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2006-06-03Implements cmd_fadeEntirePalette, should fix some missing palette fades.Johannes Schickel
svn-id: r22888
2006-06-03The F1-F8 keyboard shortcuts aren't available in FM-TOWNS version of ZakTravis Howell
svn-id: r22872
2006-06-03Add commentTravis Howell
svn-id: r22870
2006-06-03Add work around for bug in a German Windows 2CD version of FF. Trigger error ↵Travis Howell
if video file not found, since they are required by several part of FF svn-id: r22869
2006-06-03MPEG player fixes:Torbjörn Andersson
* Initialise _frameWidth and _frameHeight to prevent them from being undefined. * Fix BS2 subtitle positioning. (Fixes bug #1499916) * In BS2, copy the frame to the backend in 8-bit mode. * Fix compilation in 8-bit mode. BS2 subtitles aren't quite right in 8-bit mode, but I expect we want to re-design things a bit if we ever add DXA cutscenes. We can fix minor details then. svn-id: r22859
2006-06-03Fixing an endian-issue in setVoice()Sven Hesse
svn-id: r22858
2006-06-03Matched the memset in imdFrameUncompressor() to the original asm, thatSven Hesse
fixes a small glitch svn-id: r22857
2006-06-03Split ID string into several small strings for systems not coping with large ↵Lars Persson
string constants. svn-id: r22856
2006-06-03Update talkspeed config setting, when set by game scriptsTravis Howell
svn-id: r22854
2006-06-03Update talkspeed config setting, when set by game scriptsTravis Howell
svn-id: r22853
2006-06-03Bugfix to properly detect the end of the indexed room hotspot listPaul Gilbert
svn-id: r22852
2006-06-03Correct setting of VAR_CHARINC in several functions, the value should only ↵Travis Howell
be reversed when using keyboard shortcuts (Due to the scrollbar) svn-id: r22850
2006-06-03Fix for bug # 1497965 ("KYRA1: Skipping dialogue requires two clicks").Johannes Schickel
svn-id: r22848
2006-06-02Oops. sfx should be on per default.Johannes Schickel
svn-id: r22845
2006-06-02Fix for bug # 1497961 ("KYRA1: in-game "Music" option not working").Johannes Schickel
svn-id: r22844
2006-06-02Add support for separate compressed sound files for cutscenes in FFTravis Howell
svn-id: r22831
2006-06-02- Fixed IMD transparencySven Hesse
- Fixed SegFault due to uninitialized _multData2 - Removed left-over debug comment svn-id: r22830
2006-06-02CleanupTravis Howell
svn-id: r22829
2006-06-02Improve Hebrew supportTravis Howell
svn-id: r22826
2006-06-02Improve Hebrew supportTravis Howell
svn-id: r22825
2006-06-02Add load/save errors for other languagesTravis Howell
svn-id: r22824
2006-06-01Fixed problem when building and debugging using Symbian Emulator.Lars Persson
svn-id: r22820
2006-06-01Fix keyboard input. Now it is possible to use key modifiers freely.Eugene Sandulenko
svn-id: r22818
2006-06-01Update GMF header commentTravis Howell
svn-id: r22817
2006-06-01- Fixed drawing of sprite-parts based textsSven Hesse
- Removed misplaced Music::stopPlay() call svn-id: r22816
2006-06-01Fix wait timeout during introduction of demo version of Simon the Sorcerer 1 ↵Travis Howell
(With speech) svn-id: r22815
2006-06-01Call setWalkspeed() after reading config settings, and after loading savegames,Torbjörn Andersson
so that _timers[] is properly synced with _configWalkspeed. Should fix bug #1498660. svn-id: r22814
2006-05-31Fixed deletion statement as it was deleting arrays(CW compiler was ↵Lars Persson
complaining). svn-id: r22810
2006-05-31Symbian Emulator (VC6) compilation fixes.Lars Persson
svn-id: r22809
2006-05-31Don't let blocking rectangle extend below baseline (see Sarien bugs 810331 ↵Willem Jan Palenstijn
and 925074) svn-id: r22808
2006-05-31GCC 2.9x fix for Symbian OS, for accessing class within Common namespaceLars Persson
svn-id: r22807
2006-05-31Small correction, added space between filename and new line.Lars Persson
svn-id: r22805
2006-05-31Use _mapWidth/_mapHeight instead of constantSven Hesse
svn-id: r22801
2006-05-31Fixed two Valgrind warnings. But there are still a couple of invalid readsTorbjörn Andersson
at startup. svn-id: r22800
2006-05-31Hopefully fixed bug #1498024Sven Hesse
svn-id: r22796
2006-05-31Yet another const warning fixedMax Horn
svn-id: r22795
2006-05-31Fixed many const related warningsMax Horn
svn-id: r22794
2006-05-31Add patch for bug #1452272 - COMI: Verb strings aren't wrappedTravis Howell
svn-id: r22793
2006-05-31- Removed usage of OSystem::quit(), added a _quitRequested variableSven Hesse
- Fixed some leaks, unitialized memory and delete/delete[]-errors svn-id: r22790
2006-05-31Further disassembly of NPC actions as well as finally figured out the basics ↵Paul Gilbert
of NPC character modes in standard_character_tick_proc svn-id: r22789
2006-05-31Removed misspelled version of disassembly folderPaul Gilbert
svn-id: r22788
2006-05-30Workaround bug #1497280.Gregory Montoir
svn-id: r22785
2006-05-30remove extraneous commaJoost Peters
svn-id: r22784
2006-05-30cleanupWillem Jan Palenstijn
svn-id: r22783
2006-05-30objectify AGI sprite.h/cppChris Apers
svn-id: r22781
2006-05-30Fixed subtitles Y coordinate in characterSays(). I have no way of confirmingTorbjörn Andersson
this, but it seems obvious to me that it's trying to subtract the character's scaled height, and this is how that's calculated elsewhere as far as I can see. svn-id: r22769
2006-05-29Only call OSystem::updateScreen() every other frame, so no more than 50 ↵Joost Peters
times per second. This doesn't appear to make a visible difference on PC, but allows the game to run on PSP and probably several other consoles/ports that wait for 50/60hz vsync. Since I'm not familiar with this engine I've added a 'FIXME' comment, because maybe this can be fixed/improved in a different manner. svn-id: r22758
2006-05-29objectify AGI menu.h/cppWillem Jan Palenstijn
svn-id: r22757
2006-05-29The ScummDebugger object needs to be created after _numVariables has been ↵Gregory Montoir
set. This is apparently only done in in readMAXS() which is called by readIndexFile(). Moved the call to the object constructor in the init() method. This fixes the 'scumm_vars' debugger command. svn-id: r22755
2006-05-29- More GOB2 map conversionsSven Hesse
- Added Music_Dummy (for --music-driver=null) - Implemented IMDs. That took longer than I expected... On the bright side, Ween's intro now plays more correctly svn-id: r22754