Age | Commit message (Collapse) | Author | |
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2017-11-18 | FULLPIPE: Remove manual memory management of streams | Colin Snover | |
2017-11-18 | FULLPIPE: Use bool literals instead of ints for bool properties | Colin Snover | |
2017-11-18 | FULLPIPE: Take references instead of pointers for required arguments in ↵ | Colin Snover | |
statics, remove unnecessary Picture allocation | |||
2017-11-18 | FULLPIPE: Remove memory leaks and manual memory management in Scene | Colin Snover | |
2017-11-18 | FULLPIPE: Fix memory leaks of SceneTag | Colin Snover | |
2017-11-18 | FULLPIPE: Remove unnecessary and illegal C-style casts | Colin Snover | |
2017-11-18 | FULLPIPE: Fix memory leak of save game thumbnail | Colin Snover | |
2017-11-18 | FULLPIPE: Fix leaks and unnecessary extra allocations in FullpipeEngine | Colin Snover | |
2017-11-18 | FULLPIPE: Fix memory leak & unnecessary heap allocation of Rects | Colin Snover | |
2017-11-18 | FULLPIPE: Fix memory leaks of inventory icons and items | Colin Snover | |
2017-11-18 | FULLPIPE: Fix memory leaks in ModalVideoPlayer | Colin Snover | |
2017-11-18 | FULLPIPE: Handle quit/RTL events correctly | Colin Snover | |
Fixes Trac#10316. | |||
2017-11-18 | FULLPIPE: Remove unnecessary extra allocation for RNG | Colin Snover | |
2017-11-18 | FULLPIPE: Fix leaks of MGMSubItem | Colin Snover | |
2017-11-18 | FULLPIPE: Improve memory ownership in Motion | Colin Snover | |
2017-11-18 | FULLPIPE: Make TODO labelled so it is picked up by tools | Colin Snover | |
2017-11-18 | FULLPIPE: Fix memory leaks, ownership issues, and endianness issues in ↵ | Colin Snover | |
graphics code | |||
2017-11-18 | FULLPIPE: Fix whitespace errors | Colin Snover | |
2017-11-18 | FULLPIPE: Make dimensions/coordinate getters pure functions | Colin Snover | |
2017-11-18 | FULLPIPE: Remove illegal C-style cast to incompatible type | Colin Snover | |
2017-11-18 | FULLPIPE: Improve memory safety and fix leaks in sound code | Colin Snover | |
2017-11-18 | FULLPIPE: Improve memory safety and typing of NGIArchive | Colin Snover | |
2017-11-18 | FULLPIPE: Fix illegal C-style cast to incompatible type | Colin Snover | |
2017-11-18 | COMMON: Add limited support for custom deleters to ScopedPtr | Colin Snover | |
Custom deleters of ScopedPtr are not currently fully conforming to C++11's support for custom deleters in std::unique_ptr for the sake of simplicity of implementation. Unlike in the standard library, plain functions and lvalue references are not supported, nor may custom deleters be passed to the constructor at runtime. This can be improved in the future, if necessary, by doing what standard library implementations usually do and creating a Pair class that uses the Empty Base Optimization idiom to avoid extra storage overhead of the deleter instance when it is not needed, as in typical standard library implementations, plus some additional type traits to support the necessary metaprogramming for the different type overloads. | |||
2017-11-18 | NEVERHOOD: fix musical hut crash in DR, bug #7085 | Ivan Avdeev | |
2017-11-17 | TITANIC: Fix compilation failure in C++11 mode | Colin Snover | |
2017-11-17 | SWORD25: Fix possible redefinition of FLT_EPSILON | Colin Snover | |
2017-11-17 | XEEN: Fix Coverity identified problems | Paul Gilbert | |
2017-11-17 | XEEN: Fix music channel loop | Paul Gilbert | |
2017-11-16 | XEEN: Map and game flag fixes | Paul Gilbert | |
2017-11-15 | XEEN: Fix some Coverity warnings | Paul Gilbert | |
2017-11-15 | XEEN: Fix uninitialized instance field warnings | Paul Gilbert | |
2017-11-14 | XEEN: Fix some Coverity warnings | Paul Gilbert | |
2017-11-15 | Revert "DRASCULA: Revert range 4dbed774..1f1d8607" | Filippos Karapetis | |
This reverts commit bf69b25e33189581848412e77624865aa55ba234. The original game had slight differences between the code for each chapter. Part of these changes was to simplify the code and unify some of these differences, particularly in the checks for clickable areas, where the code is using Common::Rects with contains() now. I have play tested the whole game with these changes, there are no visible regressions, and the game is still completable. Thus, I'm restoring the changes to the engine. | |||
2017-11-14 | DRASCULA: Revert range 4dbed774..1f1d8607 | Willem Jan Palenstijn | |
This reverts 1f1d8607 DRASCULA: Merge the floor coordinates into _walkRect 1e1b6f7c DRASCULA: Rename gotoObject() to walkToPoint() and simplify it 2bf05c2a DRASCULA: Clean up room variables, and simplify some related checks Reverting due to unanswered questions about why the changes in behaviour in 2bf05c2a746065f373ac136c994714dae376cdbc are correct. | |||
2017-11-14 | XEEN: Added missing initialization for new games | Paul Gilbert | |
2017-11-14 | DRASCULA: Make remaining static texts translatable | Eugene Sandulenko | |
drascula.dat file version bumped | |||
2017-11-13 | XEEN: Added giveBankInterest method | Paul Gilbert | |
2017-11-13 | XEEN: Added resetBlacksmithWares method | Paul Gilbert | |
2017-11-13 | XEEN: Fix compiler warnings | Paul Gilbert | |
2017-11-13 | TITANIC: Fix switch fall throughs | Paul Gilbert | |
2017-11-13 | COMPOSER: Fix the detection for the French Gregory version | Bastien Bouclet | |
The commit message of 2739d8fa2 says this is for the French version. The language was set to English by mistake. Ref#6548 | |||
2017-11-12 | DREAMWEB: Use accurate memory reclamation for Ex transfers | Colin Snover | |
When the Ex memory regions are close to full, it is possible for the game to fail to purge objects and then crash with an OOM error even if it isn't actually out of memory. This patch calculates the amount of free memory truly needed when allocating to Ex memory to allow exactly the entire frame & text regions to be used, instead previously where a hard-coded amount of free space to maintain was used, which guaranteed that the entire memory region could not actually be used by the game. This change may be masking some underlying memory leak, or it may just be that near the end of the game the game naturally comes close to reaching the maximum memory region size. For the moment, I am assuming the latter. This commit also adds some assertion checks to the memory transfer functions to make sure the regions don't quietly overflow in other cases, since pickupConts performs transfers in a manner that doesn't ensure enough free memory exists for them to be successful. Fixes Trac#6820. | |||
2017-11-12 | SCUMM: Fix race condition in MOD player | Colin Snover | |
Fixes Trac#6272. | |||
2017-11-12 | XEEN: Added How Much dialog | Paul Gilbert | |
2017-11-12 | XEEN: Added resetYearlyBits | Paul Gilbert | |
2017-11-12 | XEEN: Added remainder of giveTake | Paul Gilbert | |
2017-11-12 | SWORD25: Suppress GCC Cast Qualification Warnings. | D G Turner | |
Since lua_pushlightuserdata and lua_touserdata operate on (void *) values, it is tricky to fix these warnings "correctly" without looking at invasive changes to a significant amount of Lua internal code. Since these pointers to consts are already being recast to drop the const qualifications, then removing the const on the underlying value declaration does not further expose this to change and stops the compiler warnings associated with this. Anyone with a better fix for this can restore the const qualifications later. | |||
2017-11-12 | XEEN: Fix compiler warnings & AmigaOS errors | Paul Gilbert | |
2017-11-11 | XEEN: Added more giveTake | Paul Gilbert | |