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2016-12-12FULLPIPE: Avoid double free on memory cleanupEugene Sandulenko
2016-12-12FULLPIPE: Fix warningEugene Sandulenko
2016-12-12FULLPIPE: Plug more memory leaksEugene Sandulenko
2016-12-12FULLPIPE: Fix memory leak in bitmap codeEugene Sandulenko
2016-12-12FULLPIPE: Plug more memory leaksEugene Sandulenko
2016-12-12FULLPIPE: Plug another leakEugene Sandulenko
2016-12-12SCI32: Adjust transition timingsColin Snover
Transition timings were originally chosen largely by feel in SQ6, as there was little other evidence to determine the correct speed. As additional games started being playable in ScummVM, it became apparent that these speeds were not quite right. Additional adjustments may be needed in the future, but these new timings seem to be somewhat closer to expectations than before.
2016-12-12SCI32: Add workaround for hearts game in Hoyle5Colin Snover
2016-12-12SCI: Ensure bytecode/BWT for "file" op is also printedColin Snover
Learning the bytecode for file op is necessary when creating workaround signatures, as the signature-finding mechanism does not currently ignore line/file instructions.
2016-12-12FULLPIPE: Plug more memory leaksEugene Sandulenko
2016-12-12FULLPIPE: Plug several memory leaksEugene Sandulenko
2016-12-11SCI32: Add workarounds for Hoyle5 Crazy EightsColin Snover
2016-12-11SCI32: Implement List sortColin Snover
Used by Hoyle5. Also includes a tiny amount of cleanup in kAddAfter for consistency with kAddBefore.
2016-12-11FULLPIPE: Center map on opening. Fixes bug #9668Eugene Sandulenko
2016-12-11SCI: Add KQ5 0.000.062 VGA signatureColin Snover
Closes Trac#9624.
2016-12-11SCI: Add SQ3 1.0P signatureColin Snover
Closes Trac#9626. Closes gh-858.
2016-12-11SCI32: Add workaround for Hoyle5 startup call to kPlatformColin Snover
Fixes Trac#9665.
2016-12-11FULLPIPE: Implement Russian demo differencesEugene Sandulenko
2016-12-11FULLPIPE: Implement demo-specific help screenEugene Sandulenko
2016-12-11FULLPIPE: Simplify demo check in the engineEugene Sandulenko
2016-12-11FULLPIPE: Properly restart Russian demoEugene Sandulenko
2016-12-11FULLPIPE: Fix crash at the end of Russian demoEugene Sandulenko
2016-12-11ADL: Unify inventory opcodesWalter van Niftrik
2016-12-11ADL: Load hires5 dropped item coordsWalter van Niftrik
2016-12-11SCI32: Add a workaround for kDoSoundPlay for KQ7 demoOmer Mor
2016-12-11FULLPIPE: Initial support for Russian Demo. The demo startsEugene Sandulenko
2016-12-11FULLPIPE: Workaround for cursor in scene26.Eugene Sandulenko
Fixes bug #9667
2016-12-11ADL: Fix warningWalter van Niftrik
2016-12-11ADL: Load hires5 dataWalter van Niftrik
2016-12-11ADL: Add skeleton base class for hires5Walter van Niftrik
2016-12-11MOHAWK: Fix transparency for the rotation cursors in MystBastien Bouclet
2016-12-11Fixed collision detection, now it actually corresponds with the originalRobert Göffringmann
asm code. Certain width attributes of the two objects being checked were flipped. I guess this may render a couple of hacky workarounds not necessary anymore.
2016-12-10SCI: Fix buffer overflows in GfxPicture circle drawingColin Snover
Fixes Trac#9660.
2016-12-10TITANIC: Fix CPetConversations timerExpiredPaul Gilbert
2016-12-10TITANIC: Renaming fields in CCellPointButtonPaul Gilbert
2016-12-11FULLPIPE: Fix compilationEugene Sandulenko
2016-12-11QUEEN: Improved Russian fontsEugene Sandulenko
2016-12-11FULLPIPE: Beginnings of support of Russian demoEugene Sandulenko
2016-12-10TITANIC: Renaming of parrot met flag methodsPaul Gilbert
2016-12-10MOHAWK: Poll the events while drawing Myst transitionsBastien Bouclet
Fixes #9594, the mouse cursor was hanging while transitions were drawn.
2016-12-10FULLPIPE: Implemented support for German demoEugene Sandulenko
2016-12-10FULLPIPE: Clarify null callback usage across the scenesEugene Sandulenko
2016-12-10FULLPIPE: Fix clock handle in scene08Eugene Sandulenko
2016-12-10CRUISE: Fix font space widthDaniel Plakhotich
2016-12-10FULLPIPE: Implement wide scene autoscrollingEugene Sandulenko
2016-12-09CRUISE: font: Don't overwrite transparent pixelsDaniel Plakhotich
2016-12-09FULLPIPE: Implement switching scenes from the mapEugene Sandulenko
2016-12-09ADL: Support wrapped sectors in NIB files.Alyssa Milburn
2016-12-08TITANIC: Don't allow GMM Loading/Saving if the PET area is lockedPaul Gilbert
2016-12-08TITANIC: Fix elements for Television Control remote glyphPaul Gilbert