointing them out)Strangerke
2013-08-11MORTEVIELLE: Get rid of the PCSpeaker classStrangerke
2013-08-11MORTEVIELLE: Move the end of "sentence" to the main loop in order to fix the ↵Strangerke
display
2013-08-11MORTEVIELLE: Add an initialization of _charAnswerCount in initMaxAnswer()Strangerke
2013-08-10TSAGE: Fix for standard screens not showing after an animation endsPaul Gilbert
2013-08-10MORTEVIELLE: Fix check of end of streamStrangerke
2013-08-10MORTEVIELLE: Avoid loading sfx and noise files multiple timesStrangerke