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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2016-10-05
SCI32: Fix Return to Launcher in F5 menu
Colin Snover
Closes #837.
2016-10-05
SCI32: Fix deleting save games in native save/load dialogue
Colin Snover
2016-10-05
SCI32: Fix version file read failure in LSL6hires
Colin Snover
2016-10-05
FULLPIPE: Added on-demand debug output to PicAniInfos
Eugene Sandulenko
2016-10-04
SHERLOCK: SS: Fix hotspots remaining after items are picked up
Paul Gilbert
2016-10-04
TITANIC: Fix initial display of computer screen
Paul Gilbert
2016-10-04
TITANIC: Workaround for incorrect transparency check in getPixel
Paul Gilbert
2016-10-04
TITANIC: Implement blitRect to closer match the original
Paul Gilbert
2016-10-04
TITANIC: Implement flippedBlitRect to closer match the original
Paul Gilbert
2016-10-04
TITANIC: Clarify code for vertically flipped blitting
Paul Gilbert
2016-10-04
Merge pull request #839 from dreammaster/video
Eugene Sandulenko
VIDEO: AVIDecoder changes for Titanic videos
2016-10-04
VOYEUR: remove empty first line
Fedor
2016-10-04
FULLPIPE: Added debugging to interaction code
Eugene Sandulenko
2016-10-04
FULLPIPE: Fix crash on reentering scene27.
Eugene Sandulenko
The scene destructor will take care of the allocated bats.
2016-10-04
BLADERUNNER: code formatting
Peter Kohaut
2016-10-04
BLADERUNNER: added missing license & code formatting
Peter Kohaut
2016-10-04
BLADERUNNER: trying to figure out walking, added structures for obstacles ↵
Peter Kohaut
used for pathfinding, fixed bug in searching for walkboxes
2016-10-03
TITANIC: Fixes for movie rendering using transBlitRect
Paul Gilbert
2016-10-03
TITANIC: Fix playback of single-stream videos
Paul Gilbert
2016-10-03
TITANIC: Remove redundant includes in CMouseCursor
Paul Gilbert
2016-10-03
TITANIC: Fix rendering of cursors
Paul Gilbert
2016-10-03
BLADERUNNER: Code formatting fixes
Eugene Sandulenko
2016-10-03
BLADERUNNER: Added missing copyright headers and normalized the rest
Eugene Sandulenko
2016-10-02
TITANIC: Fixes to transBlitRect
Paul Gilbert
2016-10-02
FULLPIPE: Scene11: Fix non-swinging swing
Retro-Junk
2016-10-02
FULLPIPE: Scene11: Rewrite scene handler in a sane way
Retro-Junk
2016-10-02
FULLPIPE: More corrections to scene logic in scene11
Eugene Sandulenko
2016-10-02
TITANIC: Change mouse cursor to use transparency
Paul Gilbert
2016-10-02
MOHAWK: Fix compilation
Lothar Serra Mari
2016-10-02
MOHAWK: Enable translations for 'game is paused' string
Lothar Serra Mari
2016-10-02
FULLPIPE: Restore original swing logic in scene11
Eugene Sandulenko
2016-10-02
FULLPIPE: Scene11: Preserve Dude's state during swing update
Retro-Junk
2016-10-02
TITANIC: Fix AVIDecoder to properly handle transparency video tracks
Paul Gilbert
2016-10-02
FULLPIPE: Implement MotionController::enableLinks()
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix Grandma positioning in scene14
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix code formatting
Eugene Sandulenko
2016-10-02
TITANIC: Remove track select logic from AVIDecoder
Paul Gilbert
2016-10-02
FULLPIPE: Improve collision detection in scene06
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix ball collision detection in scene14
Eugene Sandulenko
2016-10-02
FULLPIPE: Center mouse cursor on startup
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix crash on reenter to scene37
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix tube logic on scene37
Eugene Sandulenko
2016-10-01
TITANIC: Fix setting pointers in RawSurface::moveX
Paul Gilbert
2016-10-01
TITANIC: Fix checking for transparency surfaces in blitRect methods
Paul Gilbert
2016-10-02
BLADERUNNER: added ADQ, fixed some minor memory leaks
Peter Kohaut
2016-10-01
TITANIC: Change copyPixel to not be a virtual method
Paul Gilbert
2016-10-02
BLADERUNNER: added support for rendering items in scenes
Peter Kohaut
2016-10-01
TITANIC: Finished transBlitRect method
Paul Gilbert
2016-10-01
FULLPIPE: Rebames in scene37
Eugene Sandulenko
2016-10-01
FULLPIPE: Clarify MovGraphLink flags variable type
Eugene Sandulenko
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