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2011-06-07TSAGE: Completed implementing _so methodsPaul Gilbert
2011-06-07TSAGE: Implemented the rest of the support methods for _soServiceTrackType0Paul Gilbert
2011-06-06TSAGE: Started implementing support methods for track servicingPaul Gilbert
2011-06-05TSAGE: Implemented the _soServiceTrackType0 methodPaul Gilbert
2011-06-05TSAGE: Changed SoundManager fields to match Protostar debug infoPaul Gilbert
2011-06-05TSAGE: Renamed Sound class fields to match Protostar debug infoPaul Gilbert
2011-06-05TSAGE: Removed CRUISE sound code that didn't workPaul Gilbert
2011-06-01TSAGE: Added sound driver classes copied from CRUISE enginePaul Gilbert
2011-05-28TSAGE: Partly reverted trackInfo changes, and fixed extract processPaul Gilbert
2011-05-28TSAGE: Fix usage of trackInfo count fieldPaul Gilbert
2011-05-27TSAGE: Tweaks to the destructor sequence to fix crashesPaul Gilbert
2011-05-27TSAGE: Bugfixes for sound de-initialisationPaul Gilbert
2011-05-26TSAGE: Updated the separation of fields from the Sound class to the ↵Paul Gilbert
trackInfoStruct structure
2011-05-24Merge branch 'tsage_sound' of github.com:dreammaster/scummvm into tsage_soundPaul Gilbert
Conflicts: engines/tsage/core.h engines/tsage/ringworld_scenes1.cpp engines/tsage/ringworld_scenes10.cpp engines/tsage/ringworld_scenes2.cpp engines/tsage/ringworld_scenes3.cpp engines/tsage/ringworld_scenes6.cpp engines/tsage/ringworld_scenes8.cpp engines/tsage/sound.cpp engines/tsage/sound.h
2011-05-24TSAGE: Added some extra code for volume control and start on rethinking ↵Paul Gilbert
voice types
2011-05-24TSAGE: Further sound driver installation logicPaul Gilbert
2011-05-24TSAGE: More code for installing sound driversPaul Gilbert
2011-05-24TSAGE: Implemented more _sf methodsPaul Gilbert
2011-05-24TSAGE: Implemented more SoundManager methodsPaul Gilbert
2011-05-24TSAGE: Bugfixes for extracting sound data propertiesPaul Gilbert
2011-05-24TSAGE: Implemented a lot of the SoundManager methodsPaul Gilbert
2011-05-24TSAGE: Implemented the methods of the Sound classPaul Gilbert
2011-05-24TSAGE: Added fields for the Sound classPaul Gilbert
2011-05-24TSAGE: Implemented the code for the ASound classPaul Gilbert
2011-05-24TSAGE: Created stub classes for ASound and Sound, and reworked engine to use ↵Paul Gilbert
proper named methods
2011-05-24TSAGE: Added some extra code for volume control and start on rethinking ↵Paul Gilbert
voice types
2011-05-24LASTEXPRESS: Add a separate sound cache list for entries with a sound data ↵Littleboy
buffer
2011-05-24SWORD25: Remove unused Lua print stuffMax Horn
2011-05-23TINSEL: Fix bug #3306020, DW2: Crash On Entering Sewerseriktorbjorn
This is a simpler fix than the one I committed to the 1.3 branch, but since it carries a theoretical risk of regressions it's so much more macho.
2011-05-23SWORD25: Remove obsolete FORBIDDEN_SYMBOL_ALLOW_ALL definesMax Horn
2011-05-23COMMON: Add exit() to list of forbidden symbolsMax Horn
2011-05-23SWORD25: Include scummsys.h from lua.h, partially deal with the consequencesMax Horn
This should help mark the spots that are still non-portable, just follow the FIXMEs.
2011-05-23SWORD25: Avoid including lua headers in other headersMax Horn
2011-05-23SWORD25: Replace some non-portable calls, add FIXMEsMax Horn
2011-05-23SWORD25: Fix Theora audio endianismAlyssa Milburn
2011-05-23SWORD25: Properly use Theora picture offset/dimensionsMatthew Hoops
2011-05-23SWORD25: Fix ambiguous typingMax Horn
2011-05-23TSAGE: Remove redundant semicolonsMax Horn
2011-05-23TEEN: Change Inventory members to comple with CFGMax Horn
2011-05-23SWORD25: Fix screenshot endianism issueAlyssa Milburn
2011-05-23SWORD25: De-hardcode target name in thumbnail codeAlyssa Milburn
This just uses the provided filename rather than trying to recreate it with a hard-coded target (causing crashes with other targets). (Also, add an error check rather then crashing there, just in case.)
2011-05-23SWORD25: Fix error string parameterAlyssa Milburn
2011-05-23SWORD25: Replaced accidental backslash in include filenamePaul Gilbert
2011-05-23SWORD25: Moved detection entries into detection_tables.hPaul Gilbert
2011-05-23SWORD25: Added detection entries for other languagesPaul Gilbert
This is needed now, since changing the language in-game updates the ScummVM language setting, and there must be a matching detection entry for each language.
2011-05-23SWORD25: Added proxy code for converting writing config.lua to update the ↵Paul Gilbert
ScummVM game settings
2011-05-23SWORD25: Created proxy class that presents ScumMVM settings as a valid ↵Paul Gilbert
config.lua file
2011-05-22ENGINES: Further unify engine namesThierry Crozat
2011-05-22TSAGE: Fix bug "Scene 4150: Using the duck produces the message, "You don't ↵strangerke
need to use your stunner,[...]"
2011-05-22TSAGE: Fix bug "Scene 2100: Examining the middle console triggers an ↵strangerke
assertion: "./engines/tsage/globals.h:84: bool tSage::Globals::getFlag(int) const: Assertion `(flagNum > 0) && (flagNum < 256)' failed.""