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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2013-11-24
AGOS: Janitorial - Fix spacing errors
Strangerke
2013-11-24
MADE: Janitorial - Fix spacing errors
Strangerke
2013-11-24
SAGA: Janitorial - Fix spacing errors
Strangerke
2013-11-24
TSAGE: R2R - Fix palette glitch in intro (courtesy of Dreammaster)
Strangerke
2013-11-24
SWORD25: Janitorial - Fix spacing errors
Strangerke
2013-11-24
NEVERHOOD: Fix spacing errors
Strangerke
2013-11-24
TOLTECS: Fix spacing errors
Strangerke
2013-11-24
TSAGE: Fix R2R shading map not being setup if you restarted game whilst in-game
Paul Gilbert
2013-11-24
TSAGE: Fix R2R palette corruption when showing dialogs on the title screen
Paul Gilbert
2013-11-24
TSAGE: Slow down title sequence animations to better match original
Paul Gilbert
2013-11-23
TSAGE: Added new palette rotation code, to fix R2R rimwall vechile scene
Paul Gilbert
2013-11-23
FULLPIPE: Implement sceneHandler04_sub1()
Eugene Sandulenko
2013-11-24
DRACI: Rework formatting of gplCommands
Strangerke
2013-11-24
TSAGE: Remove a couple of useless/obsolete warnings
Strangerke
2013-11-24
TSAGE: R2R - Remove an unused variable in maze UI
Strangerke
2013-11-24
TSAGE: BF - Remove an unused parameter in Scene570::Icon::setDetails()
Strangerke
2013-11-24
DRACI: Janitorial - Fix spacing errors
Strangerke
2013-11-24
BUILD: Remove need for engine.mk in each engine directory.
D G Turner
2013-11-24
BUILD: Remove need for engine-plugin.h in engines.
D G Turner
2013-11-24
BUILD: Split engines/plugins_table header down to a file per engine.
D G Turner
2013-11-24
BUILD: Split engines.mk down to a single file per engine.
D G Turner
2013-11-24
BUILD: Split configure.engines down to a single file per engine.
D G Turner
2013-11-24
TSAGE: RINGWORLD - Remove unused object, remove erroneous comments
Strangerke
2013-11-24
PARALLACTION: Janitorial - Fix spacing errors
Strangerke
2013-11-24
AVALANCHE: Fix savegame version checks
Strangerke
2013-11-23
TSAGE: Fix for flub tube maze header comments
Paul Gilbert
2013-11-23
TSAGE: Further fixes for object centroid handling
Paul Gilbert
2013-11-23
WINTERMUTE: Switch WideString to U32String.
Johannes Schickel
2013-11-23
GRAPHICS: Let Font take uint32 as character codes.
Johannes Schickel
2013-11-23
WINTERMUTE: Use const_iterator in BaseFileManager::registerPackages.
Johannes Schickel
2013-11-23
WINTERMUTE: Slight interator usage cleanup.
Johannes Schickel
2013-11-23
WINTERMUTE: Remove another unused variable.
Johannes Schickel
2013-11-23
WINTERMUTE: Make BaseFileManager::registerPackages case agnostic.
Johannes Schickel
2013-11-23
WINTERMUTE: Remove unused variables.
Johannes Schickel
2013-11-23
TSAGE: R2R - Remove some warnings
Strangerke
2013-11-23
TSAGE: In progress work and bugfixes for R2R centroid handling
Paul Gilbert
2013-11-23
AVALANCHE: Make the call of displayScrollChain() a bit more consistent
urukgit
2013-11-23
SCI: Make fade signal version check more precise
Willem Jan Palenstijn
2013-11-23
SCI: Fix SCI1late fade complete signal
Willem Jan Palenstijn
2013-11-23
SCI: Janitorial - Fix spacing errors
Strangerke
2013-11-23
AVALANCHE: Make the call of displayScrollChain() a bit more consistent
Strangerke
2013-11-23
AVALANCHE: Fix formatting in Nim
Strangerke
2013-11-23
HOPKINS: Janitorial - Fix spacing errors
Strangerke
2013-11-23
TONY: Janitorial - Fix spacing errors
Strangerke
2013-11-23
TSAGE: Janitorial - Fix more spacing errors
Strangerke
2013-11-23
TSAGE: R2R - Fix spacing errors, add comment about an useless variable
Strangerke
2013-11-23
AVALANCHE: Fix savegames compatibility before/after Nim implementation
Strangerke
2013-11-23
AVALANCHE: Implement Nim::playNim().
urukgit
2013-11-22
FULLPIPE: Implement sceneHandler04_updateBottle()
Eugene Sandulenko
2013-11-22
AVALANCHE: Janitorial - Align some comments in Parser
Strangerke
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