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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2008-03-17
Also allow '.' and Escape as keys for skipping sequences in HoF.
Johannes Schickel
2008-03-17
Let Kyra1 and Kyra2 use a common savegame version number. (cleanup)
Johannes Schickel
2008-03-17
Implemented quick (via hotkeys) save/load suppot for HoF.
Johannes Schickel
2008-03-17
Fixed KyraEngine_v2::initSceneScreen
Johannes Schickel
2008-03-17
- implement debugger commands: gamespeed and pass_codes
Florian Kagerer
2008-03-17
- fix demo
Florian Kagerer
2008-03-16
Changed Kyra2 script debug printfs to be consistent with Kyra1 ones.
Johannes Schickel
2008-03-16
- implemented skip flag handling in wsa related opcodes
Johannes Schickel
2008-03-16
fix typo
Florian Kagerer
2008-03-16
- implement zanthIdleChat()
Florian Kagerer
2008-03-16
Implemented opcode 16: o2_soundFadeOut
Johannes Schickel
2008-03-16
Implemented opcode 34: o2_removeItemSlotFromInventory
Johannes Schickel
2008-03-16
Implemented opcodes:
Johannes Schickel
2008-03-16
Reworked skipFlag handling.
Johannes Schickel
2008-03-16
- moved KyraEngine_v1::setupOpcodeTable from kyra_v1.cpp to kyra_v2.cpp
Johannes Schickel
2008-03-16
Moved KyraEngine_v2::setupOpcodeTable from kyra_v2.cpp to script_v2.cpp
Johannes Schickel
2008-03-16
Implemented opcode 30: o2_addItemToCurScene
Johannes Schickel
2008-03-16
- Impelemented opcode 155: o2_stopSceneAnimation
Johannes Schickel
2008-03-16
- fix mouse cursor hotspot for sjis mode
Florian Kagerer
2008-03-16
- fixed mouse position in Kyra1 after savegame loading
Johannes Schickel
2008-03-16
- add opcode 146 - resetInputColorCode()
Florian Kagerer
2008-03-15
Fixed warning about unused variable.
Torbjörn Andersson
2008-03-15
- cleanup
Johannes Schickel
2008-03-15
Implemented opcodes:
Johannes Schickel
2008-03-15
- some more opcodes for wsa and tim sequences
Florian Kagerer
2008-03-15
Implemented opcodes:
Johannes Schickel
2008-03-15
Got rid of EncapsulatedADGameDesc
Max Horn
2008-03-15
- implement opcode 127 (entering the color code for the skull in the rat cave...
Florian Kagerer
2008-03-15
Fixed another valgrind warning.
Johannes Schickel
2008-03-15
Fixed some valgrind warnings.
Johannes Schickel
2008-03-15
Fixed bug in o2_countItemInInventory.
Johannes Schickel
2008-03-15
Implement opcodes:
Johannes Schickel
2008-03-15
animations for inventory items and mouse pointers
Florian Kagerer
2008-03-14
Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADG...
Max Horn
2008-03-14
Advanced Detector: Changed fallback detector from a callback function pointer...
Max Horn
2008-03-14
const const const
Max Horn
2008-03-12
SCUMM: Improved detector to properly distinguish MM v1 and v2 demos (fixes d...
Max Horn
2008-03-12
Fix bug #1911558 - FF: Inventory doesn't scroll to the end.
Travis Howell
2008-03-11
Cleanup.
Torbjörn Andersson
2008-03-09
engine as now as reference for future changes.
Paweł Kołodziejski
2008-03-09
ops
Paweł Kołodziejski
2008-03-09
fix regression
Paweł Kołodziejski
2008-03-09
fix regression
Paweł Kołodziejski
2008-03-09
fix regression
Paweł Kołodziejski
2008-03-09
next fixes after merge regressions
Paweł Kołodziejski
2008-03-09
next fixes after merge regressions
Paweł Kołodziejski
2008-03-09
sjis bug fix
Florian Kagerer
2008-03-09
Added missing line and renamed a variable to fix warnings.
Torbjörn Andersson
2008-03-09
floppy/fm-towns implementation for spell book
Florian Kagerer
2008-03-09
- fixed little glitch when putting items in cauldron
Johannes Schickel
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