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2019-12-04SAGA: Use Advanced Detector LISTEND Macro in Detection EntriesD G Turner
2019-12-04PARALLACTION: Use Advanced Detector LISTEND Macro in Detection EntriesD G Turner
2019-12-04CINE: Use Advanced Detector LISTEND Macro in Detection EntriesD G Turner
2019-12-04TINSEL: Fix Missing List End Markers in Detection EntriesD G Turner
2019-12-04TINSEL: Use Advanced Detector LISTEND Macro in Detection EntriesD G Turner
2019-12-04TEENAGENT: Use Advanced Detector LISTEND Macro in Detection EntriesD G Turner
2019-12-04DRASCULA: Use Advanced Detector LISTEND Macro in Detection EntriesD G Turner
2019-12-04AGI: Use Advanced Detector LISTEND Macro in Detection EntriesD G Turner
2019-12-04GROOVIE: Use Advanced Detector LISTEND Macro in Detection EntriesD G Turner
2019-12-03HDB: Fix Missing Default Switch CasesD G Turner
2019-12-03WINTERMUTE: Added Steam SOTV NG versionsaviloria
2019-12-03WINTERMUTE: Fix WME version for some gamesaviloria
2019-12-03WINTERMUTE: Added more Steam referencesaviloria
2019-12-03DIRECTOR: LINGO: Rewrite 'if' statement fully. Improve line countingEugene Sandulenko
2019-12-03DIRECTOR: LINGO: Added test for C2 continuation symbolEugene Sandulenko
2019-12-04DIRECTOR: LINGO: Fix cb_v4theentitynamepush to consume an argcScott Percival
2019-12-04DIRECTOR: LINGO: Implement c_argcpushScott Percival
2019-12-03DIRECTOR: LINGO: Add cb_v4theentitynamepushScott Percival
2019-12-03DIRECTOR: LINGO: Add stub for b_goScott Percival
2019-12-03DIRECTOR: LINGO: Fix continuation symbol parsingEugene Sandulenko
2019-12-03DIRECTOR: LINGO: Correct processing of \xC3 (continuation) symbolEugene Sandulenko
2019-12-03DIRECTOR: LINGO: Properly set pointerEugene Sandulenko
2019-12-02DIRECTOR: LINGO: Made event handler names case insensitiveEugene Sandulenko
2019-12-02DIRECTOR: LINGO: Implemented passing 'me' as an object referenceEugene Sandulenko
2019-12-02DIRECTOR: LINGO: Fix splitting of the script by definitionsEugene Sandulenko
2019-12-02WINTERMUTE: Fixed a wrong file nameaviloria
2019-12-02WINTERMUTE: Added 2 missing references to the PlainGameDescriptor structureaviloria
2019-12-02WINTERMUTE: Fix ritter demo MD5 hashaviloria
2019-12-02WINTERMUTE: Added more Steam releasesaviloria
2019-12-02WINTERMUTE: Add Simplified and Traditional Chinese flavoursaviloria
2019-12-02DIRECTOR: LINGO: Fix setting cast member valuesEugene Sandulenko
2019-12-02DIRECTOR: LINGO: JANITORIAL: Whitespace fixesEugene Sandulenko
2019-12-02DIRECTOR: LINGO: Added test for inline equality testsEugene Sandulenko
2019-12-02DIRECTOR: LINGO: Simplify grammarEugene Sandulenko
2019-12-02DIRECTOR: LINGO: Resolved grammar conflict for '=' vs tEQEugene Sandulenko
2019-12-02DIRECTOR: LINGO: Fix debug outputEugene Sandulenko
2019-12-02DIRECTOR: LINGO: Fix macro calls as part of statement listsEugene Sandulenko
2019-12-02DIRECTOR: LINGO: Added special lex case for 'set value of ()'Eugene Sandulenko
2019-12-02DIRECTOR: LINGO: Resolve reduce/reduce conflictsEugene Sandulenko
2019-12-02DIRECTOR: LINGO: Simplified grammarEugene Sandulenko
2019-12-02DIRECTOR: LINGO: Implemented RETURN as a built-in for the momentEugene Sandulenko
2019-12-02DIRECTOR: LINGO: Simplify grammar a bitEugene Sandulenko
2019-12-02DIRECTOR: Adjust naming of some instructionsScott Percival
2019-12-02DIRECTOR: Correct rebase mistakeScott Percival
2019-12-02DIRECTOR: Comments for bytecode argument parserScott Percival
2019-12-02DIRECTOR: Show code offsets for stack printouts in Lingo::executeScott Percival
2019-12-02DIRECTOR: Add readString and getStringScott Percival
2019-12-02DIRECTOR: Implement c_jump and c_jumpifScott Percival
2019-12-02DIRECTOR: Replace code int/double parsing with inline functionScott Percival
2019-12-02DIRECTOR: Add stubs for c_jump and c_jumpifScott Percival