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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2010-11-19
LASTEXPRESS: Include common/events.h instead of common/EventRecorder.h
Max Horn
2010-11-19
COMMON: Cleanup EventRecorder
Max Horn
2010-11-18
SCI: Added a stub for a new subop in kString, and disabled trackOriginAndFind...
Filippos Karapetis
2010-11-18
SCI: Added species selector functionality for SCI3
Filippos Karapetis
2010-11-18
SCI: Removed SCI3 hacks in kClone/kDisposeClone
Filippos Karapetis
2010-11-18
SCI: Slight formatting fix and use \t instead of a tab character in debugN.
Johannes Schickel
2010-11-18
SCI: Fix debugger disassembly of property accesses in SCI3
Lars Skovlund
2010-11-18
SCI3: Fix new opcode 0x4e
Lars Skovlund
2010-11-18
MOHAWK: Add support for Riven 24bpp images (not yet used)
Matthew Hoops
2010-11-18
M4: Do not use Common::SubReadStream where ReadStream suffices
Max Horn
2010-11-18
SCI3: Added another previously unused opcode (0x27 / 0x4e)
Filippos Karapetis
2010-11-18
SCI2: Treat SCI2 raw arrays (type 3) as strings in kArray
Filippos Karapetis
2010-11-18
MOHAWK: Cleanup bitmap surface and pack/draw function handling
Matthew Hoops
2010-11-18
Get rid of a const_cast.
Lars Skovlund
2010-11-18
SCI: Slight formatting fix.
Johannes Schickel
2010-11-18
SCI3: implement setInfoSelector() for SCI3, fixes infinite recursion
Lars Skovlund
2010-11-18
SCI3: Add proper support for the calle instruction
Lars Skovlund
2010-11-18
Fix operator precedence problem
Lars Skovlund
2010-11-18
ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; avo...
Max Horn
2010-11-18
MOHAWK: Remove unused drawRLE() function
Matthew Hoops
2010-11-18
MOHAWK: Implement the old Mohawk bitmap format (thanks to fuzzie)
Matthew Hoops
2010-11-18
MOHAWK: Cleanup Myst script handling
Matthew Hoops
2010-11-17
SCI: Added hacks in kClone/kDisposeClone for SCI3
Filippos Karapetis
2010-11-17
SCI: Call lookupArray() after allocateArray() when duplicating arrays
Filippos Karapetis
2010-11-17
SCI: Code formatting
Filippos Karapetis
2010-11-17
SCI: Added sanity checks for SCI3 scripts bigger than 64KB
Filippos Karapetis
2010-11-17
SCI3: Implement opcode to retrieve the info selector.
Lars Skovlund
2010-11-17
SCI3: Handle script exports correctly
Lars Skovlund
2010-11-17
SCI3: relocate operand of the lofsa opcode
Lars Skovlund
2010-11-17
MOHAWK: Cache the Myst screen buffer
Matthew Hoops
2010-11-17
CRUISE: Corrected uninit read of _polyStruct in ctp.cpp:49 detected by Valgrind.
David Turner
2010-11-17
SCI: Fixed the speed in the intro of PQ2, version 1.002.011 (bug #3102071)
Filippos Karapetis
2010-11-17
MOHAWK: Apply patch #2988976: "MYST: Fix drawing partial subimages"
Matthew Hoops
2010-11-17
Adapt SCI property instructions (pToa etc.) to SCI3
Lars Skovlund
2010-11-17
SCI1.1 and newer games always ignore move count. The "version" command works ...
Filippos Karapetis
2010-11-17
SCI: Remove key modifier (e.g. num lock) status for keyboard function keys. T...
Filippos Karapetis
2010-11-17
SCI: lofsa/lofss functionality for SCI3
Filippos Karapetis
2010-11-17
SCI: Allow SCI3 game scripts to run
Filippos Karapetis
2010-11-17
SCI: Added some SCI3 selector related information
Filippos Karapetis
2010-11-17
SCI: Make class table size OB1 workaround slightly more readable
Max Horn
2010-11-17
SCI: Fixed the return values of Object::relocateSci3()
Filippos Karapetis
2010-11-17
ENGINES: Change 'colour' to 'color'
Max Horn
2010-11-17
TINSEL: Get rid of some global variables
Max Horn
2010-11-17
SCI: Change 'colour' to 'color'
Max Horn
2010-11-17
SCI3: added a SCI3 implementation of findGameObject(), based on a patch by ls...
Filippos Karapetis
2010-11-17
SCI: More work on SCI3, based on a patch by lskovlun
Filippos Karapetis
2010-11-17
SCI: Some more work on SCI3, based on a patch by lskovlun
Filippos Karapetis
2010-11-17
SCI: Added the SCI3 equivalent of initialiseObjects(), from a patch by lskovlun
Filippos Karapetis
2010-11-17
SCI: Some restructuring. Added some SCI3 placeholders/stubs
Filippos Karapetis
2010-11-17
SCI: The heap was a separate resource in SCI1.1 - SCI2.1 games only. It was l...
Filippos Karapetis
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