Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-02-16 | SHERLOCK: RT: Only see German Sharp-S char as printable | Martin Kiewitz | |
And not the full 0xE0 -> 0xFF range Fixes bug #7042 | |||
2016-02-16 | AGI: Added comment about artificial delay sq2 scene | Martin Kiewitz | |
2016-02-16 | AGI: Set.pri.base comments added (Apple IIgs KQ3+SQ2) | Martin Kiewitz | |
For KQ3 the calls are currently blocked b/c interpreter version For SQ2 they aren't, which causes a few priority issues at the end | |||
2016-02-16 | WAGE: Enable required menu items to allow game restart | Eugene Sandulenko | |
2016-02-16 | WAGE: Started post-gameover code implementation | Eugene Sandulenko | |
2016-02-16 | WAGE: Remove debug code | Eugene Sandulenko | |
2016-02-16 | WAGE: Fix random direction choosing logic | Eugene Sandulenko | |
2016-02-16 | AGI: Added console command to disable automatic saves | Martin Kiewitz | |
Helps creating various saved games for Mixed Up Mother Goose | |||
2016-02-16 | AGI: Change how VM timer vars are handled | Martin Kiewitz | |
Instead of directly converting play time to VM timer vars, we only adjust VM timer vars according to play time seconds delta. This is needed for at least Mixed Up Mother Goose. The game sets the VM "second" variable to 0 and then uses it for syncing the text to the songs. We even adjust second calculation, so that the timing should always be the same and not depend on basically luck (seconds may wrap right after setting it, because internal cycles counter is not changed). | |||
2016-02-15 | WAGE: Added Midnight Snack and Time Bomb detection | Eugene Sandulenko | |
2016-02-15 | WAGE: Fix input string after script execution | Eugene Sandulenko | |
2016-02-15 | WAGE: Added Magic Rings detection | Eugene Sandulenko | |
2016-02-15 | WAGE: Move detection tables to separate file | Eugene Sandulenko | |
2016-02-15 | Merge pull request #667 from a-detiste/master | Eugene Sandulenko | |
JANITORIAL: Typos detected with lintian & grep | |||
2016-02-15 | JANITORIAL: Typos detected with lintian & grep | Alexandre Detiste | |
2016-02-14 | SHERLOCK: RT: Implement saving journal to file | Paul Gilbert | |
2016-02-15 | SHERLOCK: RT: Replace accent char with \202 in fixed text | Martin Kiewitz | |
2016-02-15 | SHERLOCK: RT: Make darts game properly multilingual | Martin Kiewitz | |
Hopefully all issues were caught Also added a "wait for keypress" right after result of latest dart throw is shown like in the original, so that dart results are not immediately cleared. Also added support for "1 point" instead of writing "1 points" | |||
2016-02-14 | SHERLOCK: RT: Fix starting different darts game modes | Paul Gilbert | |
2016-02-14 | AGI: Changes to vm var seconds heuristic (delay loop detection) | Martin Kiewitz | |
- small fix (forgot to reset the hit counter) - rename methods - added more information about PQ1 in comment | |||
2016-02-14 | AGI: Add heuristic to detect delay loops within scripts | Martin Kiewitz | |
And in that case poll events, delay for a few milliseconds and update screen. This somewhat worked before the graphics rewrite because of a timer hack. This one tries to detect actual inner loops. Happens in at least Police Quest 1 when playing poker. | |||
2016-02-14 | SCUMM: Fix warning | Eugene Sandulenko | |
2016-02-14 | GOB: Fix warning | Eugene Sandulenko | |
2016-02-14 | WAGE: Fix uninit members | Eugene Sandulenko | |
2016-02-14 | WAGE: Fix warning | Eugene Sandulenko | |
2016-02-14 | Merge pull request #658 from sev-/wage | Eugene Sandulenko | |
WAGE: New Engine | |||
2016-02-14 | WAGE: Fix int/uint comparison | Eugene Sandulenko | |
2016-02-14 | WAGE: Simplify savename generation code | Eugene Sandulenko | |
2016-02-14 | WAGE: Simplify bitmap reading code | Eugene Sandulenko | |
2016-02-14 | WAGE: Simplify polygon reading code | Eugene Sandulenko | |
2016-02-14 | WAGE: Remove redundant check | Eugene Sandulenko | |
2016-02-14 | WAGE: Fix name in accordance with our naming conventions | Eugene Sandulenko | |
2016-02-14 | WAGE: Consistently use .empty() instead of .size() == 0 | Eugene Sandulenko | |
2016-02-14 | WAGE: Indentation fixes | Eugene Sandulenko | |
2016-02-14 | WAGE: Moved non-trivial method implementation to .cpp file | Eugene Sandulenko | |
2016-02-14 | WAGE: Simplify operand stringification | Eugene Sandulenko | |
2016-02-14 | WAGE: Better names for constants | Eugene Sandulenko | |
2016-02-14 | WAGE: Proper name for include guard | Eugene Sandulenko | |
2016-02-14 | WAGE: Use String::clear() for emptying stings | Eugene Sandulenko | |
2016-02-14 | WAGE: Renames to follow our conventions | Eugene Sandulenko | |
2016-02-14 | WAGE: const goodness | Eugene Sandulenko | |
2016-02-14 | WAGE: Marked some methods as static, const'ness | Eugene Sandulenko | |
2016-02-14 | WAGE: Avoid potential race condition in cursor drawing code | Eugene Sandulenko | |
2016-02-14 | WAGE: Rename to match our naming conventions | Eugene Sandulenko | |
2016-02-14 | WAGE: Simplify code | Eugene Sandulenko | |
2016-02-14 | WAGE: More const | Eugene Sandulenko | |
2016-02-14 | WAGE: Implement Cut and Clear actions | Eugene Sandulenko | |
2016-02-14 | WAGE: Skip disabled command on shortcuts | Eugene Sandulenko | |
2016-02-14 | WAGE: Disable Undo action after command exectution | Eugene Sandulenko | |
2016-02-14 | WAGE: Fix behavior of the multiline paste | Eugene Sandulenko | |