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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2009-06-04
LOL: implemented Vaelan's cube
Florian Kagerer
2009-06-04
oops
Max Horn
2009-06-04
SCI: Renamed EngineState::flags and version to _flags and _version (following...
Max Horn
2009-06-04
SCI: Renamed _kfuncTable -> _kernelFuncs; and simplified/streamlined the kern...
Max Horn
2009-06-04
SCI: Added MemObject::isValidOffset method; use it to simplify determine_reg_...
Max Horn
2009-06-04
SCI: Slightly modified kAddAfter so that it does not modify its arguments nee...
Max Horn
2009-06-04
SCI: cleanup
Max Horn
2009-06-04
SCI: Added FIXME comment to not_register()
Max Horn
2009-06-04
SCI: Audio: Fixed bug in reading of SOL header.
Walter van Niftrik
2009-06-04
SCI: Added support for early SCI1.1 audio maps.
Walter van Niftrik
2009-06-04
SCI: Message: Added support for escape sequences.
Walter van Niftrik
2009-06-04
SCI: Moved MemObject code into a separate source file
Max Horn
2009-06-04
SCI: cleanup
Max Horn
2009-06-04
SCI: Support for 16-bit DPCM.
Walter van Niftrik
2009-06-04
SCI: Renamed various debug related global variables to have a g_ prefix; and ...
Max Horn
2009-06-04
Fix the color of Poodles Galore's finger nails in Spy Fox 3.
Travis Howell
2009-06-04
Ooops, re-enable codec32 code.
Travis Howell
2009-06-04
gob : _spriteBottom incorrectly saved and restored in Draw_v2::spriteOperation
Arnaud Boutonné
2009-06-04
Update drawBMAPObject for 16bit color.
Travis Howell
2009-06-04
Ooops, correct typo in last commit.
Travis Howell
2009-06-04
Fix regression in copyWizImageWithMask, which caused corruption in readtime.
Travis Howell
2009-06-04
Reordered the numpad keys so that they make more sense, and simplified the co...
Filippos Karapetis
2009-06-04
Turned debug_weak_validations on by default again, as apparently some games l...
Filippos Karapetis
2009-06-04
Add 16bit color support for later HE games.
Travis Howell
2009-06-03
Silence some unused variable warnings.
Johannes Schickel
2009-06-03
LOL: implemented guardian spell
Florian Kagerer
2009-06-03
LOL: implemented opcode required for catwalk caves
Florian Kagerer
2009-06-03
SCI: Added some of the missing pieces for speech support in CD games. It now ...
Walter van Niftrik
2009-06-03
LOL: implemented mist of doom spell
Florian Kagerer
2009-06-03
Silence unused variable warning.
Johannes Schickel
2009-06-03
Fix warning about signed vs. unsigned comparison.
Johannes Schickel
2009-06-03
tinsel: fixed endianess issue in psx palette remapper
Fabio Battaglia
2009-06-03
Moved some more console commands to ScummVM's console
Filippos Karapetis
2009-06-03
LOL: fixed minor bug in shakeScene() which caused a graphics glitch when drop...
Florian Kagerer
2009-06-03
- Moved the engine state and the console to be private members of SciEngine
Filippos Karapetis
2009-06-03
tinsel: removed some warnings related to psx code and cleanup of psx palette ...
Fabio Battaglia
2009-06-03
Moved some more console commands to ScummVM's console
Filippos Karapetis
2009-06-03
- Sorted the console commands a bit more
Filippos Karapetis
2009-06-03
Cleanup.
Travis Howell
2009-06-03
Increase maxHeapThreshold for 16bit color HE games, due to larger resource si...
Travis Howell
2009-06-03
Sprites are used for subtitles, in all 16bit color HE games.
Travis Howell
2009-06-03
Correct sound timer and disable sound offsets, in later HE games.
Travis Howell
2009-06-02
Moved some more console commands to ScummVM's debug console
Filippos Karapetis
2009-06-02
Fix warning.
Johannes Schickel
2009-06-02
Moved some more console commands to ScummVM's debug console
Filippos Karapetis
2009-06-02
Moved some more console commands to ScummVM's debug console
Filippos Karapetis
2009-06-02
Removed the gfxw_new_visual and gfxw_new_port wrappers, moved _kfuncTable ins...
Filippos Karapetis
2009-06-02
Fix bug #2799905 "WINCE: Compilation broken".
Johannes Schickel
2009-06-02
Removed some unused variables from the engine state
Filippos Karapetis
2009-06-02
LOL: - fixed script bug reported by LordHoto
Florian Kagerer
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