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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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2019-09-03
HDB: Reset _dialogInfo before each dialog.
Eugene Sandulenko
This makes possible to close the choice dialog.
2019-09-03
HDB: Implement Window::closeAll()
Eugene Sandulenko
Now the player is not locked when pressing ESC with dialog on screen
2019-09-03
HDB: Add Cell related functions
Nipun Garg
2019-09-03
HDB: Add PDA related functions
Nipun Garg
2019-09-03
HDB: Add Note related functions
Nipun Garg
2019-09-03
HDB: Add Clipboard related functions
Nipun Garg
2019-09-03
HDB: Add Book related functions
Nipun Garg
2019-09-03
HDB: Add envelope related functions
Nipun Garg
2019-09-03
HDB: Add FrogStatue related functions
Nipun Garg
2019-09-03
HDB: Add SlugAttack related functions
Nipun Garg
2019-09-03
HDB: Unstub aiBarrelExplodeSpread()
Nipun Garg
2019-09-03
HDB: Add Exploding Barrel related functions
Nipun Garg
2019-09-03
HDB: Add Heavy Barrel related functions
Nipun Garg
2019-09-03
HDB: Add Light Barrel related functions
Nipun Garg
2019-09-03
HDB: Add Crate related functions
Nipun Garg
2019-09-03
HDB: Rename map-loader.* -> map.*
Eugene Sandulenko
2019-09-03
HDB: Rename class DrawMan -> Gfx
Eugene Sandulenko
2019-09-03
HDB: Rename _drawMan -> _gfx
Eugene Sandulenko
2019-09-03
HDB: Renamed draw-manager.* -> gfx.*
Eugene Sandulenko
2019-09-03
HDB: Hid noisy stubs
Eugene Sandulenko
2019-09-03
HDB: Fix compilation
Eugene Sandulenko
2019-09-03
HDB: Unstub DialogChoice and MessageBar checks
Nipun Garg
2019-09-03
HDB: Call drawDialogChoice() and drawMessageBar()
Nipun Garg
2019-09-03
HDB: Add Lua functions for message() and dialog()
Nipun Garg
2019-09-03
HDB: Add inventoryActive() function
Nipun Garg
2019-09-03
HDB: Add DialogChoice and MessageBar functions
Nipun Garg
2019-09-03
HDB: Add _msgInfo
Nipun Garg
2019-09-03
HDB: Add _dialogChoiceInfo
Nipun Garg
2019-09-03
HDB: Clip to screen when rendering text. This prevents crash when aborting ↵
Eugene Sandulenko
the cinematics
2019-09-03
HDB: Fix warnings, const'ness
Eugene Sandulenko
2019-09-03
HDB: Add Lua function for setPointerState()
Nipun Garg
2019-09-03
HDB: Add Lua functions for textOut
Nipun Garg
2019-09-03
HDB: Add Lua function for killTrigger()
Nipun Garg
2019-09-03
HDB: Add Lua functions for Inventory
Nipun Garg
2019-09-03
HDB: Add Lua function for spawn()
Nipun Garg
2019-09-03
HDB: Add Lua function for animation()
Nipun Garg
2019-09-03
HDB: Add lua function for clearForeground()
Nipun Garg
2019-09-03
HDB: Add Lua functions for Entities + entityFace()
Nipun Garg
2019-09-03
HDB: Add Lua function for setEntDir()
Nipun Garg
2019-09-03
HDB: Add Lua functions for Deliveries
Nipun Garg
2019-09-03
HDB: Add entityFace()
Nipun Garg
2019-09-03
HDB: Add functions for Lua Entities
Nipun Garg
2019-09-03
HDB: Add Inventory functions
Nipun Garg
2019-09-03
HDB: Add lua functions for dialog and getEntityXY
Nipun Garg
2019-09-03
HDB: Add patches for deprecated Lua 4.0 calls
Nipun Garg
2019-09-03
HDB: Add getEntityXY()
Nipun Garg
2019-09-03
HDB: Made main loop running 60fps
Eugene Sandulenko
2019-09-03
HDB: Make animations follow the requested framerate
Eugene Sandulenko
2019-09-03
HDB: Fix Maintenance bot path finding. Still it runs too fast
Eugene Sandulenko
2019-09-03
JANITORIAL: Fix code formatting
Eugene Sandulenko
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