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2010-10-10SCI: Fix warning about uninitialized variableMax Horn
svn-id: r53140
2010-10-10HUGO: Add specific takeObject and dropObject for H1 DOSArnaud Boutonné
svn-id: r53135
2010-10-10TOON: Made all ToonEngine functions non-virtualSylvain Dupont
svn-id: r53134
2010-10-10TOON: Adapt include guard for consistency.Johannes Schickel
svn-id: r53133
2010-10-10TOON: Coding guideline corrections.Johannes Schickel
svn-id: r53132
2010-10-10TOON: Fix potential undefined operation warningSylvain Dupont
svn-id: r53131
2010-10-10TOON: Music attenuation when someone talksSylvain Dupont
svn-id: r53130
2010-10-10TOON: Fix fast animation "Ready" on Sweetfighter gameSylvain Dupont
svn-id: r53129
2010-10-10HUGO: Add debug channels to new parser functionsArnaud Boutonné
svn-id: r53128
2010-10-10TOON: Fixed bad Flux state when restoring a gameSylvain Dupont
svn-id: r53127
2010-10-10TOON: Fix distortion in some looped musicTorbjörn Andersson
This was very noticeable in the footman conversation music. svn-id: r53125
2010-10-10TOON: Added special conversation musicsSylvain Dupont
svn-id: r53124
2010-10-10TOON: Disable too many levels of recursion with click eventsSylvain Dupont
svn-id: r53119
2010-10-10TOON: Fix end of idle animationsSylvain Dupont
svn-id: r53118
2010-10-10LOOM PC-Engine: fix mouse cursorFlorian Kagerer
svn-id: r53117
2010-10-10HUGO: Fix 'Exit' command behavior in the DOS versionsArnaud Boutonné
svn-id: r53116
2010-10-10LOOM PC-Engine: fix regressionFlorian Kagerer
svn-id: r53113
2010-10-10HUGO: Now force initial saveArnaud Boutonné
This should fix the corrupted initial savegame problem svn-id: r53111
2010-10-10HUGO: Remove sound off when savingArnaud Boutonné
svn-id: r53110
2010-10-10HUGO: Move Dos strings from Parser to hugo.datArnaud Boutonné
svn-id: r53109
2010-10-10HUGO: New parser for H1 Dos and H2 Dos.Arnaud Boutonné
Add specific parser functions for H1 Dos and H2 Dos svn-id: r53106
2010-10-09SCUMM/FM-TOWNS: minor fix for sfx codeFlorian Kagerer
svn-id: r53103
2010-10-09KYRA: fix regression in Screen_v2::generateOverlay()Florian Kagerer
(very noticeable in LOL PC-98) svn-id: r53102
2010-10-09TOON: Fix black spots in title picture.Torbjörn Andersson
A "full palette" is, presumably, 256 colours, not 255. svn-id: r53101
2010-10-09TOON: Removed unnecessary "break"s (right after "return"s)Torbjörn Andersson
svn-id: r53100
2010-10-09TOON: Constify some more tables.Johannes Schickel
svn-id: r53099
2010-10-09TOON: Ran astyle over the toon engine (+ some manual corrections).Johannes Schickel
svn-id: r53098
2010-10-09TOON: More semi-colon cleanup.Torbjörn Andersson
svn-id: r53097
2010-10-09TOON: Semicolon cleanupOri Avtalion
svn-id: r53096
2010-10-09SCUMM/FM-TOWNS: cleanup sfx codeFlorian Kagerer
svn-id: r53095
2010-10-09TOON: Merge toondemo game id into toonMatthew Hoops
ADGF_DEMO already marks it as a demo, so labeling the id as "Demo" would be redundant. svn-id: r53094
2010-10-09TOON: String fixes for motoezx buildSylvain Dupont
svn-id: r53093
2010-10-09TOON: Make some static data tables const.Johannes Schickel
svn-id: r53092
2010-10-09VIDEO: Remove useless references in handleAudioTrack functionSylvain Dupont
svn-id: r53091
2010-10-08TOON: Normalized include pathsEugene Sandulenko
svn-id: r53089
2010-10-08TOON: Fixed guard definesEugene Sandulenko
svn-id: r53088
2010-10-08TOON: Merged Toon engine to ScummVM trunkEugene Sandulenko
svn-id: r53087
2010-10-08SCI: Support kGetTime modes 2 and 3 in SCI 0_LATEWillem Jan Palenstijn
This fixes bug #3083879 in Iceman. svn-id: r53077
2010-10-08SCUMM/FM-TOWNS: fixed threading issue in sfx codeFlorian Kagerer
svn-id: r53074
2010-10-08SCUMM/FM-TOWNS: fixed possible invalid mem access in sfx codeFlorian Kagerer
svn-id: r53073
2010-10-08SCI: Added a check for magnifier cursor multipliersFilippos Karapetis
Sierra SCI only allowed multipliers 1, 2 and 4, and errored out on unexpected values, thus we do the same svn-id: r53072
2010-10-08SCI: fixing mag cursor as far as possibleMartin Kiewitz
added TODO for real proper implementation at least the alignment and content shown is now correct svn-id: r53071
2010-10-08SCI: add global scaling again to kAddToPicMartin Kiewitz
fixes regression of r52887 - lb2 actors not scaled correctly bug #3083577 needs to get backported svn-id: r53068
2010-10-07SCUMM/FM-TOWNS: minor change in sfx codeFlorian Kagerer
svn-id: r53061
2010-10-07SCI: Fix for bug #3083151 - "QFG3: Long pause while loading specific savegame"Filippos Karapetis
svn-id: r53060
2010-10-07SCI: Add one more workaround for end of QfG3 AwariWillem Jan Palenstijn
svn-id: r53058
2010-10-07SCUMM: Silenced signed/unsigned warnings, removed unused variableFilippos Karapetis
svn-id: r53055
2010-10-07SCI: bugfix for magnifier cursorsFilippos Karapetis
When deleting the resources related to magnifier cursors, zero them out as well. Fixes crash when exiting a game after using a magnifier cursor svn-id: r53054
2010-10-07SCUMM/FM-TOWNS: cleanupFlorian Kagerer
svn-id: r53053
2010-10-07SCUMM/FM-TOWNS: improved sfx support for indy4 and monkey2Florian Kagerer
svn-id: r53052