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2014-07-21PRINCE: displayInventory() - hero path clearing, makePath() crash fixlukaslw
2014-07-21PRINCE: showHero(), scrollHero() updatelukaslw
2014-07-21PRINCE: Destination direction of hero movementlukaslw
2014-07-21PRINCE: showHero() updatelukaslw
2014-07-20PRINCE: Options menu - no option error fixlukaslw
2014-07-20PRINCE: freeHeroAnim(), O_SETHEROANIM()lukaslw
2014-07-20PRINCE: Inventory opening - fix during talking and options menulukaslw
2014-07-20PRINCE: 9997BEKA.WAV fix - not exisiting sound in data fileslukaslw
2014-07-20PRINCE: O_WALKHERO, walkTo() updatelukaslw
2014-07-19PRINCE: walkTo(), moveRunHero(), O_RUNHERO, O_MOVEHERO, O_CLEARPATH, O_SETPAT...lukaslw
2014-07-19PRINCE: tracePath() - fixlukaslw
2014-07-19PRINCE: findPoint() fix and clean-uplukaslw
2014-07-18PRINCE: plotTracePoint() fixlukaslw
2014-07-18PRINCE: showHero() update - hero movement and turninglukaslw
2014-07-18PRINCE: showHero() updatelukaslw
2014-07-17PRINCE: scanDirections() fixlukaslw
2014-07-16PRINCE: Pathfinding - scanDirections()lukaslw
2014-07-14PRINCE: Pathfinding - bug fixing, first correct pathlukaslw
2014-07-14PRINCE: makePath update, bug fixinglukaslw
2014-07-13PRINCE: Pathfinding - bug fixing, approxPath()lukaslw
2014-07-11PRINCE: Pathfinding - next updatelukaslw
2014-07-10PRINCE: Pathfinding - second updatelukaslw
2014-07-10PRINCE: Pathfinding progresslukaslw
2014-07-10PRINCE: Loading path data, fpGetPixelAddr(), fpGetPixel(), findPoint(), begin...lukaslw
2014-07-08PRINCE: O_SETHERO, O_GETHERODATA, O_GETHEROX, O_GETHEROY, O_GETHEROD, O_HEROC...lukaslw
2014-07-07PRINCE: O_WAITHEROANIM(), O_WAITTEXT()lukaslw
2014-07-07PRINCE: Small code clean-uplukaslw
2014-07-07PRINCE: LMB, RMB update, texts skippinglukaslw
2014-07-07PRINCE: Interpreter flags fix.lukaslw
2014-07-07PRINCE: O_COMPAREHI, O_COMPARELO fix, debugger updatelukaslw
2014-07-07PRINCE: setVoice() fixlukaslw
2014-07-05PRINCE: installObjects(), setObjId(), O_PUTOBJECT(), O_REMOBJECT(). checkMob(...lukaslw
2014-07-05PRINCE: checkSeq() updatelukaslw
2014-07-04PRINCE: O_GETOBJDATA(), O_SETOBJDATA()lukaslw
2014-07-04PRINCE: Background animations update. O_PUTBACKANIM(), O_REMBACKANIM(), O_ANI...lukaslw
2014-07-04PRINCE: O_SETFRAME, O_CHECKINV, O_GETANIMDATA, O_SETBACKFRAME, O_GETRND. O_GE...lukaslw
2014-07-04PRINCE: O_CHECKANIMFRAME, O_CHECKANIMEND(), O_GETMOBDATA(), O_SETMOBDATA(), O...lukaslw
2014-07-03PRINCE: O_ENABLEDIALOGOPT(), O_DISABLEDIALOGOPT() update. O_CHECKBACKANIMFRAM...lukaslw
2014-07-03PRINCE: createDialogBox(), runDialog(), dialogLMB(), talkHero(), O_INITDIALOG...lukaslw
2014-07-03PRINCE: O_SETSTRING(), O_INITDIALOG() updatelukaslw
2014-07-03PRINCE: dialogDat loadinglukaslw
2014-07-03PRINCE: O_INITDIALOG() updatelukaslw
2014-07-02PRINCE: doTalkAnim(), talkHero() updatelukaslw
2014-07-02PRINCE: O_TALKBACKANIM(), O_TALKANIM()lukaslw
2014-07-02PRINCE: O_CHANGEFRAMES(), showNormAnims() updatelukaslw
2014-07-02PRINCE: setBackAnim(), showBackAnims() updatelukaslw
2014-07-01PRINCE: showAnim(), showNormAnims(), freeNormAnim(), freeAllNormAnims(), O_SH...lukaslw
2014-07-01PRINCE: O_CHECKBACKANIMFRAME, O_CHANGEBACKFRAMES(), O_BACKANIMUPDATEON(),lukaslw
2014-07-01PRINCE: O_BACKANIMRANGE()lukaslw
2014-07-01PRINCE: O_SETBACKANIMDATA(), O_GETBACKANIMDATA()lukaslw