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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-04-10
MADS: Fixes for inventory scrollbar display
Paul Gilbert
2014-04-10
MADS: Fix bounds calculation for inventory scroller
Paul Gilbert
2014-04-10
MADS: Minor fix to inentory top index setting
Paul Gilbert
2014-04-10
MADS: Added an item command to the debugger
Paul Gilbert
2014-04-10
MADS: Avoid to specify the 2nd parameter of addSprites when it's the default ...
Strangerke
2014-04-10
MADS: Implement Scene 101
Strangerke
2014-04-09
MADS: Fix wear response for rebreather
Paul Gilbert
2014-04-09
MADS: Implement scene 212
Strangerke
2014-04-09
MADS: Fixes for correctly displaying inventory list in the user interface
Paul Gilbert
2014-04-09
MADS: Initialize variables used by Scene 211
Strangerke
2014-04-09
MADS: Some refactoring, implement Scene 211
Strangerke
2014-04-08
MADS: Fix selecting inventory vocab actions in the user interface
Paul Gilbert
2014-04-08
MADS: Dropped old ActionMode enums in favour of ScrCategory
Paul Gilbert
2014-04-08
MADS: Cleanup of verb/preposition flags handling
Paul Gilbert
2014-04-08
MADS: Resolve some old TODOs
Paul Gilbert
2014-04-08
MADS: Added preliminary keyboard handling and keypress process stub
Paul Gilbert
2014-04-08
MADS: Fixes for movement issues in the grasslands
Paul Gilbert
2014-04-08
MADS: Hook scene 210 in hardcoded logic
Strangerke
2014-04-08
MADS: Use Common::Point in DynamicHotspot::setPosition()
Strangerke
2014-04-08
MADS: Implement scene 210, some cleanup of some other 2xx scenes, add some stubs
Strangerke
2014-04-07
MADS: Implement missing dirty rect merged area pointer
Paul Gilbert
2014-04-07
MADS: Implement loading logic for UI background animations
Paul Gilbert
2014-04-07
MADS: Remove stub warning for originald debugger code not to be implemented
Paul Gilbert
2014-04-07
MADS: Remove stubbed methods that were undeed mouse handler calls
Paul Gilbert
2014-04-06
MADS: Added stubbed Animation::preLoad method
Paul Gilbert
2014-04-06
MADS: Properly free scene-specific sprite sets when leaving scene
Paul Gilbert
2014-04-06
MADS: Fix loading of scene sprite set names
Paul Gilbert
2014-04-06
MADS: Fixes for switching between scenes
Paul Gilbert
2014-04-06
MADS: Fix incorrect look description in scene 103
Paul Gilbert
2014-04-06
MADS: Fix to correctly wrap lines in text dialogs
Paul Gilbert
2014-04-06
MADS: Temporarily hook showPicture method to use standard show method
Paul Gilbert
2014-04-06
MADS: More implementation for looking at inventory items
Paul Gilbert
2014-04-06
MADS: Completed doObjectScene implementation
Paul Gilbert
2014-04-06
MADS: In progress doObjectScene implementation
Paul Gilbert
2014-04-06
MADS: Fix display of scene inventory items
Paul Gilbert
2014-04-05
MADS: Fix calculating player depth in the scene
Paul Gilbert
2014-04-05
MADS: Add missing scene codes variant handling
Paul Gilbert
2014-04-05
MADS: Further cleanup of previously anonymous fields
Paul Gilbert
2014-04-05
MADS: Cleanup of the MADSAction class
Paul Gilbert
2014-04-05
MADS: Remove redundant if block around sequence sub-entries loop
Paul Gilbert
2014-04-05
MADS: Fix incorrect parameter in turky explosion sequence
Paul Gilbert
2014-04-05
MADS: Fix display of dialog at end of taking turkey explosion sequence
Paul Gilbert
2014-04-05
MADS: Remove useless global variable
Strangerke
2014-04-05
MADS: Some rework in scene group 1 and 8
Strangerke
2014-04-05
MADS: Implement scene 209
Strangerke
2014-04-05
MADS: Add debugger command to display quotes
Strangerke
2014-04-05
MADS: Fix for actions getting aborted due to _commandError being set
Paul Gilbert
2014-04-05
MADS: Fix to stop daemon actions overwriting currently active player actions
Paul Gilbert
2014-04-05
MADS: Fix right mouse button handling
Paul Gilbert
2014-04-05
MADS: Fix pathfinding when dest pos is exactly the same as source pos
Paul Gilbert
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