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2009-08-18Mapped some Sierra internal IDs to our own ones, and added a note about a ↵Filippos Karapetis
hack currently used in the fallback detector svn-id: r43509
2009-08-18Bugfix for Castle Skorl problem reported on the listPaul Gilbert
svn-id: r43507
2009-08-18- Added game ID detection to the fallback detector. We still need to map ↵Filippos Karapetis
some of Sierra's internal IDs to our own ones - The class table is now created in the segment manager constructor svn-id: r43504
2009-08-18Removed the maxMemory parameter of the resource manager and replaced it with ↵Filippos Karapetis
a define svn-id: r43503
2009-08-18Applied agent-q's patch to the SAGA pathfinding code for all platforms - x ↵Filippos Karapetis
and y should not ever be greater than 640 and 480 respectively, so it looks safe enough to be applied svn-id: r43500
2009-08-17SCI: Fix kernel table for multilingual SCI01 games. Cleanup.Walter van Niftrik
svn-id: r43497
2009-08-17Put back the code for playing external digital music, used by the MIDI ↵Filippos Karapetis
enhancement project, which was removed in rev. #43480 svn-id: r43485
2009-08-17SCI: Build fix.Walter van Niftrik
svn-id: r43483
2009-08-17SCI: Add autodetection for DoSound. Cleanup.Walter van Niftrik
svn-id: r43482
2009-08-17Slight cleanup to makeLinearDiskStream interface.Johannes Schickel
svn-id: r43481
2009-08-17- Removed the custom DigitalMusicInputStream used in SAGA for the digital ↵Filippos Karapetis
music in ITE CD and replaced it with the common LinearDiskStream class - Removed leftover code which plays standalone tracks (it's not used anywhere) svn-id: r43480
2009-08-17Fix possible out of bounds access in Screen::drawShape.Johannes Schickel
svn-id: r43475
2009-08-17Clear input queue before displaying the credits in Kyrandia 1.Johannes Schickel
svn-id: r43474
2009-08-17Cleanup: don't copy the Kyrandia 1 Amiga credits data in a temporary buffer, ↵Johannes Schickel
and thus keeping it twice in memory. svn-id: r43473
2009-08-17Switched event loop while/do to do/while, to ensure event handling occurs ↵Paul Gilbert
even when the game is under heavy load svn-id: r43471
2009-08-17Simplified the sound playing code by removing the boolean variables for ↵Filippos Karapetis
signed, stereo, endian and sample bit information - now sound flags are used instead. Some cleanup. svn-id: r43470
2009-08-17Fix for some more !!HIGH STRINGS!! when talking to the palace guardsPaul Gilbert
svn-id: r43468
2009-08-17Ignore speech and sound effect samples with unknown compression, instead of ↵Filippos Karapetis
trying to play them as raw sound. Some cleanup svn-id: r43467
2009-08-17Made sound effect playing code consistent for compressed and uncompressed ↵Filippos Karapetis
sounds. MemoryReadStream is used again instead of SeekableSubReadStream, as there will be issues when multiple sound effects or voices are played simultaneously svn-id: r43466
2009-08-17Add back parenthesis (I wasn't aware of this convention, sorry) in saveload, ↵Arnaud Boutonné
and mimic this code in oPlaytoons_openItk svn-id: r43464
2009-08-17Formatting.Johannes Schickel
svn-id: r43463
2009-08-17Suppress useless parenthesesArnaud Boutonné
svn-id: r43462
2009-08-17Added OPCODEDRAW 0x85, with a specific workaround for Bambou hardcoded paths ↵Arnaud Boutonné
in scripts svn-id: r43461
2009-08-17CleanupFilippos Karapetis
svn-id: r43460
2009-08-17Fix compilation of the SCI engine. It seems that all of the SCI header files ↵Johannes Schickel
I touched (and probably others I luckily didn't touch) seem to assume that files including them will supply needed types. That looks like a major issue in SCI. Someone with knowledge of the SCI code should look into this and cleanup the includes of *all* SCI headers. svn-id: r43459
2009-08-17- Simplified some functions to accept only the parts of the EngineState they ↵Filippos Karapetis
need as parameters, instead of the whole EngineState - Moved the class table in the Segment manager - it's the only class using it directly - Removed the sci11 flag from save games (we already know this, we don't need to store it) - Moved script_get_segment() and get_class_address() inside the segment manager class - Removed the script_locate_by_segment wrapper - Simplified script_lookup_export() a lot by removing some paranoia checks - Added some WIP code for automatically determining the game id in the fallback detector (still not working) - General cleanup svn-id: r43458
2009-08-17Merged revisions ↵Travis Howell
43417,43420,43425-43426,43428,43431,43434,43436-43438,43440-43441,43444-43447,43449-43452 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ........ r43417 | Kirben | 2009-08-16 10:53:55 +1000 (Sun, 16 Aug 2009) | 1 line Fix overflow in convertFilePath(). ........ r43420 | mthreepwood | 2009-08-16 11:43:18 +1000 (Sun, 16 Aug 2009) | 1 line Fix using the backspace key on Mac OS X in HE games. ........ r43425 | lordhoto | 2009-08-16 15:38:03 +1000 (Sun, 16 Aug 2009) | 1 line Fix options dialog's reflowLayout. ........ r43426 | lordhoto | 2009-08-16 15:38:16 +1000 (Sun, 16 Aug 2009) | 1 line Added Ninteno DS specific hack, which takes care of tab button width problems. This actually is not a NDS specific problem, but so far the NDS seems to be the only backend, which has a custom (hardcoded) dialog, which makes problems with our theme layouts. Instead of r43423, which enabled auto width calculaction for tab buttons on all platforms, this commit limits this to the Nintendo DS backend. This takes care of possible layout changes, caused by the changes of the commit. I also added a comment with possible solutions to this problem. ........ r43428 | lordhoto | 2009-08-16 16:33:34 +1000 (Sun, 16 Aug 2009) | 1 line Fix valgrind warnings. ........ r43431 | lordhoto | 2009-08-16 21:28:59 +1000 (Sun, 16 Aug 2009) | 1 line Fix bug #2838464 "SCUMM: GUI messages misaligned". ........ r43434 | dreammaster | 2009-08-16 22:03:48 +1000 (Sun, 16 Aug 2009) | 1 line Added detection entry for the UK 16 colour version ........ r43436 | lordhoto | 2009-08-16 22:10:37 +1000 (Sun, 16 Aug 2009) | 1 line Fix F5's save button in DOTT CD for me. Actually I was able to reproduce the issue before I wrote this code, after reverting it for more testing, I couldn't reproduce it anymore. Probably it was some random problem, at least this code should now assure the "Save" button's state is always matching the return value of ScummEngine::canSaveGameStateCurrently. ........ r43437 | lordhoto | 2009-08-16 22:10:51 +1000 (Sun, 16 Aug 2009) | 1 line For a better user experience, clear all meta infos, when clicking on an unused slot in the GMM save/load dialog. ........ r43438 | lordhoto | 2009-08-16 22:11:45 +1000 (Sun, 16 Aug 2009) | 1 line Cleanup. ........ r43440 | mthreepwood | 2009-08-16 23:47:48 +1000 (Sun, 16 Aug 2009) | 1 line Fix for bug #2838517 (FF: backspace does not work when typing save game name). ........ r43441 | mthreepwood | 2009-08-17 00:04:54 +1000 (Mon, 17 Aug 2009) | 1 line Introduce a better fix for the Mac OS X backspace problem by adding the workaround to default-events.cpp. ........ r43444 | lordhoto | 2009-08-17 03:35:59 +1000 (Mon, 17 Aug 2009) | 1 line Fix format arugments in LoL code. (triggered via -Wformat-security) ........ r43445 | lordhoto | 2009-08-17 03:36:16 +1000 (Mon, 17 Aug 2009) | 1 line Fix warning caused by -Wformat-security, also fixed a possible buffer overflow along with it. ........ r43446 | lordhoto | 2009-08-17 03:36:31 +1000 (Mon, 17 Aug 2009) | 1 line Fix warning caused by -Wformat-security. ........ r43447 | lordhoto | 2009-08-17 03:38:09 +1000 (Mon, 17 Aug 2009) | 1 line Fix for bug #2838568 "AMIGAOS4: Compiler error in audiostream.cpp" ........ r43449 | waltervn | 2009-08-17 05:18:19 +1000 (Mon, 17 Aug 2009) | 3 lines SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect as much as possible. All SCI_VERSION_* information was removed from detection.cpp (much of it was incorrect anyway). ........ r43450 | waltervn | 2009-08-17 05:19:26 +1000 (Mon, 17 Aug 2009) | 1 line SCI: Fix regression in previous commit (QFG2). ........ r43451 | waltervn | 2009-08-17 05:20:09 +1000 (Mon, 17 Aug 2009) | 1 line SCI: Fix whitespace. ........ r43452 | sev | 2009-08-17 05:48:13 +1000 (Mon, 17 Aug 2009) | 2 lines Fix bug #2838551: "PSP: AGI games are unbearably slow" ........ svn-id: r43457
2009-08-16Fix bug #2838551: "PSP: AGI games are unbearably slow"Eugene Sandulenko
svn-id: r43452
2009-08-16SCI: Fix whitespace.Walter van Niftrik
svn-id: r43451
2009-08-16SCI: Fix regression in previous commit (QFG2).Walter van Niftrik
svn-id: r43450
2009-08-16SCI: Stage 1 of the game detection overhaul. The end goal is to autodetectWalter van Niftrik
as much as possible. All SCI_VERSION_* information was removed from detection.cpp (much of it was incorrect anyway). svn-id: r43449
2009-08-16Fix warning caused by -Wformat-security.Johannes Schickel
svn-id: r43446
2009-08-16Fix warning caused by -Wformat-security, also fixed a possible buffer ↵Johannes Schickel
overflow along with it. svn-id: r43445
2009-08-16Fix format arugments in LoL code. (triggered via -Wformat-security)Johannes Schickel
svn-id: r43444
2009-08-16Introduce a better fix for the Mac OS X backspace problem by adding the ↵Matthew Hoops
workaround to default-events.cpp. svn-id: r43441
2009-08-16Fix for bug #2838517 (FF: backspace does not work when typing save game name).Matthew Hoops
svn-id: r43440
2009-08-16Fix F5's save button in DOTT CD for me. Actually I was able to reproduce the ↵Johannes Schickel
issue before I wrote this code, after reverting it for more testing, I couldn't reproduce it anymore. Probably it was some random problem, at least this code should now assure the "Save" button's state is always matching the return value of ScummEngine::canSaveGameStateCurrently. svn-id: r43436
2009-08-16Added detection entry for the UK 16 colour versionPaul Gilbert
svn-id: r43434
2009-08-16Fix bug #2838464 "SCUMM: GUI messages misaligned".Johannes Schickel
svn-id: r43431
2009-08-16Fix valgrind warnings.Johannes Schickel
svn-id: r43428
2009-08-16Update branch specific save game changes, to prevent conflicts.Travis Howell
svn-id: r43421
2009-08-16Fix using the backspace key on Mac OS X in HE games.Matthew Hoops
svn-id: r43420
2009-08-16Merged revisions ↵Travis Howell
43338-43340,43342,43344-43347,43349-43350,43352-43354,43357-43358,43362,43366,43369,43375,43377,43380,43383-43384,43386,43388,43390,43393,43400,43402,43404,43406-43409,43411,43413-43414 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ........ r43338 | lordhoto | 2009-08-13 10:19:26 +1000 (Thu, 13 Aug 2009) | 1 line Little optimization in Screen::setPaletteIndex, now it only resets the palette, when the color index really changed. ........ r43339 | lordhoto | 2009-08-13 10:20:37 +1000 (Thu, 13 Aug 2009) | 1 line Fix key input in credits sequences. ........ r43340 | lordhoto | 2009-08-13 10:21:42 +1000 (Thu, 13 Aug 2009) | 1 line Fix serious bug in StaticResource::unloadId. ........ r43342 | lordhoto | 2009-08-13 10:26:41 +1000 (Thu, 13 Aug 2009) | 1 line Do not unload credits data after copying it to a temporary buffer in Kyrandia 1 Amiga, since the credits will be looped and need reload every time. ........ r43344 | strangerke | 2009-08-13 19:56:54 +1000 (Thu, 13 Aug 2009) | 1 line Initial save handler for Playtoons ........ r43345 | strangerke | 2009-08-13 19:59:44 +1000 (Thu, 13 Aug 2009) | 2 lines - Add a specific OPCODEFUNC checkData to avoid having a Playtoons workaround in working code - Replace OPCODEDRAW 0x20,0x23 and 0x25 ........ r43346 | strangerke | 2009-08-13 20:00:35 +1000 (Thu, 13 Aug 2009) | 1 line Suppress no longer needed Playtoons workaround ........ r43347 | strangerke | 2009-08-13 20:08:07 +1000 (Thu, 13 Aug 2009) | 1 line fix methods ........ r43349 | lordhoto | 2009-08-14 01:55:12 +1000 (Fri, 14 Aug 2009) | 1 line Implemented support for the "Lore of the Lands" special of Lands of Lore CD. ........ r43350 | lordhoto | 2009-08-14 02:41:07 +1000 (Fri, 14 Aug 2009) | 1 line Move version string in Modern theme beneath the Logo in high res mode, this saves some space and looks nicer. ........ r43352 | lordhoto | 2009-08-14 02:50:30 +1000 (Fri, 14 Aug 2009) | 1 line Little fix of new modern theme layout in the launcher for 3x. ........ r43353 | lordhoto | 2009-08-14 03:00:19 +1000 (Fri, 14 Aug 2009) | 1 line Cleanup. ........ r43354 | lordhoto | 2009-08-14 03:00:40 +1000 (Fri, 14 Aug 2009) | 1 line Cleanup. ........ r43357 | agent-q | 2009-08-14 07:46:41 +1000 (Fri, 14 Aug 2009) | 1 line Allow VOCs to stream from disk. Disabled by default, use symbol STREAM_AUDIO_FROM_DISK to enable. See patch #2834001. ........ r43358 | Kirben | 2009-08-14 10:44:36 +1000 (Fri, 14 Aug 2009) | 1 line The Nintendo DS hack for introduction in Simon the Sorcerer 1 is only required for Windows version (WAV format) now. ........ r43362 | anotherguest | 2009-08-14 16:42:57 +1000 (Fri, 14 Aug 2009) | 1 line Updated files from 1.0.0 branch ........ r43366 | drmccoy | 2009-08-15 01:22:43 +1000 (Sat, 15 Aug 2009) | 2 lines Setting gob3 save/load mode of the temporary sprite "intro.$$$" to ignore and remove the TempSpriteHandler. Gob3 doesn't use it at all and Lost in Time only saves (with an invalid index) and never loads ........ r43369 | joostp | 2009-08-15 02:13:00 +1000 (Sat, 15 Aug 2009) | 2 lines PSP: create an EBOOT.PBP when building via configure ........ r43375 | joostp | 2009-08-15 02:44:29 +1000 (Sat, 15 Aug 2009) | 2 lines Fix incorrect memset() call (reported by Peter Bortas). ........ r43377 | joostp | 2009-08-15 02:54:43 +1000 (Sat, 15 Aug 2009) | 2 lines add psp_clean build rule to clean up EBOOT.PBP and scummvm_stripped.elf ........ r43380 | joostp | 2009-08-15 03:18:03 +1000 (Sat, 15 Aug 2009) | 3 lines MIPSpro compilation fixes / workarounds (from a patch by Rainer Canavan) The hashmap.h change is ugly, but so far the only thing found to work. Suggestions for a better "fix" appreciated! ........ r43383 | lordhoto | 2009-08-15 03:49:30 +1000 (Sat, 15 Aug 2009) | 1 line Little fix for lopping credits in Kyrandia 1 Amiga. ........ r43384 | joostp | 2009-08-15 04:02:17 +1000 (Sat, 15 Aug 2009) | 2 lines PSP: also create param.sfo when building via configure ........ r43386 | joostp | 2009-08-15 04:34:01 +1000 (Sat, 15 Aug 2009) | 2 lines PSP: add svn revision + build date to SFO title. ........ r43388 | joostp | 2009-08-15 09:20:46 +1000 (Sat, 15 Aug 2009) | 2 lines remove double semi-colon -- hopefully this kicks the buildbot back into action =) ........ r43390 | waltervn | 2009-08-15 10:28:59 +1000 (Sat, 15 Aug 2009) | 2 lines SCI: Added enum for map and volume versions. Removed res_version setting from detection.cpp (should be detectable). Cleanup. ........ r43393 | dhewg | 2009-08-15 15:39:44 +1000 (Sat, 15 Aug 2009) | 1 line Fix compilation. ........ r43400 | Kirben | 2009-08-15 20:09:32 +1000 (Sat, 15 Aug 2009) | 1 line Fix regression, that caused multiple sounds in Simon the Sorcerer 2 to be cut off. ........ r43402 | Kirben | 2009-08-15 20:31:20 +1000 (Sat, 15 Aug 2009) | 1 line Restore code to clear screen, before playing videos with smaller resolution in the Amiga version of The Feeble Files. ........ r43404 | joostp | 2009-08-15 20:44:58 +1000 (Sat, 15 Aug 2009) | 2 lines Properly implement PSPFilesystemFactory::makeCurrentDirectoryFileNode() ........ r43406 | dreammaster | 2009-08-15 21:50:59 +1000 (Sat, 15 Aug 2009) | 1 line Added Dirty Rect handling functionality ........ r43407 | waltervn | 2009-08-15 22:09:47 +1000 (Sat, 15 Aug 2009) | 1 line SCI: Rename sci_version_t to SciVersion ........ r43408 | waltervn | 2009-08-15 22:17:23 +1000 (Sat, 15 Aug 2009) | 1 line SCI: Add missing versions to exe version parsing ........ r43409 | eriktorbjorn | 2009-08-16 00:13:48 +1000 (Sun, 16 Aug 2009) | 2 lines Removed unnecessary semi-colons. ........ r43411 | lordhoto | 2009-08-16 00:59:11 +1000 (Sun, 16 Aug 2009) | 1 line Added const qualifiers to static data. ........ r43413 | lordhoto | 2009-08-16 01:30:35 +1000 (Sun, 16 Aug 2009) | 1 line Yet another slight graphic fix for the Kyrandia 1 Amiga credits. ........ r43414 | buddha_ | 2009-08-16 05:04:21 +1000 (Sun, 16 Aug 2009) | 4 lines Fix for bug #2835581 (KQ3: Game Crash When Leaving Tavern as Fly): - Use AGI version 0x3149 instead of the previous 0x3086 - Makes ESC pause the game (Identical to original in this respect) ........ svn-id: r43418
2009-08-16Fix overflow in convertFilePath().Travis Howell
svn-id: r43417
2009-08-16Revert revision 43410, and add alternative fix.Travis Howell
svn-id: r43416
2009-08-15Fix for bug #2835581 (KQ3: Game Crash When Leaving Tavern as Fly):Kari Salminen
- Use AGI version 0x3149 instead of the previous 0x3086 - Makes ESC pause the game (Identical to original in this respect) svn-id: r43414
2009-08-15Yet another slight graphic fix for the Kyrandia 1 Amiga credits.Johannes Schickel
svn-id: r43413
2009-08-15Added const qualifiers to static data.Johannes Schickel
svn-id: r43411
2009-08-15Fix compile when compiling with --disable-heMatthew Hoops
svn-id: r43410
2009-08-15Removed unnecessary semi-colons.Torbjörn Andersson
svn-id: r43409