Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-11-06 | cleanup | Johannes Schickel | |
svn-id: r24642 | |||
2006-11-06 | Portability fix for some platforms. | Eugene Sandulenko | |
svn-id: r24641 | |||
2006-11-06 | Add inherit code for earlier games | Travis Howell | |
svn-id: r24640 | |||
2006-11-06 | Cleanup | Travis Howell | |
svn-id: r24639 | |||
2006-11-06 | Add support for HE CUP demos based on cyx's standalone player. | Eugene Sandulenko | |
svn-id: r24636 | |||
2006-11-06 | Predictive input for AGI engine. To Do: | Eugene Sandulenko | |
- Multitap - scummvm.ini-based dictionary path - speedup dictionary loading svn-id: r24635 | |||
2006-11-06 | Add contain code differences between earlier games | Travis Howell | |
svn-id: r24634 | |||
2006-11-06 | Split draw code for earlier games, to prevent regressions for now | Travis Howell | |
svn-id: r24633 | |||
2006-11-06 | System mouse code no longer required | Travis Howell | |
svn-id: r24632 | |||
2006-11-06 | Fix mouse palette in WW | Travis Howell | |
svn-id: r24631 | |||
2006-11-06 | The clear timers script only exists in Simon1 | Travis Howell | |
svn-id: r24630 | |||
2006-11-05 | Fix mouse glitch regression, due to code re-arrange | Travis Howell | |
svn-id: r24629 | |||
2006-11-05 | various fixes | Gregory Montoir | |
svn-id: r24628 | |||
2006-11-05 | enabled MIDI volume changes | Gregory Montoir | |
svn-id: r24627 | |||
2006-11-05 | Cleanup | Travis Howell | |
svn-id: r24626 | |||
2006-11-05 | Set ROOM_EXIT_ANIMATION constant, to fix compile for now. Not sure if value ↵ | Travis Howell | |
is correct svn-id: r24625 | |||
2006-11-05 | Only read a single item, in doTable opcode | Travis Howell | |
svn-id: r24624 | |||
2006-11-05 | Added display of the two special between room animations: falling down the ↵ | Paul Gilbert | |
chute and hiding in the barrel svn-id: r24623 | |||
2006-11-05 | Add inital load/save code changes for earlier games and cleanup | Travis Howell | |
svn-id: r24622 | |||
2006-11-05 | Improve debug output of video script | Travis Howell | |
svn-id: r24621 | |||
2006-11-05 | Typo | Travis Howell | |
svn-id: r24620 | |||
2006-11-05 | Music is disabled when under water in Elvira 1 | Travis Howell | |
svn-id: r24619 | |||
2006-11-05 | removed unneeded opcodes | Gregory Montoir | |
svn-id: r24618 | |||
2006-11-05 | added basic MIDI playback | Gregory Montoir | |
svn-id: r24617 | |||
2006-11-05 | SO_ROOM_INTENSITY isn't used by SCUMM V1 - 4 games | Travis Howell | |
svn-id: r24616 | |||
2006-11-05 | cleanup | Gregory Montoir | |
svn-id: r24614 | |||
2006-11-04 | SCUMM cleanup | Max Horn | |
svn-id: r24612 | |||
2006-11-04 | Fixed zero filled Rect with PalmOS compiler | Chris Apers | |
svn-id: r24606 | |||
2006-11-04 | Fixed zero filled _opcodeTable[] with PalmOS ARM compiler | Chris Apers | |
svn-id: r24599 | |||
2006-11-04 | rewrote FOTAQ game version detection code in a - if I didn't break anything ↵ | Gregory Montoir | |
- better way (no more duplicated code, more accurate game description in the launcher...) svn-id: r24598 | |||
2006-11-03 | cleanup (got rid of the custom Language enum, re-used the one in the Common ↵ | Gregory Montoir | |
namespace) svn-id: r24595 | |||
2006-11-03 | Fix compilation in Linux (itoa() isn't available here, it's non-standard) | Sven Hesse | |
svn-id: r24594 | |||
2006-11-03 | added 'touche' engine for the game 'Touche: The Adventures of the 5th Musketeer' | Gregory Montoir | |
svn-id: r24592 | |||
2006-11-03 | got rid of two memory leaks | Gregory Montoir | |
svn-id: r24589 | |||
2006-11-03 | Fixed bad namespace comments spotted by clone2727. | Torbjörn Andersson | |
svn-id: r24588 | |||
2006-11-02 | Add video code for HE100 games | Travis Howell | |
svn-id: r24586 | |||
2006-11-01 | Ooops, move code to correct function | Travis Howell | |
svn-id: r24585 | |||
2006-11-01 | Enable Bink video playback in HE100 games | Travis Howell | |
svn-id: r24584 | |||
2006-11-01 | Workaround for bug #1586894 | Max Horn | |
svn-id: r24582 | |||
2006-11-01 | Removed unnecessary newline from warning message. (But why did I get this | Torbjörn Andersson | |
message in the first place?) svn-id: r24581 | |||
2006-10-30 | HACK no longer required for MM demo mode | Travis Howell | |
svn-id: r24576 | |||
2006-10-30 | Fix bug #771499 - ZAK: Lotto numbers never picked. The freezeCount isn't ↵ | Travis Howell | |
checked in runScriptNested(), when restarting script in SCUMM 1/2. svn-id: r24575 | |||
2006-10-29 | SCUMM: Avoid crash in debugger when omitting the state value in 'object ↵ | Max Horn | |
state VALUE' svn-id: r24572 | |||
2006-10-29 | SCUMM: The didexec flag did not exist in V0-V2; minor cleanup | Max Horn | |
svn-id: r24571 | |||
2006-10-29 | Always stop the audio handle in Sound::voicePlay. | Johannes Schickel | |
svn-id: r24569 | |||
2006-10-29 | Named / documented the V0-V2 object states (we should probably rename the ↵ | Max Horn | |
corresponding opcodes here and in descumm to make reading script dumps easier) svn-id: r24566 | |||
2006-10-29 | cleanup | Max Horn | |
svn-id: r24565 | |||
2006-10-29 | Increase delay for dragging items, to match original | Travis Howell | |
svn-id: r24564 | |||
2006-10-29 | Update variable range, when using debugger | Travis Howell | |
svn-id: r24563 | |||
2006-10-29 | Add opcode and opcode stub for Elvira 2. Remove unused opcode code | Travis Howell | |
svn-id: r24562 |