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2006-11-06cleanupJohannes Schickel
svn-id: r24642
2006-11-06Portability fix for some platforms.Eugene Sandulenko
svn-id: r24641
2006-11-06Add inherit code for earlier gamesTravis Howell
svn-id: r24640
2006-11-06CleanupTravis Howell
svn-id: r24639
2006-11-06Add support for HE CUP demos based on cyx's standalone player.Eugene Sandulenko
svn-id: r24636
2006-11-06Predictive input for AGI engine. To Do:Eugene Sandulenko
- Multitap - scummvm.ini-based dictionary path - speedup dictionary loading svn-id: r24635
2006-11-06Add contain code differences between earlier gamesTravis Howell
svn-id: r24634
2006-11-06Split draw code for earlier games, to prevent regressions for nowTravis Howell
svn-id: r24633
2006-11-06System mouse code no longer requiredTravis Howell
svn-id: r24632
2006-11-06Fix mouse palette in WWTravis Howell
svn-id: r24631
2006-11-06The clear timers script only exists in Simon1Travis Howell
svn-id: r24630
2006-11-05Fix mouse glitch regression, due to code re-arrangeTravis Howell
svn-id: r24629
2006-11-05various fixesGregory Montoir
svn-id: r24628
2006-11-05enabled MIDI volume changesGregory Montoir
svn-id: r24627
2006-11-05CleanupTravis Howell
svn-id: r24626
2006-11-05Set ROOM_EXIT_ANIMATION constant, to fix compile for now. Not sure if value ↵Travis Howell
is correct svn-id: r24625
2006-11-05Only read a single item, in doTable opcodeTravis Howell
svn-id: r24624
2006-11-05Added display of the two special between room animations: falling down the ↵Paul Gilbert
chute and hiding in the barrel svn-id: r24623
2006-11-05Add inital load/save code changes for earlier games and cleanupTravis Howell
svn-id: r24622
2006-11-05Improve debug output of video scriptTravis Howell
svn-id: r24621
2006-11-05TypoTravis Howell
svn-id: r24620
2006-11-05Music is disabled when under water in Elvira 1Travis Howell
svn-id: r24619
2006-11-05removed unneeded opcodesGregory Montoir
svn-id: r24618
2006-11-05added basic MIDI playbackGregory Montoir
svn-id: r24617
2006-11-05SO_ROOM_INTENSITY isn't used by SCUMM V1 - 4 gamesTravis Howell
svn-id: r24616
2006-11-05cleanupGregory Montoir
svn-id: r24614
2006-11-04SCUMM cleanupMax Horn
svn-id: r24612
2006-11-04Fixed zero filled Rect with PalmOS compilerChris Apers
svn-id: r24606
2006-11-04Fixed zero filled _opcodeTable[] with PalmOS ARM compilerChris Apers
svn-id: r24599
2006-11-04rewrote FOTAQ game version detection code in a - if I didn't break anything ↵Gregory Montoir
- better way (no more duplicated code, more accurate game description in the launcher...) svn-id: r24598
2006-11-03cleanup (got rid of the custom Language enum, re-used the one in the Common ↵Gregory Montoir
namespace) svn-id: r24595
2006-11-03Fix compilation in Linux (itoa() isn't available here, it's non-standard)Sven Hesse
svn-id: r24594
2006-11-03added 'touche' engine for the game 'Touche: The Adventures of the 5th Musketeer'Gregory Montoir
svn-id: r24592
2006-11-03got rid of two memory leaksGregory Montoir
svn-id: r24589
2006-11-03Fixed bad namespace comments spotted by clone2727.Torbjörn Andersson
svn-id: r24588
2006-11-02Add video code for HE100 gamesTravis Howell
svn-id: r24586
2006-11-01Ooops, move code to correct functionTravis Howell
svn-id: r24585
2006-11-01Enable Bink video playback in HE100 gamesTravis Howell
svn-id: r24584
2006-11-01Workaround for bug #1586894Max Horn
svn-id: r24582
2006-11-01Removed unnecessary newline from warning message. (But why did I get thisTorbjörn Andersson
message in the first place?) svn-id: r24581
2006-10-30HACK no longer required for MM demo modeTravis Howell
svn-id: r24576
2006-10-30Fix bug #771499 - ZAK: Lotto numbers never picked. The freezeCount isn't ↵Travis Howell
checked in runScriptNested(), when restarting script in SCUMM 1/2. svn-id: r24575
2006-10-29SCUMM: Avoid crash in debugger when omitting the state value in 'object ↵Max Horn
state VALUE' svn-id: r24572
2006-10-29SCUMM: The didexec flag did not exist in V0-V2; minor cleanupMax Horn
svn-id: r24571
2006-10-29Always stop the audio handle in Sound::voicePlay.Johannes Schickel
svn-id: r24569
2006-10-29Named / documented the V0-V2 object states (we should probably rename the ↵Max Horn
corresponding opcodes here and in descumm to make reading script dumps easier) svn-id: r24566
2006-10-29cleanupMax Horn
svn-id: r24565
2006-10-29Increase delay for dragging items, to match originalTravis Howell
svn-id: r24564
2006-10-29Update variable range, when using debuggerTravis Howell
svn-id: r24563
2006-10-29Add opcode and opcode stub for Elvira 2. Remove unused opcode codeTravis Howell
svn-id: r24562